Tripod Camera - 1.13.0.34

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Last Updated

The Tripod Camera entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.12.0.28



      • New Value:
        "bones": [
            {
                "name": "body",
                "pivot": [
                 0,
                 0,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
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                        -4,
                        -5
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                    "size": [
                        8,
                        8,
                        10
                    ]
                 }
                ]
            },
            {
                "name": "leg0",
                "parent": "body",
                "pivot": [
                 0,
                 -3,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
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                        -26,
                        -0.5
                    ],
                    "size": [
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                        22,
                        1
                    ],
                    "uv": [
                        36,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "leg1",
                "parent": "body",
                "pivot": [
                 0,
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                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -0.5,
                        -26,
                        -0.5
                    ],
                    "size": [
                        1,
                        22,
                        1
                    ],
                    "uv": [
                        36,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "leg2",
                "parent": "body",
                "pivot": [
                 0,
                 -3,
                 0
                ],
                "cubes": [
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                    "origin": [
                        -0.5,
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                    ],
                    "size": [
                        1,
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                        1
                    ],
                    "uv": [
                        36,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "leg3",
                "parent": "body",
                "pivot": [
                 0,
                 -3,
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                ],
                "cubes": [
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                    "origin": [
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                        1
                    ],
                    "uv": [
                        36,
                        0
                    ]
                 }
                ]
            }
        ]
        Previous Value:
        "bones": [
            {
                "name": "body",
                "pivot": [
                 0,
                 0,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -4,
                        -4,
                        -6
                    ],
                    "size": [
                        8,
                        8,
                        10
                    ]
                 }
                ]
            },
            {
                "name": "leg0",
                "parent": "body",
                "pivot": [
                 0,
                 -3,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -1,
                        -26,
                        -1
                    ],
                    "size": [
                        1,
                        22,
                        1
                    ],
                    "uv": [
                        36,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "leg1",
                "parent": "body",
                "pivot": [
                 0,
                 -3,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -1,
                        -26,
                        -1
                    ],
                    "size": [
                        1,
                        22,
                        1
                    ],
                    "uv": [
                        36,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "leg2",
                "parent": "body",
                "pivot": [
                 0,
                 -3,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -1,
                        -26,
                        -1
                    ],
                    "size": [
                        1,
                        22,
                        1
                    ],
                    "uv": [
                        36,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "leg3",
                "parent": "body",
                "pivot": [
                 0,
                 -3,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -1,
                        -26,
                        -1
                    ],
                    "size": [
                        1,
                        22,
                        1
                    ],
                    "uv": [
                        36,
                        0
                    ]
                 }
                ]
            }
        ]

Statistics:

Health

[4]

    Families
    • Default: Inanimate, Mob, Tripodcamera
    Other Attributes
    • Has Collisions
    • Has Gravity

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/tripod_camera.json
    Animations
    • resource_packs/vanilla/animations/tripod_camera.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/tripod_camera.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/tripod_camera.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/tripod.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/empty.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/tripod_camera.render_controllers.json
    Textures
    • resource_packs/vanilla/textures/entity/camera_tripod.png

    Material Info:

    Material: Camera
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY"
        ]
    }