Cat - 1.13.0.34

<< back to entity list

Last Updated

The Cat entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.12.0.28



      • New Value:
        "backlegl": {
            "position": [
                0,
                -0.7,
                0
            ],
            "rotation": [
                -22.92,
                0,
                0
            ]
        }
        Previous Value:
        "backlegl": {
            "position": [
                0,
                -0.699999988079071,
                0
            ],
            "rotation": [
                -22.92000007629395,
                0,
                0
            ]
        }
      • New Value:
        "frontlegl": {
            "position": [
                0,
                -1,
                -1.5
            ],
            "rotation": [
                -72.81,
                0,
                0
            ]
        }
        Previous Value:
        "frontlegl": {
            "position": [
                0,
                -1,
                -1.5
            ],
            "rotation": [
                -72.80999755859375,
                0,
                0
            ]
        }
      • New Value:
        "frontlegl": {
            "position": [
                0,
                -4.5,
                -1
            ],
            "rotation": [
                42.15,
                0,
                0
            ]
        }
        Previous Value:
        "frontlegl": {
            "position": [
                0,
                -4.5,
                -1
            ],
            "rotation": [
                42.15000152587891,
                0,
                0
            ]
        }
      • New Value:
        "frontlegr": {
            "position": [
                0.2,
                -0.9,
                0
            ],
            "rotation": [
                -30,
                0,
                -14.46
            ]
        }
        Previous Value:
        "frontlegr": {
            "position": [
                0.2000000029802322,
                -0.8999999761581421,
                0
            ],
            "rotation": [
                -30,
                0,
                -14.46000003814697
            ]
        }
      • New Value:
        "frontlegr": {
            "position": [
                0,
                -4.5,
                -1
            ],
            "rotation": [
                42.15,
                0,
                0
            ]
        }
        Previous Value:
        "frontlegr": {
            "position": [
                0,
                -4.5,
                -1
            ],
            "rotation": [
                42.15000152587891,
                0,
                0
            ]
        }
      • New Value:
        "backlegr": {
            "position": [
                0.1,
                -1.2,
                0
            ],
            "rotation": [
                28.65,
                0,
                -28.65
            ]
        }
        Previous Value:
        "backlegr": {
            "position": [
                0.1000000014901161,
                -1.200000047683716,
                0
            ],
            "rotation": [
                28.64999961853027,
                0,
                -28.64999961853027
            ]
        }
      • New Value:
        "head": {
            "position": [
                -0.1,
                0,
                -0.5
            ],
            "rotation": [
                -10,
                "math.lerprotate(this, 75.81, variable.liedownamount)",
                0
            ]
        }
        Previous Value:
        "head": {
            "position": [
                -0.1000000014901161,
                0,
                -0.5
            ],
            "rotation": [
                -10,
                "math.lerprotate(this, 75.81, variable.liedownamount)",
                0
            ]
        }
      • New Value:
        "tail1": {
            "rotation": [
                -51.57,
                0,
                0
            ]
        }
        Previous Value:
        "tail1": {
            "rotation": [
                -51.56999969482422,
                0,
                0
            ]
        }
      • New Value:
        "initial_state": "baby"
      • New Value:
        "initial_state": "default"
      • New Value:
        "initial_state": "lie_down"
      • New Value:
        "baby": {
            "animations": [
                {
                 "baby_transform": "query.is_baby"
                }
            ]
        }
        Previous Value:
        "baby": {
            "parameters": [
                "query.is_baby"
            ],
            "animations": [
                {
                 "baby_transform": [
                    {
                        "0.0": 0,
                        "1.0": 1
                    }
                 ]
                }
            ]
        }
      • New Value:
        "default": {
            "animations": [
                "look_at_target"
            ]
        }
        Previous Value:
        "default": {
            "animations": [
                {
                 "look_at_target": []
                }
            ]
        }
      • New Value:
        "lie_down": {
            "animations": [
                "lie_down"
            ],
            "transitions": [
                {
                 "sneaking": "variable.state == 0"
                },
                {
