Llama Spit - 1.13.0.34
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Last Updated
The Llama Spit entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:
"format_version": "1.12.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"minecraft:projectile": {
"on_hit": {
"impact_damage": {
"damage": 1,
"knockback": false
},
"remove_on_hit": []
},
"power": 1.5,
"gravity": 0.06,
"inertia": 1,
"uncertainty_base": 10,
"uncertainty_multiplier": 4,
"anchor": 1,
"offset": [
0,
-0.1,
0
],
"reflect_on_hurt": true
}Previous Value:"minecraft:projectile": {
"onHit": {
"impact_damage": {
"damage": 1,
"knockback": false
},
"remove_on_hit": []
},
"power": 1.5,
"gravity": 0.06,
"inertia": 1,
"uncertaintyBase": 10,
"uncertaintyMultiplier": 4,
"anchor": 1,
"offset": [
0,
-0.1,
0
],
"reflectOnHurt": true
} - New Value:
"minecraft:pushable": {
"is_pushable": true,
"is_pushable_by_piston": true
}
Statistics:
Other Attributes
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/llama_spit.json
Animations
- resource_packs/vanilla/animations/llama_spit.animation.json
Entity
- resource_packs/vanilla/entity/llama_spit.entity.json
Geometry
- resource_packs/vanilla/models/entity/llama_spit.json
- resource_packs/vanilla/models/entity/llama_v1.0.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/llama_spit.render_controllers.json
Textures
- resource_packs/vanilla/textures/entity/llama/spit.png
Material Info:
Material: Llama Spit
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY"
]
}