Villager V2 - 1.13.0.34

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Last Updated

The Villager V2 entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.12.0.28


      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "blacksmith",
                "armorer",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "blacksmith",
                "armorer"
            ]
        }
      • New Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 0
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 8000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_wander_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 8000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 10000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_gather_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 10000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 11000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_wander_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 11000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 12000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_home_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 12000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 24000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_bed_villager"
                }
            ]
        }
        Previous Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 0
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 8000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_wander_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 8000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 10000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_gather_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 10000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 11000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_wander_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 11000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 12000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_home_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 12000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 24000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_bed_villager"
                 }
                }
            ]
        }
      • New Value:
        "minecraft:transformation": {
            "into": "minecraft:zombie_villager_v2",
            "keep_level": true
        }
        Previous Value:
        "minecraft:transformation": {
            "into": "minecraft:zombie_villager_v2"
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "artisan",
                "butcher",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "artisan",
                "butcher"
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "cartographer",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "cartographer"
            ]
        }
      • New Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 0
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 11000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_play_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 11000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 12000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_home_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 12000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 24000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_bed_villager"
                }
            ]
        }
        Previous Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 0
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 11000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_play_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 11000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 12000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_home_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 12000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 24000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_bed_villager"
                 }
                }
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "priest",
                "cleric",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "priest",
                "cleric"
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "farmer",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "farmer"
            ]
        }
      • New Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 0
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 8000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_work_farmer"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 8000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 10000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_gather_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 10000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 11000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_work_farmer"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 11000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 12000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_home_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 12000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 24000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_bed_villager"
                }
            ]
        }
        Previous Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 0
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 8000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_work_farmer"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 8000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 10000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_gather_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 10000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 11000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_work_farmer"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 11000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 12000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_home_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 12000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 24000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_bed_villager"
                 }
                }
            ]
        }
      • New Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 0
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 8000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_work_fisher"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 8000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 10000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_gather_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 10000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 11000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_work_fisher"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 11000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 12000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_home_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 12000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 24000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_bed_villager"
                }
            ]
        }
        Previous Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 0
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 8000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_work_fisher"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 8000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 10000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_gather_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 10000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 11000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_work_fisher"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 11000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 12000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_home_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 12000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 24000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_bed_villager"
