Evocation Illager - 1.13.0.34

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Last Updated

The Evocation Illager entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.12.0.28



      • New Value:
        "body": {
            "rotation": [
                0,
                "math.sin(math.sqrt(variable.attack_time) * 360) * 11.46 - this",
                0
            ]
        }
        Previous Value:
        "body": {
            "rotation": [
                0,
                "variable.attack_body_rot_y - this",
                0
            ]
        }
      • New Value:
        "head": {
            "scale": 1.4
        }
        Previous Value:
        "head": {
            "scale": 1.399999976158142
        }
      • New Value:
        "head": {
            "relative_to": {
                "rotation": "entity"
            },
            "rotation": [
                "query.target_x_rotation",
                "query.target_y_rotation",
                0
            ]
        }
        Previous Value:
        "head": {
            "rotation": [
                "query.target_x_rotation",
                "query.target_y_rotation",
                0
            ]
        }
      • New Value:
        "leftarm": {
            "rotation": {
                "0.7": {
                 "post": [
                    "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 0.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0 - 0.01877 * (-65.0 * math.mod(query.modified_distance_moved, 26.0) + math.mod(query.modified_distance_moved, 26.0) * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)"
                 ]
                },
                "1.1": [
                 "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
                 "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                 "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
                ],
                "1.3": {
                 "post": [
                    "math.lerp(this, 90.0 - (22.5 * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
                 ]
                }
            }
        }
        Previous Value:
        "leftarm": {
            "rotation": {
                "0.7": {
                 "post": [
                    "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 0.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0 - 0.01877 * (-65.0 * variable.internal_swim_pos + variable.internal_swim_pos * variable.internal_swim_pos), variable.leftarmswim_amount)"
                 ]
                },
                "1.1": [
                 "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
                 "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                 "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
                ],
                "1.3": {
                 "post": [
                    "math.lerp(this, 90.0 - (22.5 * variable.internal_swim_pos), variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
                 ]
                }
            }
        }
      • New Value:
        "rightarm": {
            "rotation": [
                "variable.use_item_startup_progress * -60.0 + variable.use_item_interval_progress * 11.25",
                "variable.use_item_startup_progress * -22.5 + variable.use_item_interval_progress * 11.25",
                "variable.use_item_startup_progress * -5.625 + variable.use_item_interval_progress * 11.25"
            ]
        }
        Previous Value:
        "rightarm": {
            "rotation": [
                "variable.useitemstartupprogress * -60.0 + variable.useitemintervalprogress * 11.25",
                "variable.useitemstartupprogress * -22.5 + variable.useitemintervalprogress * 11.25",
                "variable.useitemstartupprogress * -5.625 + variable.useitemintervalprogress * 11.25"
            ]
        }
      • New Value:
        "animation.humanoid.celebrating": {
            "loop": true,
            "bones": {
                "leftarm": {
                 "rotation": [
                    "(math.cos(query.life_time * 800.0) * 2.865)",
                    180,
                    -135
                 ]
                },
                "rightarm": {
                 "rotation": [
                    "(math.cos(query.life_time * 800.0) * 2.865)",
                    180,
                    153
                 ]
                }
            }
        }
      • New Value:
        "animation_length": 1.3
        Previous Value:
        "animation_length": 1.299999952316284
      • New Value:
        "rightarm": {
            "rotation": [
                "math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
                "variable.is_brandishing_spear ? 0.0 : (math.sin(math.sqrt(variable.attack_time) * 360) * 11.46) * 2.0",
                0
            ]
        }
        Previous Value:
        "rightarm": {
            "rotation": [
                "math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
                "variable.is_brandishing_spear ? 0.0 : variable.attack_body_rot_y * 2.0",
                0
            ]
        }
      • New Value:
        "leftarm": {
            "rotation": [
                "math.sin(math.sqrt(variable.attack_time) * 360) * 11.46",
                0,
                0
            ]
        }
        Previous Value:
        "leftarm": {
            "rotation": [
                "variable.attack_body_rot_y",
                0,
                0
            ]
        }
      • New Value:
        "leftleg": {
            "rotation": [
                "variable.tcos0 * -1.4",
                0,
                0
            ]
        }
        Previous Value:
        "leftleg": {
            "rotation": [
                "variable.tcos1 * 1.4",
                0,
                0
            ]
        }
      • Previous Value:
        "leftleg": {
            "rotation": [
                "-math.sin(query.life_time * 76.8) * 2.865",
                0,
                0
            ]
        }
      • New Value:
        "rightarm": {
            "rotation": [
                "-variable.tcos0",
                0,
                0
            ]
        }
        Previous Value:
        "rightarm": {
            "rotation": [
                "variable.tcos1",
                0,
                0
            ]
        }
      • New Value:
        "rightarm": {
            "rotation": {
                "0.7": {
                 "post": [
                    "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 0.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, -0.1019 * (-65.0 * math.mod(query.modified_distance_moved, 26.0) + math.mod(query.modified_distance_moved, 26.0) * math.mod(query.modified_distance_moved, 26.0)), variable.rightarmswim_amount)"
                 ]
                },
                "1.1": [
                 "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)",
                 "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                 "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)"
                ],
                "1.3": {
                 "post": [
                    "math.lerp(this, 90.0 - (22.5 * math.mod(query.modified_distance_moved, 26.0)), variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)"
                 ]
                }
            }
        }
        Previous Value:
        "rightarm": {
            "rotation": {
                "0.7": {
                 "post": [
                    "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.rightarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 0.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, -0.1019 * (-65.0 * variable.internal_swim_pos + variable.internal_swim_pos * variable.internal_swim_pos), variable.rightarmswim_amount)"
                 ]
                },
                "1.1": [
                 "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.rightarmswim_amount)",
                 "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                 "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.rightarmswim_amount)"
                ],
                "1.3": {
                 "post": [
                    "math.lerp(this, 90.0 - (22.5 * variable.internal_swim_pos), variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.rightarmswim_amount)"
                 ]
                }
            }
        }
      • New Value:
        "part_visibility": [
            {
                "*": true
            },
            {
                "arms": "!(query.is_casting || query.is_celebrating)"
            },
            {
                "leftarm": "query.is_casting || query.is_celebrating"
            },
            {
                "rightarm": "query.is_casting || query.is_celebrating"
            }
        ]
        Previous Value:
        "part_visibility": [
            {
                "*": true
            },
            {
                "arms": "!query.is_casting"
            },
            {
                "leftarm": "query.is_casting"
            },
            {
                "rightarm": "query.is_casting"
            }
        ]

Statistics:

Health

[24]

Loot / Barter Loot / Additional Drops
  • Emerald
  • Totem
    Families
    • Default: Evocation Illager, Illager, Mob, Monster
    Movement Speed
    • Default: 0.5
    Other Attributes
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/evocation_illager.json
    Animations
    • resource_packs/vanilla/animations/evoker.animation.json
    • resource_packs/vanilla/animations/humanoid.animation.json
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/villager.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/evoker.animation_controllers.json
    • resource_packs/vanilla/animation_controllers/villager.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/evocation_illager.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/evoker.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/evocation_illager.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/evoker.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/evocation_illager/cast1.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/cast2.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/celebrate.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/death1.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/death2.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/idle1.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/idle2.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/idle3.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/idle4.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/prepare_attack1.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/prepare_attack2.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/prepare_summon.fsb
    • resource_packs/vanilla/sounds/mob/evocation_illager/prepare_wololo.fsb
    Textures
    • resource_packs/vanilla/textures/entity/illager/evoker.png

    Material Info:

    Material: Evoker
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }