Ravager - 1.13.0.34
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Last Updated
The Ravager entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:
"format_version": "1.13.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"minecraft:celebrate": {
"minecraft:behavior.celebrate": {
"priority": 5,
"celebration_sound": "celebrate",
"sound_interval": {
"range_min": 2,
"range_max": 7
},
"jump_interval": {
"range_min": 1,
"range_max": 3.5
},
"duration": 30,
"on_celebration_end_event": {
"event": "minecraft:stop_celebrating",
"target": "self"
}
}
} - New Value:
"minecraft:breathable": {
"suffocate_time": 0,
"total_supply": 15
}Previous Value:"minecraft:breathable": {
"suffocateTime": 0,
"totalSupply": 15
} - New Value:
"minecraft:experience_reward": {
"on_death": "query.last_hit_by_player ? 20 : 0"
} - New Value:
"minecraft:hurt_on_condition": {
"damage_conditions": [
{
"filters": {
"test": "in_lava",
"subject": "self",
"operator": "==",
"value": true
},
"cause": "lava",
"damage_per_tick": 4
}
]
} - New Value:
"minecraft:navigation.walk": {
"avoid_damage_blocks": true,
"can_path_over_water": true,
"can_sink": false
}Previous Value:"minecraft:navigation.walk": {
"avoid_damage_blocks": true,
"avoid_water": true,
"can_path_over_water": true,
"can_sink": false
} - New Value:
"minecraft:pushable": {
"is_pushable": true,
"is_pushable_by_piston": true
} - New Value:
"minecraft:type_family": {
"family": [
"monster",
"illager",
"ravager",
"mob"
]
}Previous Value:"minecraft:type_family": {
"family": [
"monster",
"illager",
"ravager"
]
} - New Value:
"minecraft:start_celebrating": {
"add": {
"component_groups": [
"minecraft:celebrate"
]
}
} - New Value:
"minecraft:stop_celebrating": {
"remove": {
"component_groups": [
"minecraft:celebrate"
]
}
} - New Value:
"minecraft:behavior.move_to_village": {
"priority": 5,
"speed_multiplier": 1,
"goal_radius": 2
}Previous Value:"minecraft:behavior.move_to_village": {
"priority": 5,
"speed_multiplier": 1
}
- New Value:
"mouth": {
"rotation": [
1.8,
0,
0
]
}Previous Value:"mouth": {
"rotation": [
1.799999952316284,
0,
0
]
}
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"roaring": {
"animations": [
"roaring"
],
"transitions": [
{
"default": "query.is_roaring == 0"
}
]
}Previous Value:"roaring": {
"animations": [
{
"roaring": []
}
],
"transitions": [
{
"default": "query.is_roaring == 0"
}
]
} - New Value:
"biting": {
"animations": [
"biting"
],
"transitions": [
{
"default": "query.is_delayed_attacking == 0"
}
]
}Previous Value:"biting": {
"animations": [
{
"biting": []
}
],
"transitions": [
{
"default": "query.is_delayed_attacking == 0"
}
]
} - New Value:
"default": {
"animations": [
{
"walk": "query.modified_move_speed"
},
"look_at_target"
],
"transitions": [
{
"stunned": "query.is_stunned == 1"
}
]
}Previous Value:"default": {
"parameters": [
"query.modified_move_speed"
],
"animations": [
{
"walk": [
{
"0.0": 0,
"1.0": 1
}
]
},
{
"look_at_target": []
}
],
"transitions": [
{
"stunned": "query.is_stunned == 1"
}
]
} - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"default": {
"animations": [
"idle_mouth"
],
"transitions": [
{
"roaring": "query.is_roaring == 1"
},
{
"biting": "query.is_delayed_attacking == 1"
}
]
}Previous Value:"default": {
"animations": [
{
"idle_mouth": []
}
],
"transitions": [
{
"roaring": "query.is_roaring == 1"
