Snow Golem - 1.13.0.34

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Last Updated

The Snow Golem entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.12.0.28


      • New Value:
        "format_version": "1.13.0"
        Previous Value:
        "format_version": "1.8.0"
      • New Value:
        "minecraft:breathable": {
            "total_supply": 15,
            "suffocate_time": 0
        }
        Previous Value:
        "minecraft:breathable": {
            "totalSupply": 15,
            "suffocateTime": 0
        }
      • New Value:
        "minecraft:damage_sensor": {
            "triggers": {
                "cause": "fall",
                "deals_damage": false
            }
        }
      • Previous Value:
        "minecraft:fall_damage": {
            "value": 0
        }
      • New Value:
        "minecraft:hurt_on_condition": {
            "damage_conditions": [
                {
                 "filters": {
                    "test": "in_lava",
                    "subject": "self",
                    "operator": "==",
                    "value": true
                 },
                 "cause": "lava",
                 "damage_per_tick": 4
                },
                {
                 "filters": {
                    "test": "is_temperature_value",
                    "operator": "<",
                    "value": 1
                 },
                 "cause": "temperature",
                 "damage_per_tick": 1
                },
                {
                 "filters": {
                    "test": "in_water_or_rain",
                    "operator": "==",
                    "value": true
                 },
                 "cause": "drowning",
                 "damage_per_tick": 1
                }
            ]
        }
      • Previous Value:
        "minecraft:hurt_when_wet": {
            "value": true
        }
      • New Value:
        "minecraft:interact": {
            "interactions": [
                {
                 "cooldown": 2.5,
                 "use_item": false,
                 "hurt_item": 1,
                 "play_sounds": "shear",
                 "interact_text": "action.interact.shear",
                 "on_interact": {
                    "filters": {
                        "all_of": [
                         {
                            "test": "has_equipment",
                            "subject": "other",
                            "domain": "hand",
                            "value": "shears"
                         },
                         {
                            "test": "is_family",
                            "subject": "other",
                            "value": "player"
                         },
                         {
                            "test": "has_component",
                            "operator": "!=",
                            "value": "minecraft:is_sheared"
                         }
                        ]
                    },
                    "event": "minecraft:on_sheared",
                    "target": "self"
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:interact": [
            {
                "cooldown": 2.5,
                "use_item": false,
                "hurt_item": 1,
                "play_sounds": "shear",
                "interact_text": "action.interact.shear",
                "on_interact": {
                 "filters": {
                    "all_of": [
                        {
                         "test": "has_equipment",
                         "subject": "other",
                         "domain": "hand",
                         "value": "shears"
                        },
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "player"
                        },
                        {
                         "test": "has_component",
                         "operator": "!=",
                         "value": "minecraft:is_sheared"
                        }
                    ]
                 },
                 "event": "minecraft:on_sheared",
                 "target": "self"
                }
            }
        ]
      • New Value:
        "minecraft:persistent": []
      • New Value:
        "minecraft:pushable": {
            "is_pushable": true,
            "is_pushable_by_piston": true
        }
      • New Value:
        "minecraft:trail": {
            "block_type": "minecraft:snow_layer",
            "spawn_filter": {
                "test": "is_temperature_value",
                "operator": ">",
                "value": 0.81
            }
        }
      • New Value:
        "minecraft:type_family": {
            "family": [
                "snowgolem",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "snowgolem"
            ]
        }


Statistics:

Health

[4]

Loot / Barter Loot / Additional Drops

Snowball

    Attack Damage
    • Default: 2
    Families
    • Default: Mob, Snowgolem
    Movement Speed
    • Default: 0.2
    Shoots Projectiles
    • Default: Snowball
    Other Attributes
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/snow_golem.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/snow_golem.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/snow_golem.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/snow_golem.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/snow_golem.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/snowman.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/snow_golem.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/snowgolem/death1.fsb
    • resource_packs/vanilla/sounds/mob/snowgolem/death2.fsb
    • resource_packs/vanilla/sounds/mob/snowgolem/death3.fsb
    • resource_packs/vanilla/sounds/mob/snowgolem/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/snowgolem/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/snowgolem/hurt3.fsb
    • resource_packs/vanilla/sounds/random/bow.fsb
    Textures
    • resource_packs/vanilla/textures/entity/snow_golem.png

    Material Info:

    Material: Snow Golem
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY"
        ]
    }
    Material: Snow Golem Pumpkin
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY"
        ]
    }