Wandering Trader - 1.13.0.34
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Last Updated
The Wandering Trader entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:
"minecraft:type_family": {
"family": [
"wandering_trader",
"wandering_trader_despawning",
"mob"
]
}Previous Value:"minecraft:type_family": {
"family": [
"wandering_trader",
"wandering_trader_despawning"
]
} - New Value:
"minecraft:angry": {
"duration": 5,
"broadcastAnger": true,
"broadcastRange": 10,
"broadcast_targets": [
"llama"
],
"broadcast_filters": {
"test": "is_leashed_to",
"subject": "other",
"value": true
},
"calm_event": {
"event": "minecraft:become_calm",
"target": "self"
}
}Previous Value:"minecraft:angry": {
"duration": 5,
"calm_event": {
"event": "minecraft:become_calm",
"target": "self"
}
} - New Value:
"format_version": "1.13.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"minecraft:behavior.drink_potion": {
"priority": 1,
"speed_modifier": -0.2,
"potions": [
{
"id": 7,
"chance": 1,
"filters": {
"all_of": [
{
"any_of": [
{
"test": "hourly_clock_time",
"operator": "<=",
"value": 18000
},
{
"test": "hourly_clock_time",
"operator": ">",
"value": 12000
}
]
},
{
"test": "is_visible",
"subject": "self",
"value": true
},
{
"any_of": [
{
"test": "is_avoiding_mobs",
"subject": "self",
"value": true
},
{
"all_of": [
{
"test": "has_component",
"subject": "self",
"value": "minecraft:angry"
},
{
"test": "is_family",
"subject": "target",
"operator": "!=",
"value": "player"
}
]
}
]
}
]
}
},
{
"id": 8,
"chance": 1,
"filters": {
"all_of": [
{
"test": "hourly_clock_time",
"operator": "<=",
"value": 12000
},
{
"test": "hourly_clock_time",
"operator": ">",
"value": 18000
},
{
"test": "is_visible",
"subject": "self",
"value": true
},
{
"any_of": [
{
"test": "is_avoiding_mobs",
"subject": "self",
"value": true
},
{
"test": "has_component",
"subject": "self",
"value": "minecraft:angry"
}
]
}
]
}
}
]
}Previous Value:"minecraft:behavior.drink_potion": {
"priority": 1,
"speed_modifier": -0.2,
"potions": [
{
"id": 7,
"chance": 1,
"filters": {
"all_of": [
{
"any_of": [
{
"test": "hourly_clock_time",
"operator": "<=",
"value": 18000
},
{
"test": "hourly_clock_time",
"operator": ">",
"value": 12000
}
]
},
{
"test": "is_visible",
"subject": "self",
"value": true
},
{
"any_of": [
{
"test": "is_avoiding_mobs",
"subject": "self",
"value": true
},
{
"test": "has_component",
"subject": "self",
"value": "minecraft:angry"
}
]
}
]
}
},
{
"id": 8,
"chance": 1,
"filters": {
"all_of": [
{
"test": "hourly_clock_time",
"operator": "<=",
"value": 12000
},
{
"test": "hourly_clock_time",
"operator": ">",
"value": 18000
},
{
"test": "is_visible",
"subject": "self",
"value": true
},
{
"any_of": [
{
"test": "is_avoiding_mobs",
"subject": "self",
"value": true
},
{
"test": "has_component",
"subject": "self",
"value": "minecraft:angry"
}
]
}
]
}
}
]
} - New Value:
"minecraft:breathable": {
"total_supply": 15,
"suffocate_time": 0
}Previous Value:"minecraft:breathable": {
"totalSupply": 15,
"suffocateTime": 0
} - New Value:
"minecraft:collision_box": {
"width": 0.6,
"height": 1.9
}Previous Value:"minecraft:collision_box": {
"width": 0.6,
"height": 1.8
} - New Value:
"minecraft:damage_sensor": {
"triggers": [
{
"cause": "entity_attack",
"deals_damage": true,
"on_damage": {
"event": "minecraft:become_scared"
}
},
{
"cause": "projectile",
"deals_damage": true,
"on_damage": {
"event": "minecraft:become_scared"
}
},
{
"cause": "magic",
"deals_damage": true,
"on_damage": {
"event": "minecraft:become_scared"
}
}
]
}Previous Value:"minecraft:damage_sensor": [
{
"cause": "entity_attack",
"deals_damage": true,
"on_damage": {
"filters": {
"test": "is_family",
"subject": "other",
"operator": "!=",
"value": "player"
},
"event": "minecraft:become_scared"
}
},
{
"cause": "projectile",
"deals_damage": true,
"on_damage": {
"filters": {
"test": "is_family",
"subject": "other",
"operator": "!=",
"value": "player"
},
"event": "minecraft:become_scared"
}
},
{
"cause": "magic",
"deals_damage": true,
"on_damage": {
"filters": {
"test": "is_family",
"subject": "other",
"operator": "!=",
"value": "player"
},
"event": "minecraft:become_scared"
}
}
] - New Value:
"minecraft:hurt_on_condition": {
"damage_conditions": [
{
"filters": {
"test": "in_lava",
"subject": "self",
"operator": "==",
"value": true
},
"cause": "lava",
"damage_per_tick": 4
}
]
} - New Value:
"minecraft:pushable": {
"is_pushable": true,
"is_pushable_by_piston": true
} - New Value:
"minecraft:type_family": {
"family": [
"wandering_trader",
"mob"
]
}Previous Value:"minecraft:type_family": {
"family": [
"wandering_trader"
]
}
- New Value:
"initial_state": "baby"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "baby"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
Statistics:
Health
[20]
Families
- Default: Mob, Wandering Trader
- Despawning: Mob, Wandering Trader, Wandering Trader Despawning
Movement Speed
- Default: 0.5
Other Attributes
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/wandering_trader.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/villager.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/villager.animation_controllers.json
- resource_packs/vanilla/animation_controllers/villager_v2.animation_controllers.json
Entity
- resource_packs/vanilla/entity/wandering_trader.entity.json
Geometry
- resource_packs/vanilla/models/entity/villager_v2.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/wandering_trader.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/wandering_trader/death.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/disappeared1.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/disappeared2.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/drink_potion.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/haggle1.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/haggle2.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/haggle3.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/hurt1.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/hurt2.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/hurt3.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/hurt4.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/idle1.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/idle2.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/idle3.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/idle4.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/idle5.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/no1.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/no2.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/no3.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/no4.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/no5.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/reappeared1.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/reappeared2.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/yes1.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/yes2.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/yes3.fsb
- resource_packs/vanilla/sounds/mob/wandering_trader/yes4.fsb
Textures
- resource_packs/vanilla/textures/entity/wandering_trader.png
Trading
- behavior_packs/vanilla/trading/economy_trades/wandering_trader_trades.json
Material Info:
Material: Wandering Trader
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}