},
{
"biting": "query.is_delayed_attacking == 1"
}
]
} - New Value:
"stunned": {
"animations": [
"stunned"
],
"particle_effects": [
{
"effect": "stun_particles",
"locator": "stun"
}
],
"transitions": [
{
"default": "query.is_stunned == 0"
}
]
}Previous Value:"stunned": {
"animations": [
{
"stunned": []
}
],
"particle_effects": [
{
"effect": "stun_particles",
"locator": "stun"
}
],
"transitions": [
{
"default": "query.is_stunned == 0"
}
]
}
- New Value:
"spawn_egg": {
"texture": "spawn_egg",
"texture_index": 57
}Previous Value:"spawn_egg": {
"base_color": "#757470",
"overlay_color": "#5b5049"
}
Statistics:
Health
[100]
Loot / Barter Loot / Additional Drops
Saddle
Attack Damage
- Default: 12
Can be Ridden by Mobs
- Default: Evocation Illager, Pillager, Vindicator
Families
- Default: Illager, Mob, Monster, Ravager
Knockback Resistance
- Default: 0.5
Movement Speed
- Default: 0
- Hostile: 0.3
Other Attributes
- Can be Renamed
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/ravager.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/ravager.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/ravager.animation_controllers.json
Entity
- resource_packs/vanilla/entity/ravager.entity.json
Geometry
- resource_packs/vanilla/models/entity/ravager.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/ravager.json
Render Controllers
- resource_packs/vanilla/render_controllers/ravager.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/ravager/bite1.fsb
- resource_packs/vanilla/sounds/mob/ravager/bite2.fsb
- resource_packs/vanilla/sounds/mob/ravager/bite3.fsb
- resource_packs/vanilla/sounds/mob/ravager/celebrate1.fsb
- resource_packs/vanilla/sounds/mob/ravager/celebrate2.fsb
- resource_packs/vanilla/sounds/mob/ravager/death1.fsb
- resource_packs/vanilla/sounds/mob/ravager/death2.fsb
- resource_packs/vanilla/sounds/mob/ravager/death3.fsb
- resource_packs/vanilla/sounds/mob/ravager/hurt1.fsb
- resource_packs/vanilla/sounds/mob/ravager/hurt2.fsb
- resource_packs/vanilla/sounds/mob/ravager/hurt3.fsb
- resource_packs/vanilla/sounds/mob/ravager/hurt4.fsb
- resource_packs/vanilla/sounds/mob/ravager/idle1.fsb
- resource_packs/vanilla/sounds/mob/ravager/idle2.fsb
- resource_packs/vanilla/sounds/mob/ravager/idle3.fsb
- resource_packs/vanilla/sounds/mob/ravager/idle4.fsb
- resource_packs/vanilla/sounds/mob/ravager/idle5.fsb
- resource_packs/vanilla/sounds/mob/ravager/idle6.fsb
- resource_packs/vanilla/sounds/mob/ravager/idle7.fsb
- resource_packs/vanilla/sounds/mob/ravager/idle8.fsb
- resource_packs/vanilla/sounds/mob/ravager/roar1.fsb
- resource_packs/vanilla/sounds/mob/ravager/roar2.fsb
- resource_packs/vanilla/sounds/mob/ravager/roar3.fsb
- resource_packs/vanilla/sounds/mob/ravager/roar4.fsb
- resource_packs/vanilla/sounds/mob/ravager/step1.fsb
- resource_packs/vanilla/sounds/mob/ravager/step2.fsb
- resource_packs/vanilla/sounds/mob/ravager/step3.fsb
- resource_packs/vanilla/sounds/mob/ravager/step4.fsb
- resource_packs/vanilla/sounds/mob/ravager/step5.fsb
- resource_packs/vanilla/sounds/mob/ravager/stun1.fsb
- resource_packs/vanilla/sounds/mob/ravager/stun2.fsb
- resource_packs/vanilla/sounds/mob/ravager/stun3.fsb
Textures
- resource_packs/vanilla/textures/entity/illager/ravager.png
Material Info:
Material: Ravager
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}