                 "sprinting": "variable.state == 1"
                },
                {
                 "sitting": "variable.state == 2"
                },
                {
                 "walking": "variable.state == 3"
                }
            ]
        }
        Previous Value:
        "lie_down": {
            "parameters": [
                "query.modified_move_speed"
            ],
            "animations": [
                {
                 "lie_down": []
                }
            ],
            "transitions": [
                {
                 "sneaking": "variable.State == 0"
                },
                {
                 "sprinting": "variable.State == 1"
                },
                {
                 "sitting": "variable.State == 2"
                },
                {
                 "walking": "variable.State == 3"
                }
            ]
        }
      • New Value:
        "format_version": "1.10.0"
        Previous Value:
        "format_version": "1.8.0"
      • New Value:
        "sneaking": {
            "animations": [
                "sneak"
            ],
            "transitions": [
                {
                 "sprinting": "variable.state == 1"
                },
                {
                 "sitting": "variable.state == 2"
                },
                {
                 "walking": "variable.state == 3"
                },
                {
                 "lie_down": "variable.state == 4"
                }
            ]
        }
        Previous Value:
        "sneaking": {
            "animations": [
                {
                 "sneak": []
                }
            ],
            "transitions": [
                {
                 "sprinting": "variable.State == 1"
                },
                {
                 "sitting": "variable.State == 2"
                },
                {
                 "walking": "variable.State == 3"
                },
                {
                 "lie_down": "variable.State == 4"
                }
            ]
        }
      • New Value:
        "sprinting": {
            "animations": [
                "sprint"
            ],
            "transitions": [
                {
                 "sneaking": "variable.state == 0"
                },
                {
                 "sitting": "variable.state == 2"
                },
                {
                 "walking": "variable.state == 3"
                },
                {
                 "lie_down": "variable.state == 4"
                }
            ]
        }
        Previous Value:
        "sprinting": {
            "parameters": [
                "query.modified_move_speed"
            ],
            "animations": [
                {
                 "sprint": []
                }
            ],
            "transitions": [
                {
                 "sneaking": "variable.State == 0"
                },
                {
                 "sitting": "variable.State == 2"
                },
                {
                 "walking": "variable.State == 3"
                },
                {
                 "lie_down": "variable.State == 4"
                }
            ]
        }
      • New Value:
        "walking": {
            "animations": [
                "walk"
            ],
            "transitions": [
                {
                 "sneaking": "variable.state == 0"
                },
                {
                 "sprinting": "variable.state == 1"
                },
                {
                 "sitting": "variable.state == 2"
                },
                {
                 "lie_down": "variable.state == 4"
                }
            ]
        }
        Previous Value:
        "walking": {
            "parameters": [
                "query.modified_move_speed"
            ],
            "animations": [
                {
                 "walk": []
                }
            ],
            "transitions": [
                {
                 "sneaking": "variable.State == 0"
                },
                {
                 "sprinting": "variable.State == 1"
                },
                {
                 "sitting": "variable.State == 2"
                },
                {
                 "lie_down": "variable.State == 4"
                }
            ]
        }
      • New Value:
        "sitting": {
            "animations": [
                "sit"
            ],
            "transitions": [
                {
                 "sneaking": "variable.state == 0"
                },
                {
                 "sprinting": "variable.state == 1"
                },
                {
                 "walking": "variable.state == 3"
                },
                {
                 "lie_down": "variable.state == 4"
                }
            ]
        }
        Previous Value:
        "sitting": {
            "parameters": [
                "query.modified_move_speed"
            ],
            "animations": [
                {
                 "sit": []
                }
            ],
            "transitions": [
                {
                 "sneaking": "variable.State == 0"
                },
                {
                 "sprinting": "variable.State == 1"
                },
                {
                 "walking": "variable.State == 3"
                },
                {
                 "lie_down": "variable.State == 4"
                }
            ]
        }

