Wolf - 1.13.0.34
                    <<
                        back to
                        entity list
                    
                                        
                        
                            
                        
                    
                    View
                        Entity Version History >>
                    
                    
                    
Resource Packs
                    
                    
                        
                            
                        
                            
                    
                    
                                            
                Last Updated
The Wolf entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:"minecraft:experience_reward": {
 "on_bred": "Math.Random(1,7)",
 "on_death": "query.last_hit_by_player ? Math.Random(1,3) : 0"
 }
- New Value:"minecraft:angry": {
 "duration": 25,
 "broadcast_anger": true,
 "broadcast_range": 20,
 "calm_event": {
 "event": "minecraft:on_calm",
 "target": "self"
 }
 }Previous Value:"minecraft:angry": {
 "duration": 25,
 "broadcastAnger": true,
 "broadcastRange": 20,
 "calm_event": {
 "event": "minecraft:on_calm",
 "target": "self"
 }
 }
- New Value:"format_version": "1.13.0"Previous Value:"format_version": "1.8.0"
- New Value:"minecraft:behavior.nearest_attackable_target": {
 "priority": 4,
 "attack_interval": 10,
 "reselect_targets": true,
 "entity_types": [
 {
 "filters": {
 "any_of": [
 {
 "test": "is_family",
 "subject": "other",
 "value": "skeleton"
 },
 {
 "test": "is_family",
 "subject": "other",
 "value": "sheep"
 },
 {
 "test": "is_family",
 "subject": "other",
 "value": "rabbit"
 },
 {
 "test": "is_family",
 "subject": "other",
 "value": "fox"
 }
 ]
 },
 "max_dist": 16
 },
 {
 "filters": {
 "all_of": [
 {
 "test": "is_family",
 "subject": "other",
 "value": "baby_turtle"
 },
 {
 "test": "in_water",
 "subject": "other",
 "operator": "!=",
 "value": true
 }
 ]
 },
 "max_dist": 16
 },
 {
 "filters": {
 "all_of": [
 {
 "test": "is_family",
 "subject": "other",
 "value": "skeleton"
 },
 {
 "test": "is_underwater",
 "subject": "other",
 "operator": "!=",
 "value": true
 }
 ]
 },
 "max_dist": 16
 }
 ],
 "must_see": true
 }Previous Value:"minecraft:behavior.nearest_attackable_target": {
 "priority": 4,
 "attack_interval": 10,
 "reselect_targets": true,
 "entity_types": [
 {
 "filters": {
 "any_of": [
 {
 "test": "is_family",
 "subject": "other",
 "value": "skeleton"
 },
 {
 "test": "is_family",
 "subject": "other",
 "value": "sheep"
 },
 {
 "test": "is_family",
 "subject": "other",
 "value": "rabbit"
 }
 ]
 },
 "max_dist": 16
 },
 {
 "filters": {
 "all_of": [
 {
 "test": "is_family",
 "subject": "other",
 "value": "baby_turtle"
 },
 {
 "test": "in_water",
 "subject": "other",
 "operator": "!=",
 "value": true
 }
 ]
 },
 "max_dist": 16
 },
 {
 "filters": {
 "all_of": [
 {
 "test": "is_family",
 "subject": "other",
 "value": "skeleton"
 },
 {
 "test": "is_underwater",
 "subject": "other",
 "operator": "!=",
 "value": true
 }
 ]
 },
 "max_dist": 16
 }
 ],
 "must_see": true
 }
- New Value:"minecraft:breathable": {
 "total_supply": 15,
 "suffocate_time": 0
 }Previous Value:"minecraft:breathable": {
 "totalSupply": 15,
 "suffocateTime": 0
 }
- New Value:"minecraft:hurt_on_condition": {
 "damage_conditions": [
 {
 "filters": {
 "test": "in_lava",
 "subject": "self",
 "operator": "==",
 "value": true
 },
 "cause": "lava",
 "damage_per_tick": 4
 }
 ]
 }
- New Value:"minecraft:pushable": {
 "is_pushable": true,
 "is_pushable_by_piston": true
 }
- New Value:"minecraft:type_family": {
 "family": [
 "wolf",
 "mob"
 ]
 }Previous Value:"minecraft:type_family": {
 "family": [
 "wolf"
 ]
 }
- New Value:"minecraft:breedable": {
 "require_tame": true,
 "breeds_with": {
 "mate_type": "minecraft:wolf",
 "baby_type": "minecraft:wolf",
 "breed_event": {
 "event": "minecraft:entity_born",
 "target": "baby"
 }
 },
 "breed_items": [
 "chicken",
 "cooked_chicken",
 "beef",
 "cooked_beef",
 "muttonRaw",
 "muttonCooked",
 "porkchop",
 "cooked_porkchop",
 "rabbit",
 "cooked_rabbit",
 "rotten_flesh"
 ]
 }Previous Value:"minecraft:breedable": {
 "requireTame": true,
 "breedsWith": {
 "mateType": "minecraft:wolf",
 "babyType": "minecraft:wolf",
 "breed_event": {
 "event": "minecraft:entity_born",
 "target": "baby"
 }
 },
 "breedItems": [
 "chicken",
 "cooked_chicken",
 "beef",
 "cooked_beef",
 "muttonRaw",
 "muttonCooked",
 "porkchop",
 "cooked_porkchop",
 "rabbit",
 "cooked_rabbit",
 "rotten_flesh"
 ]
 }
- New Value:"minecraft:ageable": {
 "duration": 1200,
 "feed_items": [
 "chicken",
 "cooked_chicken",
 "beef",
 "cooked_beef",
 "muttonRaw",
 "muttonCooked",
 "porkchop",
 "cooked_porkchop",
 "rabbit",
 "cooked_rabbit",
 "rotten_flesh"
 ],
 "grow_up": {
 "event": "minecraft:ageable_grow_up",
 "target": "self"
 }
 }Previous Value:"minecraft:ageable": {
 "duration": 1200,
 "feedItems": [
 "chicken",
 "cooked_chicken",
 "beef",
 "cooked_beef",
 "muttonRaw",
 "muttonCooked",
 "porkchop",
 "cooked_porkchop",
 "rabbit",
 "cooked_rabbit",
 "rotten_flesh"
 ],
 "grow_up": {
 "event": "minecraft:ageable_grow_up",
 "target": "self"
 }
 }
- New Value:"minecraft:tameable": {
 "probability": 0.33,
 "tame_items": "bone",
 "tame_event": {
 "event": "minecraft:on_tame",
 "target": "self"
 }
 }Previous Value:"minecraft:tameable": {
 "probability": 0.33,
 "tameItems": "bone",
 "tame_event": {
 "event": "minecraft:on_tame",
 "target": "self"
 }
 }
 
