Phantom - 1.13.1.5
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                Last Updated
The Phantom entity last updated in Minecraft Version oldWhat's Changed:
There is no comparison data for version 1.13.1.5
This means it's probably identical to the previous version.
Statistics:
Health
 









[20]
Loot / Barter Loot / Additional Drops
Phantom Membrane
Attack Damage
- Default: 6
 
Families
- Default: Mob, Monster, Phantom, Undead
 
Movement Speed
- Default: 1.8
 
Other Attributes
- Burns in Daylight
 - Can be Renamed
 - Can Breath Air
 - Has Collisions
 - Pushable
 - Pushable by Pistons
 
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/phantom.json
 
Animations
- resource_packs/vanilla/animations/phantom.animation.json
 
Animation Controllers
- resource_packs/vanilla/animation_controllers/phantom.animation_controllers.json
 
Entity
- resource_packs/vanilla/entity/phantom.entity.json
 
Geometry
- resource_packs/vanilla/models/entity/phantom.geo.json
 
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/phantom.json
 
Render Controllers
- resource_packs/vanilla/render_controllers/phantom.render_controllers.json
 
Sounds
- resource_packs/vanilla/sounds/mob/phantom/bite1.fsb
 - resource_packs/vanilla/sounds/mob/phantom/bite2.fsb
 - resource_packs/vanilla/sounds/mob/phantom/death1.fsb
 - resource_packs/vanilla/sounds/mob/phantom/death2.fsb
 - resource_packs/vanilla/sounds/mob/phantom/death3.fsb
 - resource_packs/vanilla/sounds/mob/phantom/hurt1.fsb
 - resource_packs/vanilla/sounds/mob/phantom/hurt2.fsb
 - resource_packs/vanilla/sounds/mob/phantom/hurt3.fsb
 - resource_packs/vanilla/sounds/mob/phantom/idle1.fsb
 - resource_packs/vanilla/sounds/mob/phantom/idle2.fsb
 - resource_packs/vanilla/sounds/mob/phantom/idle3.fsb
 - resource_packs/vanilla/sounds/mob/phantom/idle4.fsb
 - resource_packs/vanilla/sounds/mob/phantom/idle5.fsb
 - resource_packs/vanilla/sounds/mob/phantom/swoop1.fsb
 - resource_packs/vanilla/sounds/mob/phantom/swoop2.fsb
 - resource_packs/vanilla/sounds/mob/phantom/swoop3.fsb
 - resource_packs/vanilla/sounds/mob/phantom/swoop4.fsb
 
Spawn Rules
- behavior_packs/vanilla/spawn_rules/phantom.json
 
Textures
- resource_packs/vanilla/textures/entity/phantom.tga
 
Material Info:
Material: Phantom
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST",
        "USE_EMISSIVE"
    ],
    "+states": [
        "DisableCulling"
    ]
}
                                                        Material: Phantom Invisible
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST",
        "USE_EMISSIVE",
        "USE_ONLY_EMISSIVE"
    ],
    "+states": [
        "DisableCulling"
    ]
}