Polar Bear - 1.13.0.34
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                Last Updated
The Polar Bear entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:"minecraft:experience_reward": {
 "on_death": "query.last_hit_by_player ? Math.Random(1,4) : 0"
 }
- New Value:"minecraft:angry": {
 "duration": 1,
 "broadcast_anger": true,
 "broadcast_range": 41,
 "calm_event": {
 "event": "minecraft:baby_on_calm",
 "target": "self"
 }
 }Previous Value:"minecraft:angry": {
 "duration": 1,
 "broadcastAnger": true,
 "broadcastRange": 41,
 "calm_event": {
 "event": "minecraft:baby_on_calm",
 "target": "self"
 }
 }
- New Value:"format_version": "1.13.0"Previous Value:"format_version": "1.12.0"
- New Value:"minecraft:angry": {
 "duration": 500,
 "broadcast_anger": false,
 "broadcast_range": 20,
 "calm_event": {
 "event": "minecraft:on_calm",
 "target": "self"
 }
 }Previous Value:"minecraft:angry": {
 "duration": 500,
 "broadcastAnger": false,
 "broadcastRange": 20,
 "calm_event": {
 "event": "minecraft:on_calm",
 "target": "self"
 }
 }
- New Value:"minecraft:breathable": {
 "total_supply": 15,
 "suffocate_time": 0
 }Previous Value:"minecraft:breathable": {
 "totalSupply": 15,
 "suffocateTime": 0
 }
- New Value:"minecraft:hurt_on_condition": {
 "damage_conditions": [
 {
 "filters": {
 "test": "in_lava",
 "subject": "self",
 "operator": "==",
 "value": true
 },
 "cause": "lava",
 "damage_per_tick": 4
 }
 ]
 }
- New Value:"minecraft:pushable": {
 "is_pushable": true,
 "is_pushable_by_piston": true
 }
- New Value:"minecraft:type_family": {
 "family": [
 "polarbear",
 "mob"
 ]
 }Previous Value:"minecraft:type_family": {
 "family": [
 "polarbear"
 ]
 }
- New Value:"minecraft:behavior.nearest_attackable_target": {
 "priority": 4,
 "entity_types": [
 {
 "filters": {
 "test": "is_family",
 "subject": "other",
 "value": "fox"
 },
 "max_dist": 16
 }
 ],
 "must_see": false
 }
 
 
- New Value:"initial_state": "baby"
- New Value:"initial_state": "default"
- New Value:"baby": {
 "animations": [
 {
 "baby_transform": "query.is_baby"
 }
 ]
 }Previous Value:"baby": {
 "parameters": [
 "query.is_baby"
 ],
 "animations": [
 {
 "baby_transform": [
 {
 "0.0": 0,
 "1.0": 1
 }
 ]
 }
 ]
 }
- New Value:"default": {
 "animations": [
 {
 "walk": "query.modified_move_speed"
 },
 "move",
 "look_at_target"
 ]
 }Previous Value:"default": {
 "parameters": [
 "query.modified_move_speed"
 ],
 "animations": [
 {
 "walk": [
 {
 "0.0": 0,
 "1.0": 1
 }
 ]
 },
 {
 "move": []
 },
 {
 "look_at_target": []
 }
 ]
 }
- New Value:"format_version": "1.10.0"Previous Value:"format_version": "1.8.0"
 
 
Statistics:
Health
 














 [30]
[30]
Loot / Barter Loot / Additional Drops
- Fish
- Salmon
Attack Damage
- Adult Hostile: 6
Families
- Default: Mob, Polarbear
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/polar_bear.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/polar_bear.animation.json
- resource_packs/vanilla/animations/quadruped.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/polar_bear.animation_controllers.json
Entity
- resource_packs/vanilla/entity/polar_bear.entity.json
Geometry
- resource_packs/vanilla/models/entity/polar_bear.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/polar_bear.json
Render Controllers
- resource_packs/vanilla/render_controllers/polar_bear.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/polarbear/death1.fsb
- resource_packs/vanilla/sounds/mob/polarbear/death2.fsb
- resource_packs/vanilla/sounds/mob/polarbear/death3.fsb
- resource_packs/vanilla/sounds/mob/polarbear/hurt1.fsb
- resource_packs/vanilla/sounds/mob/polarbear/hurt2.fsb
- resource_packs/vanilla/sounds/mob/polarbear/hurt3.fsb
- resource_packs/vanilla/sounds/mob/polarbear/hurt4.fsb
- resource_packs/vanilla/sounds/mob/polarbear/idle1.fsb
- resource_packs/vanilla/sounds/mob/polarbear/idle2.fsb
- resource_packs/vanilla/sounds/mob/polarbear/idle3.fsb
- resource_packs/vanilla/sounds/mob/polarbear/idle4.fsb
- resource_packs/vanilla/sounds/mob/polarbear/step1.fsb
- resource_packs/vanilla/sounds/mob/polarbear/step2.fsb
- resource_packs/vanilla/sounds/mob/polarbear/step3.fsb
- resource_packs/vanilla/sounds/mob/polarbear/step4.fsb
- resource_packs/vanilla/sounds/mob/polarbear/warning1.fsb
- resource_packs/vanilla/sounds/mob/polarbear/warning2.fsb
- resource_packs/vanilla/sounds/mob/polarbear/warning3.fsb
- resource_packs/vanilla/sounds/mob/polarbear/warning4.fsb
- resource_packs/vanilla/sounds/mob/polarbear_baby/idle1.fsb
- resource_packs/vanilla/sounds/mob/polarbear_baby/idle2.fsb
- resource_packs/vanilla/sounds/mob/polarbear_baby/idle3.fsb
- resource_packs/vanilla/sounds/mob/polarbear_baby/idle4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/polar_bear.json
Textures
- resource_packs/vanilla/textures/entity/polarbear.png
Material Info:
Material: Polar Bear
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            