Wolf - 1.13.0.34

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Last Updated

The Wolf entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.12.0.28


      • New Value:
        "minecraft:experience_reward": {
            "on_bred": "Math.Random(1,7)",
            "on_death": "query.last_hit_by_player ? Math.Random(1,3) : 0"
        }
      • New Value:
        "minecraft:angry": {
            "duration": 25,
            "broadcast_anger": true,
            "broadcast_range": 20,
            "calm_event": {
                "event": "minecraft:on_calm",
                "target": "self"
            }
        }
        Previous Value:
        "minecraft:angry": {
            "duration": 25,
            "broadcastAnger": true,
            "broadcastRange": 20,
            "calm_event": {
                "event": "minecraft:on_calm",
                "target": "self"
            }
        }
      • New Value:
        "format_version": "1.13.0"
        Previous Value:
        "format_version": "1.8.0"
      • New Value:
        "minecraft:behavior.nearest_attackable_target": {
            "priority": 4,
            "attack_interval": 10,
            "reselect_targets": true,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "skeleton"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "sheep"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "rabbit"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fox"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "baby_turtle"
                        },
                        {
                         "test": "in_water",
                         "subject": "other",
                         "operator": "!=",
                         "value": true
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "skeleton"
                        },
                        {
                         "test": "is_underwater",
                         "subject": "other",
                         "operator": "!=",
                         "value": true
                        }
                    ]
                 },
                 "max_dist": 16
                }
            ],
            "must_see": true
        }
        Previous Value:
        "minecraft:behavior.nearest_attackable_target": {
            "priority": 4,
            "attack_interval": 10,
            "reselect_targets": true,
            "entity_types": [
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "skeleton"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "sheep"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "rabbit"
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "baby_turtle"
                        },
                        {
                         "test": "in_water",
                         "subject": "other",
                         "operator": "!=",
                         "value": true
                        }
                    ]
                 },
                 "max_dist": 16
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "skeleton"
                        },
                        {
                         "test": "is_underwater",
                         "subject": "other",
                         "operator": "!=",
                         "value": true
                        }
                    ]
                 },
                 "max_dist": 16
                }
            ],
            "must_see": true
        }
      • New Value:
        "minecraft:breathable": {
            "total_supply": 15,
            "suffocate_time": 0
        }
        Previous Value:
        "minecraft:breathable": {
            "totalSupply": 15,
            "suffocateTime": 0
        }
      • New Value:
        "minecraft:hurt_on_condition": {
            "damage_conditions": [
                {
                 "filters": {
                    "test": "in_lava",
                    "subject": "self",
                    "operator": "==",
                    "value": true
                 },
                 "cause": "lava",
                 "damage_per_tick": 4
                }
            ]
        }
      • New Value:
        "minecraft:pushable": {
            "is_pushable": true,
            "is_pushable_by_piston": true
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "wolf",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "wolf"
            ]
        }
      • New Value:
        "minecraft:breedable": {
            "require_tame": true,
            "breeds_with": {
                "mate_type": "minecraft:wolf",
                "baby_type": "minecraft:wolf",
                "breed_event": {
                 "event": "minecraft:entity_born",
                 "target": "baby"
                }
            },
            "breed_items": [
                "chicken",
                "cooked_chicken",
                "beef",
                "cooked_beef",
                "muttonRaw",
                "muttonCooked",
                "porkchop",
                "cooked_porkchop",
                "rabbit",
                "cooked_rabbit",
                "rotten_flesh"
            ]
        }
        Previous Value:
        "minecraft:breedable": {
            "requireTame": true,
            "breedsWith": {
                "mateType": "minecraft:wolf",
                "babyType": "minecraft:wolf",
                "breed_event": {
                 "event": "minecraft:entity_born",
                 "target": "baby"
                }
            },
            "breedItems": [
                "chicken",
                "cooked_chicken",
                "beef",
                "cooked_beef",
                "muttonRaw",
                "muttonCooked",
                "porkchop",
                "cooked_porkchop",
                "rabbit",
                "cooked_rabbit",
                "rotten_flesh"
            ]
        }
      • New Value:
        "minecraft:ageable": {
            "duration": 1200,
            "feed_items": [
                "chicken",
                "cooked_chicken",
                "beef",
                "cooked_beef",
                "muttonRaw",
                "muttonCooked",
                "porkchop",
                "cooked_porkchop",
                "rabbit",
                "cooked_rabbit",
                "rotten_flesh"
            ],
            "grow_up": {
                "event": "minecraft:ageable_grow_up",
                "target": "self"
            }
        }
        Previous Value:
        "minecraft:ageable": {
            "duration": 1200,
            "feedItems": [
                "chicken",
                "cooked_chicken",
                "beef",
                "cooked_beef",
                "muttonRaw",
                "muttonCooked",
                "porkchop",
                "cooked_porkchop",
                "rabbit",
                "cooked_rabbit",
                "rotten_flesh"
            ],
            "grow_up": {
                "event": "minecraft:ageable_grow_up",
                "target": "self"
            }
        }
      • New Value:
        "minecraft:tameable": {
            "probability": 0.33,
            "tame_items": "bone",
            "tame_event": {
                "event": "minecraft:on_tame",
                "target": "self"
            }
        }
        Previous Value:
        "minecraft:tameable": {
            "probability": 0.33,
            "tameItems": "bone",
            "tame_event": {
                "event": "minecraft:on_tame",
                "target": "self"
            }
        }