 
- New Value:"head": {
 "position": [
 0,
 1,
 -2
 ],
 "scale": 1.6
 }Previous Value:"head": {
 "position": [
 0,
 1,
 -2
 ],
 "scale": 1.600000023841858
 }
 
 
- New Value:"initial_state": "default"
- New Value:"initial_state": "default"
- New Value:"initial_state": "default"
- New Value:"initial_state": "default"
- New Value:"initial_state": "default"
- New Value:"initial_state": "default"
- New Value:"initial_state": "default"
- New Value:"initial_state": "default"
- New Value:"default": {
 "animations": [
 "wolf_angry"
 ]
 }Previous Value:"default": {
 "animations": [
 {
 "wolf_angry": []
 }
 ]
 }
- New Value:"baby": {
 "animations": [
 "wolf_baby_scaling"
 ],
 "transitions": [
 {
 "default": "!query.is_baby"
 }
 ]
 }Previous Value:"baby": {
 "animations": [
 {
 "wolf_baby_scaling": []
 }
 ],
 "transitions": [
 {
 "default": "!query.is_baby"
 }
 ]
 }
- New Value:"default": {
 "animations": [
 "wolf_look_at"
 ]
 }Previous Value:"default": {
 "animations": [
 {
 "wolf_look_at": []
 }
 ]
 }
- New Value:"default": {
 "animations": [
 "wolf_setup"
 ]
 }Previous Value:"default": {
 "animations": [
 {
 "wolf_setup": []
 }
 ]
 }
- New Value:"default": {
 "animations": [
 "wolf_leg_default"
 ],
 "transitions": [
 {
 "sitting": "query.is_sitting"
 }
 ]
 }Previous Value:"default": {
 "animations": [
 {
 "wolf_leg_default": []
 }
 ],
 "transitions": [
 {
 "sitting": "query.is_sitting"
 }
 ]
 }
- New Value:"default": {
 "animations": [
 "wolf_tail_default"
 ]
 }Previous Value:"default": {
 "animations": [
 {
 "wolf_tail_default": []
 }
 ]
 }
- New Value:"format_version": "1.10.0"Previous Value:"format_version": "1.8.0"
- New Value:"rot": {
 "animations": [
 "wolf_head_rot_z"
 ],
 "transitions": [
 {
 "default": "!query.is_interested && !query.is_shaking_wetness"
 }
 ]
 }Previous Value:"rot": {
 "animations": [
 {
 "wolf_head_rot_z": []
 }
 ],
 "transitions": [
 {
 "default": "!query.is_interested && !query.is_shaking_wetness"
 }
 ]
 }
- New Value:"shaking": {
 "animations": [
 "wolf_shaking"
 ],
 "transitions": [
 {
 "default": "!query.is_shaking_wetness"
 }
 ]
 }Previous Value:"shaking": {
 "animations": [
 {
 "wolf_shaking": []
 }
 ],
 "transitions": [
 {
 "default": "!query.is_shaking_wetness"
 }
 ]
 }
- New Value:"sitting": {
 "animations": [
 "wolf_sitting"
 ],
 "transitions": [
 {
 "default": "!query.is_sitting"
 }
 ]
 }Previous Value:"sitting": {
 "animations": [
 {
 "wolf_sitting": []
 }
 ],
 "transitions": [
 {
 "default": "!query.is_sitting"
 }
 ]
 }
 