                 }
                }
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "fisherman",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "fisherman"
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "fletcher",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "fletcher"
            ]
        }
      • New Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 2000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 13000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_wander_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 13000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 14000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_home_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 14000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 24000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_bed_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 0
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 2000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_bed_villager"
                }
            ]
        }
        Previous Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 2000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 13000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_wander_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 13000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 14000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_home_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 14000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 24000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_bed_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 0
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 2000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_bed_villager"
                 }
                }
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "artisan",
                "leatherworker",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "artisan",
                "leatherworker"
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "librarian",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "librarian"
            ]
        }
      • New Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 0
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 8000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_work_librarian"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 8000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 10000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_gather_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 10000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 11000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_work_librarian"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 11000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 12000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_home_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 12000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 24000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_bed_villager"
                }
            ]
        }
        Previous Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 0
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 8000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_work_librarian"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 8000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 10000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_gather_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 10000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 11000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_work_librarian"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 11000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 12000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_home_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 12000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 24000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_bed_villager"
                 }
                }
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "artisan",
                "stone_mason",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "artisan",
                "stone_mason"
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "nitwit",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "nitwit"
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "shepherd",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "shepherd"
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "blacksmith",
                "toolsmith",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "blacksmith",
                "toolsmith"
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "peasant"
            ]
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "blacksmith",
                "weaponsmith",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "blacksmith",
                "weaponsmith"
            ]
        }
      • New Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 0
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 8000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_work_pro_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 8000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 10000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_gather_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 10000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 11000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_work_pro_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 11000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 12000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_home_villager"
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "hourly_clock_time",
                         "operator": "<=",
                         "value": 12000
                        },
                        {
                         "test": "hourly_clock_time",
                         "operator": ">",
                         "value": 24000
                        }
                    ]
                 },
                 "event": "minecraft:schedule_bed_villager"
                }
            ]
        }
        Previous Value:
        "minecraft:scheduler": {
            "min_delay_secs": 0,
            "max_delay_secs": 10,
            "scheduled_events": [
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 0
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 8000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_work_pro_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 8000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 10000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_gather_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 10000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 11000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_work_pro_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 11000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 12000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_home_villager"
                 }
                },
                {
                 "scheduled_event": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "hourly_clock_time",
                            "operator": "<=",
                            "value": 12000
                         },
                         {
                            "test": "hourly_clock_time",
                            "operator": ">",
                            "value": 24000
                         }
