Rabbit - 1.13.0.34
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Last Updated
The Rabbit entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:
"minecraft:experience_reward": {
"on_bred": "Math.Random(1,7)",
"on_death": "query.last_hit_by_player ? Math.Random(1,3) : 0"
} - New Value:
"format_version": "1.13.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"minecraft:breathable": {
"total_supply": 15,
"suffocate_time": 0
}Previous Value:"minecraft:breathable": {
"totalSupply": 15,
"suffocateTime": 0
} - New Value:
"minecraft:hurt_on_condition": {
"damage_conditions": [
{
"filters": {
"test": "in_lava",
"subject": "self",
"operator": "==",
"value": true
},
"cause": "lava",
"damage_per_tick": 4
}
]
} - New Value:
"minecraft:pushable": {
"is_pushable": true,
"is_pushable_by_piston": true
} - New Value:
"minecraft:type_family": {
"family": [
"rabbit",
"mob"
]
}Previous Value:"minecraft:type_family": {
"family": [
"rabbit"
]
} - New Value:
"minecraft:ageable": {
"duration": 1200,
"feed_items": [
"golden_carrot",
"carrot",
"yellow_flower"
],
"grow_up": {
"event": "grow_up",
"target": "self"
}
}Previous Value:"minecraft:ageable": {
"duration": 1200,
"feedItems": [
"golden_carrot",
"carrot",
"yellow_flower"
],
"grow_up": {
"event": "grow_up",
"target": "self"
}
} - New Value:
"minecraft:breedable": {
"breed_items": [
"golden_carrot",
"carrot",
"yellow_flower"
],
"breeds_with": {
"mate_type": "minecraft:rabbit",
"baby_type": "minecraft:rabbit"
},
"require_tame": false,
"mutation_factor": {
"variant": 0.2
}
}Previous Value:"minecraft:breedable": {
"breedItems": [
"golden_carrot",
"carrot",
"yellow_flower"
],
"breedsWith": {
"mateType": "minecraft:rabbit",
"babyType": "minecraft:rabbit"
},
"requireTame": false,
"mutation_factor": {
"variant": 0.2
}
}
- New Value:
"initial_state": "baby"
- New Value:
"initial_state": "default"
- New Value:
"baby": {
"animations": [
{
"baby_transform": "query.is_baby"
}
]
}Previous Value:"baby": {
"parameters": [
"query.is_baby"
],
"animations": [
{
"baby_transform": [
{
"0.0": 0,
"1.0": 1
}
]
}
]
} - New Value:
"default": {
"animations": [
"move",
"look_at_target"
]
}Previous Value:"default": {
"animations": [
{
"move": []
},
{
"look_at_target": []
}
]
} - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"arrays": {
"textures": {
"Array.skins": [
"Texture.brown",
"Texture.white",
"Texture.black",
"Texture.white_splotched",
"Texture.gold",
"Texture.salt"
]
}
}Previous Value:"arrays": {
"textures": {
"Array.skins": [
"Texture.brown",
"Texture.white",
"Texture.black",
"Texture.white_splotched",
"Texture.gold",
"Texture.salt",
"Texture.toast"
]
}
} - New Value:
"textures": [
"query.get_name == 'toast' ? Texture.toast : Array.skins[query.variant]"
]Previous Value:"textures": [
"Array.skins[query.variant]"
]
Statistics:
Health
[3]
Loot / Barter Loot / Additional Drops
- Rabbit Hide
- Rabbit
- Rabbit Foot
Breedable
- Adult: Carrot, Golden Carrot, Yellow Flower
Families
- Default: Mob, Rabbit
Movement Speed
- Default: 0.3
Variations
- Coat Black
- Coat Brown
- Coat Desert
- Coat Salt
- Coat Splotched
- Coat White
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/rabbit.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/rabbit.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/rabbit.animation_controllers.json
Entity
- resource_packs/vanilla/entity/rabbit.entity.json
Geometry
- resource_packs/vanilla/models/entity/rabbit.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/rabbit.json
Render Controllers
- resource_packs/vanilla/render_controllers/rabbit.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/rabbit/bunnymurder.fsb
- resource_packs/vanilla/sounds/mob/rabbit/hurt1.fsb
- resource_packs/vanilla/sounds/mob/rabbit/hurt2.fsb
- resource_packs/vanilla/sounds/mob/rabbit/hurt3.fsb
- resource_packs/vanilla/sounds/mob/rabbit/hurt4.fsb
- resource_packs/vanilla/sounds/mob/rabbit/idle1.fsb
- resource_packs/vanilla/sounds/mob/rabbit/idle2.fsb
- resource_packs/vanilla/sounds/mob/rabbit/idle3.fsb
- resource_packs/vanilla/sounds/mob/rabbit/idle4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/rabbit.json
Textures
- resource_packs/vanilla/textures/entity/rabbit/blackrabbit.png
- resource_packs/vanilla/textures/entity/rabbit/brown.png
- resource_packs/vanilla/textures/entity/rabbit/gold.png
- resource_packs/vanilla/textures/entity/rabbit/salt.png
- resource_packs/vanilla/textures/entity/rabbit/toast.png
- resource_packs/vanilla/textures/entity/rabbit/white.png
- resource_packs/vanilla/textures/entity/rabbit/white_splotched.png
Material Info:
Material: Rabbit
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY"
]
}