 
Statistics:
Health
 



 [8]
[8]
Wolf Tame:  









 [20]
[20]
Attack Damage
- Default: 3
- Wolf Tame: 4
Breedable
- Wolf Adult: Beef, Chicken, Cooked Beef, Cooked Chicken, Cooked Porkchop, Cooked Rabbit, MuttonCooked, MuttonRaw, Porkchop, Rabbit, Rotten Flesh
Can be Healed
- Default: Beef, Chicken, Clownfish, Cooked Beef, Cooked Chicken, Cooked Fish, Cooked Porkchop, Cooked Rabbit, Cooked Salmon, Fish, MuttonCooked, MuttonRaw, Porkchop, Pufferfish, Rabbit, Rabbit Stew, Rotten Flesh, Salmon
Can be Ridden by Mobs
- Wolf Wild: Zombie
Can be Tamed
- Wolf Wild: Bone
Families
- Default: Mob, Wolf
Movement Speed
- Default: 0.3
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable > Wolf Tame
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/wolf.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/wolf.animations.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/wolf.animation_controllers.json
Entity
- resource_packs/vanilla/entity/wolf.entity.json
Geometry
- resource_packs/vanilla/models/entity/wolf.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/wolf.json
Render Controllers
- resource_packs/vanilla/render_controllers/wolf.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/wolf/bark1.fsb
- resource_packs/vanilla/sounds/mob/wolf/bark2.fsb
- resource_packs/vanilla/sounds/mob/wolf/bark3.fsb
- resource_packs/vanilla/sounds/mob/wolf/death.fsb
- resource_packs/vanilla/sounds/mob/wolf/growl1.fsb
- resource_packs/vanilla/sounds/mob/wolf/growl2.fsb
- resource_packs/vanilla/sounds/mob/wolf/growl3.fsb
- resource_packs/vanilla/sounds/mob/wolf/hurt1.fsb
- resource_packs/vanilla/sounds/mob/wolf/hurt2.fsb
- resource_packs/vanilla/sounds/mob/wolf/hurt3.fsb
- resource_packs/vanilla/sounds/mob/wolf/panting.fsb
- resource_packs/vanilla/sounds/mob/wolf/shake.fsb
- resource_packs/vanilla/sounds/mob/wolf/step1.fsb
- resource_packs/vanilla/sounds/mob/wolf/step2.fsb
- resource_packs/vanilla/sounds/mob/wolf/step3.fsb
- resource_packs/vanilla/sounds/mob/wolf/step4.fsb
- resource_packs/vanilla/sounds/mob/wolf/step5.fsb
- resource_packs/vanilla/sounds/mob/wolf/whine.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/wolf.json
Textures
- resource_packs/vanilla/textures/entity/wolf/wolf.png
- resource_packs/vanilla/textures/entity/wolf/wolf_angry.png
- resource_packs/vanilla/textures/entity/wolf/wolf_tame.tga
Material Info:
Material: Wolf
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY",
        "USE_OVERLAY",
        "USE_COLOR_MASK"
    ],
    "+states": [
        "DisableCulling"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            