                        ]
                    },
                    "event": "minecraft:schedule_bed_villager"
                 }
                }
            ]
        }
      • New Value:
        "format_version": "1.13.0"
        Previous Value:
        "format_version": "1.11.0"
      • New Value:
        "minecraft:breathable": {
            "total_supply": 15,
            "suffocate_time": 0
        }
        Previous Value:
        "minecraft:breathable": {
            "totalSupply": 15,
            "suffocateTime": 0
        }
      • New Value:
        "minecraft:collision_box": {
            "width": 0.6,
            "height": 1.9
        }
        Previous Value:
        "minecraft:collision_box": {
            "width": 0.6,
            "height": 1.8
        }
      • New Value:
        "minecraft:damage_sensor": {
            "triggers": [
                {
                 "on_damage": {
                    "filters": {
                        "test": "is_family",
                        "subject": "other",
                        "value": "lightning"
                    },
                    "event": "become_witch"
                 },
                 "deals_damage": false
                },
                {
                 "on_damage": {
                    "filters": {
                        "any_of": [
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "zombie"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "husk"
                         }
                        ],
                        "all_of": [
                         {
                            "test": "has_damage",
                            "value": "fatal"
                         }
                        ]
                    },
                    "event": "become_zombie"
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:damage_sensor": [
            {
                "on_damage": {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "value": "lightning"
                 },
                 "event": "become_witch"
                },
                "deals_damage": false
            },
            {
                "on_damage": {
                 "filters": {
                    "any_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "zombie"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "husk"
                        }
                    ],
                    "all_of": [
                        {
                         "test": "has_damage",
                         "value": "fatal"
                        }
                    ]
                 },
                 "event": "become_zombie"
                }
            }
        ]
      • New Value:
        "minecraft:hurt_on_condition": {
            "damage_conditions": [
                {
                 "filters": {
                    "test": "in_lava",
                    "subject": "self",
                    "operator": "==",
                    "value": true
                 },
                 "cause": "lava",
                 "damage_per_tick": 4
                }
            ]
        }
      • New Value:
        "minecraft:persistent": []
      • New Value:
        "minecraft:pushable": {
            "is_pushable": true,
            "is_pushable_by_piston": true
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "villager",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": "villager"
        }
      • New Value:
        "trades": {
            "wants": [
                {
                 "item": "minecraft:glass_pane",
                 "quantity": 11,
                 "price_multiplier": 0.05
                }
            ],
            "gives": [
                {
                 "item": "minecraft:emerald",
                 "quantity": 1
                }
            ],
            "trader_exp": 5,
            "max_uses": 5,
            "reward_exp": true
        }
        Previous Value:
        "trades": {
            "wants": [
                {
                 "item": "minecraft:glass_pane",
                 "quantity": 10,
                 "price_multiplier": 0.05
                }
            ],
            "gives": [
                {
                 "item": "minecraft:emerald",
                 "quantity": 1
                }
            ],
            "trader_exp": 5,
            "max_uses": 5,
            "reward_exp": true
        }
      • New Value:
        "trades": {
            "wants": [
                {
                 "item": "minecraft:emerald",
                 "quantity": 12,
                 "price_multiplier": 0.1
                },
                {
                 "item": "minecraft:compass",
                 "quantity": 1
                }
            ],
            "gives": [
                {
                 "item": "minecraft:map",
                 "functions": [
                    {
                        "function": "exploration_map",
                        "destination": "monument"
                    }
                 ]
                }
            ],
            "trader_exp": 10,
            "max_uses": 2,
            "reward_exp": true
        }
        Previous Value:
        "trades": {
            "wants": [
                {
                 "item": "minecraft:emerald",
                 "quantity": 16,
                 "price_multiplier": 0.1
                },
                {
                 "item": "minecraft:compass",
                 "quantity": 1
                }
            ],
            "gives": [
                {
                 "item": "minecraft:map",
                 "functions": [
                    {
                        "function": "exploration_map",
                        "destination": "mansion"
                    }
                 ]
                }
            ],
            "trader_exp": 10,
            "max_uses": 2,
            "reward_exp": true
        }
      • New Value:
        "trades": {
            "wants": [
                {
                 "item": "minecraft:emerald",
                 "quantity": 16,
                 "price_multiplier": 0.1
                },
                {
                 "item": "minecraft:compass",
                 "quantity": 1
                }
            ],
            "gives": [
                {
                 "item": "minecraft:map",
                 "functions": [
                    {
                        "function": "exploration_map",
                        "destination": "mansion"
                    }
                 ]
                }
            ],
            "trader_exp": 10,
            "max_uses": 2,
            "reward_exp": true
        }
        Previous Value:
        "trades": {
            "wants": [
                {
                 "item": "minecraft:emerald",
                 "quantity": 12,
                 "price_multiplier": 0.1
                },
                {
                 "item": "minecraft:compass",
                 "quantity": 1
                }
            ],
            "gives": [
                {
                 "item": "minecraft:map",
                 "functions": [
                    {
                        "function": "exploration_map",
                        "destination": "monument"
                    }
                 ]
                }
            ],
            "trader_exp": 10,
            "max_uses": 2,
            "reward_exp": true
        }
      • New Value:
        "trades": {
            "wants": [
                {
                 "item": "minecraft:emerald",
                 "quantity": 1,
                 "price_multiplier": 0.05
                }
            ],
            "gives": [
                {
                 "item": "minecraft:suspicious_stew",
                 "quantity": 1
                }
            ],
            "trader_exp": 30,
            "max_uses": 5,
            "reward_exp": true
        }