Statistics:

Health

[8]

Wolf Tame: [20]

    Attack Damage
    • Default: 3
    • Wolf Tame: 4
    Breedable
    • Wolf Adult: Beef, Chicken, Cooked Beef, Cooked Chicken, Cooked Porkchop, Cooked Rabbit, MuttonCooked, MuttonRaw, Porkchop, Rabbit, Rotten Flesh
    Can be Healed
    • Default: Beef, Chicken, Clownfish, Cooked Beef, Cooked Chicken, Cooked Fish, Cooked Porkchop, Cooked Rabbit, Cooked Salmon, Fish, MuttonCooked, MuttonRaw, Porkchop, Pufferfish, Rabbit, Rabbit Stew, Rotten Flesh, Salmon
    Can be Ridden by Mobs
    • Wolf Wild: Zombie
    Can be Tamed
    • Wolf Wild: Bone
    Families
    • Default: Mob, Wolf
    Movement Speed
    • Default: 0.3
    Other Attributes
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable > Wolf Tame
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/wolf.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/wolf.animations.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/wolf.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/wolf.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/wolf.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/wolf.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/wolf.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/wolf/bark1.fsb
    • resource_packs/vanilla/sounds/mob/wolf/bark2.fsb
    • resource_packs/vanilla/sounds/mob/wolf/bark3.fsb
    • resource_packs/vanilla/sounds/mob/wolf/death.fsb
    • resource_packs/vanilla/sounds/mob/wolf/growl1.fsb
    • resource_packs/vanilla/sounds/mob/wolf/growl2.fsb
    • resource_packs/vanilla/sounds/mob/wolf/growl3.fsb
    • resource_packs/vanilla/sounds/mob/wolf/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/wolf/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/wolf/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/wolf/panting.fsb
    • resource_packs/vanilla/sounds/mob/wolf/shake.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step1.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step2.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step3.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step4.fsb
    • resource_packs/vanilla/sounds/mob/wolf/step5.fsb
    • resource_packs/vanilla/sounds/mob/wolf/whine.fsb
    Spawn Rules
    • behavior_packs/vanilla/spawn_rules/wolf.json
    Textures
    • resource_packs/vanilla/textures/entity/wolf/wolf.png
    • resource_packs/vanilla/textures/entity/wolf/wolf_angry.png
    • resource_packs/vanilla/textures/entity/wolf/wolf_tame.tga

    Material Info:

    Material: Wolf
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY",
            "USE_OVERLAY",
            "USE_COLOR_MASK"
        ],
        "+states": [
            "DisableCulling"
        ]
    }