Phantom - 1.13.1.5
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Last Updated
The Phantom entity last updated in Minecraft Version oldWhat's Changed:
There is no comparison data for version 1.13.1.5
This means it's probably identical to the previous version.
Statistics:
Health
[20]
Loot / Barter Loot / Additional Drops
Phantom Membrane
Attack Damage
- Default: 6
Families
- Default: Mob, Monster, Phantom, Undead
Movement Speed
- Default: 1.8
Other Attributes
- Burns in Daylight
- Can be Renamed
- Can Breath Air
- Has Collisions
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/phantom.json
Animations
- resource_packs/vanilla/animations/phantom.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/phantom.animation_controllers.json
Entity
- resource_packs/vanilla/entity/phantom.entity.json
Geometry
- resource_packs/vanilla/models/entity/phantom.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/phantom.json
Render Controllers
- resource_packs/vanilla/render_controllers/phantom.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/phantom/bite1.fsb
- resource_packs/vanilla/sounds/mob/phantom/bite2.fsb
- resource_packs/vanilla/sounds/mob/phantom/death1.fsb
- resource_packs/vanilla/sounds/mob/phantom/death2.fsb
- resource_packs/vanilla/sounds/mob/phantom/death3.fsb
- resource_packs/vanilla/sounds/mob/phantom/hurt1.fsb
- resource_packs/vanilla/sounds/mob/phantom/hurt2.fsb
- resource_packs/vanilla/sounds/mob/phantom/hurt3.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle1.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle2.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle3.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle4.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle5.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop1.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop2.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop3.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/phantom.json
Textures
- resource_packs/vanilla/textures/entity/phantom.tga
Material Info:
Material: Phantom
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST",
"USE_EMISSIVE"
],
"+states": [
"DisableCulling"
]
}
Material: Phantom Invisible
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST",
"USE_EMISSIVE",
"USE_ONLY_EMISSIVE"
],
"+states": [
"DisableCulling"
]
}