      • New Value:
        "scripts": {
            "scale": "0.9375",
            "pre_animation": [
                "variable.num_professions = 15;",
                "variable.num_tiers = 3;",
                "variable.profession_index = (query.variant > variable.num_professions ? query.variant : 0);",
                "variable.level_index = query.trade_tier;"
            ]
        }
        Previous Value:
        "scripts": {
            "scale": "0.9375",
            "pre_animation": [
                "variable.num_professions = 15;",
                "variable.num_tiers = 3;",
                "variable.profession_index = (query.variant > variable.num_professions ? query.variant : 0);",
                "variable.level_index = query.trade_tier == 0 ? 0 : (query.trade_tier == query.max_trade_tier ? 2 : 1);"
            ]
        }
      • New Value:
        "textures": {
            "base": "textures/entity/villager2/villager",
            "base2": "textures/entity/villager2/villager",
            "base3": "textures/entity/villager2/villager",
            "base4": "textures/entity/villager2/villager",
            "base5": "textures/entity/villager2/villager",
            "base6": "textures/entity/villager2/villager",
            "desert": "textures/entity/villager2/biomes/biome_desert",
            "jungle": "textures/entity/villager2/biomes/biome_jungle",
            "plains": "textures/entity/villager2/biomes/biome_plains",
            "savanna": "textures/entity/villager2/biomes/biome_savanna",
            "snow": "textures/entity/villager2/biomes/biome_snow",
            "swamp": "textures/entity/villager2/biomes/biome_swamp",
            "taiga": "textures/entity/villager2/biomes/biome_taiga",
            "armorer": "textures/entity/villager2/professions/armorer",
            "butcher": "textures/entity/villager2/professions/butcher",
            "cartographer": "textures/entity/villager2/professions/cartographer",
            "cleric": "textures/entity/villager2/professions/cleric",
            "farmer": "textures/entity/villager2/professions/farmer",
            "fisherman": "textures/entity/villager2/professions/fisherman",
            "fletcher": "textures/entity/villager2/professions/fletcher",
            "leatherworker": "textures/entity/villager2/professions/leatherworker",
            "librarian": "textures/entity/villager2/professions/librarian",
            "shepherd": "textures/entity/villager2/professions/shepherd",
            "tool_smith": "textures/entity/villager2/professions/toolsmith",
            "weapon_smith": "textures/entity/villager2/professions/weaponsmith",
            "stonemason": "textures/entity/villager2/professions/stonemason",
            "nitwit": "textures/entity/villager2/professions/nitwit",
            "unskilled": "textures/entity/villager2/professions/unskilled",
            "level_stone": "textures/entity/villager2/levels/level_stone",
            "level_iron": "textures/entity/villager2/levels/level_iron",
            "level_gold": "textures/entity/villager2/levels/level_gold",
            "level_emerald": "textures/entity/villager2/levels/level_emerald",
            "level_diamond": "textures/entity/villager2/levels/level_diamond"
        }
        Previous Value:
        "textures": {
            "base": "textures/entity/villager2/villager",
            "base2": "textures/entity/villager2/villager",
            "base3": "textures/entity/villager2/villager",
            "base4": "textures/entity/villager2/villager",
            "base5": "textures/entity/villager2/villager",
            "base6": "textures/entity/villager2/villager",
            "desert": "textures/entity/villager2/biomes/biome_desert",
            "jungle": "textures/entity/villager2/biomes/biome_jungle",
            "plains": "textures/entity/villager2/biomes/biome_plains",
            "savanna": "textures/entity/villager2/biomes/biome_savanna",
            "snow": "textures/entity/villager2/biomes/biome_snow",
            "swamp": "textures/entity/villager2/biomes/biome_swamp",
            "taiga": "textures/entity/villager2/biomes/biome_taiga",
            "armorer": "textures/entity/villager2/professions/armorer",
            "butcher": "textures/entity/villager2/professions/butcher",
            "cartographer": "textures/entity/villager2/professions/cartographer",
            "cleric": "textures/entity/villager2/professions/cleric",
            "farmer": "textures/entity/villager2/professions/farmer",
            "fisherman": "textures/entity/villager2/professions/fisherman",
            "fletcher": "textures/entity/villager2/professions/fletcher",
            "leatherworker": "textures/entity/villager2/professions/leatherworker",
            "librarian": "textures/entity/villager2/professions/librarian",
            "shepherd": "textures/entity/villager2/professions/shepherd",
            "tool_smith": "textures/entity/villager2/professions/toolsmith",
            "weapon_smith": "textures/entity/villager2/professions/weaponsmith",
            "stonemason": "textures/entity/villager2/professions/stonemason",
            "nitwit": "textures/entity/villager2/professions/nitwit",
            "unskilled": "textures/entity/villager2/professions/unskilled",
            "level_iron": "textures/entity/villager2/levels/level_iron",
            "level_gold": "textures/entity/villager2/levels/level_gold",
            "level_diamond": "textures/entity/villager2/levels/level_diamond"
        }