Statistics:

Health

Cat Tame: [20]

Cat Wild: [10]

Loot / Barter Loot / Additional Drops

String

    Breedable
    • Cat Adult: Fish, Salmon
    Can be Healed
    • Default: Fish, Salmon
    Can be Ridden by Mobs
    • Cat Wild: Zombie
    Can be Tamed
    • Cat Wild: Fish, Salmon
    Families
    • Default: Cat, Mob
    Movement Speed
    • Default: 0.3
    Variations
    • Cat Black
    • Cat British
    • Cat Calico
    • Cat Jellie
    • Cat Persian
    • Cat Ragdoll
    • Cat Red
    • Cat Siamese
    • Cat Tabby
    • Cat Tuxedo
    • Cat White
    Other Attributes
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable > Cat Tame
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/cat.json
    Animations
    • resource_packs/vanilla/animations/cat.animation.json
    • resource_packs/vanilla/animations/look_at_target.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/cat.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/cat.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/cat.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/cat.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/cat.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/cat/eat1.fsb
    • resource_packs/vanilla/sounds/mob/cat/eat2.fsb
    • resource_packs/vanilla/sounds/mob/cat/hitt1.fsb
    • resource_packs/vanilla/sounds/mob/cat/hitt2.fsb
    • resource_packs/vanilla/sounds/mob/cat/hitt3.fsb
    • resource_packs/vanilla/sounds/mob/cat/meow1.fsb
    • resource_packs/vanilla/sounds/mob/cat/meow2.fsb
    • resource_packs/vanilla/sounds/mob/cat/meow3.fsb
    • resource_packs/vanilla/sounds/mob/cat/meow4.fsb
    • resource_packs/vanilla/sounds/mob/cat/purr1.fsb
    • resource_packs/vanilla/sounds/mob/cat/purr2.fsb
    • resource_packs/vanilla/sounds/mob/cat/purr3.fsb
    • resource_packs/vanilla/sounds/mob/cat/purreow1.fsb
    • resource_packs/vanilla/sounds/mob/cat/purreow2.fsb
    • resource_packs/vanilla/sounds/mob/cat/stray/idle1.fsb
    • resource_packs/vanilla/sounds/mob/cat/stray/idle2.fsb
    • resource_packs/vanilla/sounds/mob/cat/stray/idle3.fsb
    • resource_packs/vanilla/sounds/mob/cat/stray/idle4.fsb
    Spawn Rules
    • behavior_packs/vanilla/spawn_rules/cat.json
    Textures
    • resource_packs/vanilla/textures/entity/cat/allblackcat.png
    • resource_packs/vanilla/textures/entity/cat/allblackcat_tame.tga
    • resource_packs/vanilla/textures/entity/cat/britishshorthair.png
    • resource_packs/vanilla/textures/entity/cat/britishshorthair_tame.tga
    • resource_packs/vanilla/textures/entity/cat/calico.png
    • resource_packs/vanilla/textures/entity/cat/calico_tame.tga
    • resource_packs/vanilla/textures/entity/cat/jellie.png
    • resource_packs/vanilla/textures/entity/cat/jellie_tame.tga
    • resource_packs/vanilla/textures/entity/cat/persian.png
    • resource_packs/vanilla/textures/entity/cat/persian_tame.tga
    • resource_packs/vanilla/textures/entity/cat/ragdoll.png
    • resource_packs/vanilla/textures/entity/cat/ragdoll_tame.tga
    • resource_packs/vanilla/textures/entity/cat/redtabby.png
    • resource_packs/vanilla/textures/entity/cat/redtabby_tame.tga
    • resource_packs/vanilla/textures/entity/cat/siamesecat.png
    • resource_packs/vanilla/textures/entity/cat/siamesecat_tame.tga
    • resource_packs/vanilla/textures/entity/cat/tabby.png
    • resource_packs/vanilla/textures/entity/cat/tabby_tame.tga
    • resource_packs/vanilla/textures/entity/cat/tuxedo.png
    • resource_packs/vanilla/textures/entity/cat/tuxedo_tame.tga
    • resource_packs/vanilla/textures/entity/cat/white.png
    • resource_packs/vanilla/textures/entity/cat/white_tame.tga

    Material Info:

    Material: Cat
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "USE_OVERLAY",
            "USE_COLOR_MASK",
            "ALPHA_TEST",
            "USE_COLOR_MASK"
        ],
        "+states": [
            "DisableCulling",
            "DisableAlphaWrite"
        ]
    }