Statistics:

Health

[20]

    Families
    • Armorer: Armorer, Blacksmith, Mob, Villager
    • Butcher: Artisan, Butcher, Mob, Villager
    • Cartographer: Cartographer, Mob, Villager
    • Cleric: Cleric, Mob, Priest, Villager
    • Default: Mob, Villager
    • Farmer: Farmer, Mob, Peasant, Villager
    • Fisherman: Fisherman, Mob, Peasant, Villager
    • Fletcher: Fletcher, Mob, Peasant, Villager
    • Leatherworker: Artisan, Leatherworker, Mob, Villager
    • Librarian: Librarian, Mob, Villager
    • Mason: Artisan, Mob, Stone Mason, Villager
    • Nitwit: Mob, Nitwit, Peasant, Villager
    • Shepherd: Mob, Peasant, Shepherd, Villager
    • Toolsmith: Blacksmith, Mob, Toolsmith, Villager
    • Unskilled: Mob, Peasant, Villager
    • Weaponsmith: Blacksmith, Mob, Villager, Weaponsmith
    Inventory Size
    • Default: 8
    Mark Variations
    • Default
    • Desert Villager
    • Jungle Villager
    • Savanna Villager
    • Snow Villager
    • Swamp Villager
    • Taiga Villager
    Movement Speed
    • Default: 0.5
    Variations
    • Armorer
    • Butcher
    • Cartographer
    • Cleric
    • Farmer
    • Fisherman
    • Fletcher
    • Leatherworker
    • Librarian
    • Mason
    • Nitwit
    • Shepherd
    • Toolsmith
    • Unskilled
    • Weaponsmith
    Other Attributes
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/villager_v2.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/villager.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/villager_v2.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/villager_v2.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/villager_v2.geo.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/villager_v2.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/villager/death.fsb
    • resource_packs/vanilla/sounds/mob/villager/haggle1.fsb
    • resource_packs/vanilla/sounds/mob/villager/haggle2.fsb
    • resource_packs/vanilla/sounds/mob/villager/haggle3.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit1.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit2.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit3.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit4.fsb
    • resource_packs/vanilla/sounds/mob/villager/idle1.fsb
    • resource_packs/vanilla/sounds/mob/villager/idle2.fsb
    • resource_packs/vanilla/sounds/mob/villager/idle3.fsb
    • resource_packs/vanilla/sounds/mob/villager/no1.fsb
    • resource_packs/vanilla/sounds/mob/villager/no2.fsb
    • resource_packs/vanilla/sounds/mob/villager/no3.fsb
    • resource_packs/vanilla/sounds/mob/villager/yes1.fsb
    • resource_packs/vanilla/sounds/mob/villager/yes2.fsb
    • resource_packs/vanilla/sounds/mob/villager/yes3.fsb
    Textures
    • resource_packs/vanilla/textures/entity/villager2/villager.png
    • resource_packs/vanilla/textures/entity/villager2/biomes/biome_desert.png
    • resource_packs/vanilla/textures/entity/villager2/biomes/biome_jungle.png
    • resource_packs/vanilla/textures/entity/villager2/biomes/biome_plains.png
    • resource_packs/vanilla/textures/entity/villager2/biomes/biome_savanna.png
    • resource_packs/vanilla/textures/entity/villager2/biomes/biome_snow.png
    • resource_packs/vanilla/textures/entity/villager2/biomes/biome_swamp.png
    • resource_packs/vanilla/textures/entity/villager2/biomes/biome_taiga.png
    • resource_packs/vanilla/textures/entity/villager2/levels/level_diamond.png
    • resource_packs/vanilla/textures/entity/villager2/levels/level_emerald.png
    • resource_packs/vanilla/textures/entity/villager2/levels/level_gold.png
    • resource_packs/vanilla/textures/entity/villager2/levels/level_iron.png
    • resource_packs/vanilla/textures/entity/villager2/levels/level_stone.png
    • resource_packs/vanilla/textures/entity/villager2/professions/armorer.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/butcher.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/cartographer.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/cleric.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/farmer.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/fisherman.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/fletcher.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/leatherworker.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/librarian.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/nitwit.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/shepherd.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/stonemason.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/toolsmith.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/unskilled.tga
    • resource_packs/vanilla/textures/entity/villager2/professions/weaponsmith.tga
    Trading
    • behavior_packs/vanilla/trading/economy_trades/armorer_trades.json
    • behavior_packs/vanilla/trading/economy_trades/butcher_trades.json
    • behavior_packs/vanilla/trading/economy_trades/cartographer_trades.json
    • behavior_packs/vanilla/trading/economy_trades/cleric_trades.json
    • behavior_packs/vanilla/trading/economy_trades/farmer_trades.json
    • behavior_packs/vanilla/trading/economy_trades/fisherman_trades.json
    • behavior_packs/vanilla/trading/economy_trades/fletcher_trades.json
    • behavior_packs/vanilla/trading/economy_trades/leather_worker_trades.json
    • behavior_packs/vanilla/trading/economy_trades/librarian_trades.json
    • behavior_packs/vanilla/trading/economy_trades/shepherd_trades.json
    • behavior_packs/vanilla/trading/economy_trades/stone_mason_trades.json
    • behavior_packs/vanilla/trading/economy_trades/tool_smith_trades.json
    • behavior_packs/vanilla/trading/economy_trades/weapon_smith_trades.json

    Material Info:

    Material: Villager V2
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ],
        "depthFunc": "LessEqual"
    }
    Material: Villager V2 Masked
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Clamp"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST",
            "MASKED_MULTITEXTURE"
        ],
        "+states": [
            "DisableCulling"
        ],
        "depthFunc": "LessEqual"
    }