Bat - 1.13.0.34
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                Last Updated
The Bat entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:"format_version": "1.13.0"Previous Value:"format_version": "1.8.0"
- New Value:"minecraft:breathable": {
 "total_supply": 15,
 "suffocate_time": 0
 }Previous Value:"minecraft:breathable": {
 "totalSupply": 15,
 "suffocateTime": 0
 }
- New Value:"minecraft:damage_sensor": {
 "triggers": {
 "cause": "fall",
 "deals_damage": false
 }
 }
- Previous Value:"minecraft:fall_damage": {
 "value": 0
 }
- New Value:"minecraft:hurt_on_condition": {
 "damage_conditions": [
 {
 "filters": {
 "test": "in_lava",
 "subject": "self",
 "operator": "==",
 "value": true
 },
 "cause": "lava",
 "damage_per_tick": 4
 }
 ]
 }
- New Value:"minecraft:type_family": {
 "family": [
 "bat",
 "mob"
 ]
 }Previous Value:"minecraft:type_family": {
 "family": [
 "bat"
 ]
 }
 
 
- New Value:"body": {
 "position": [
 0,
 -0.035,
 0
 ],
 "rotation": [
 180,
 0,
 0
 ]
 }Previous Value:"body": {
 "position": [
 0,
 -0.03500000014901161,
 0
 ],
 "rotation": [
 180,
 0,
 0
 ]
 }
- New Value:"head": {
 "position": [
 0,
 -0.035,
 0
 ],
 "rotation": [
 "query.target_x_rotation",
 "180.0f - query.target_y_rotation",
 180
 ]
 }Previous Value:"head": {
 "position": [
 0,
 -0.03500000014901161,
 0
 ],
 "rotation": [
 "query.target_x_rotation",
 "180.0f - query.target_y_rotation",
 180
 ]
 }
 
 
- New Value:"initial_state": "flying"
- New Value:"flying": {
 "animations": [
 "flying"
 ],
 "transitions": [
 {
 "resting": "query.is_resting"
 }
 ]
 }Previous Value:"flying": {
 "animations": [
 {
 "flying": []
 }
 ],
 "transitions": [
 {
 "resting": "query.is_resting"
 }
 ]
 }
- New Value:"format_version": "1.10.0"Previous Value:"format_version": "1.8.0"
- New Value:"resting": {
 "animations": [
 "resting"
 ],
 "transitions": [
 {
 "flying": "!query.is_resting"
 }
 ]
 }Previous Value:"resting": {
 "animations": [
 {
 "resting": []
 }
 ],
 "transitions": [
 {
 "flying": "!query.is_resting"
 }
 ]
 }
 
 
Statistics:
Health
 


 [6]
[6]
Families
- Default: Bat, Mob
Movement Speed
- Default: 0.1
Other Attributes
- Can be Renamed
- Can Fly
- Can Jump
- Has Collisions
- Has Gravity
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/bat.json
Animations
- resource_packs/vanilla/animations/bat.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/bat.animation_controllers.json
Entity
- resource_packs/vanilla/entity/bat.entity.json
Geometry
- resource_packs/vanilla/models/entity/bat.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/bat.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/bat/death.fsb
- resource_packs/vanilla/sounds/mob/bat/hurt1.fsb
- resource_packs/vanilla/sounds/mob/bat/hurt2.fsb
- resource_packs/vanilla/sounds/mob/bat/hurt3.fsb
- resource_packs/vanilla/sounds/mob/bat/hurt4.fsb
- resource_packs/vanilla/sounds/mob/bat/idle1.fsb
- resource_packs/vanilla/sounds/mob/bat/idle2.fsb
- resource_packs/vanilla/sounds/mob/bat/idle3.fsb
- resource_packs/vanilla/sounds/mob/bat/idle4.fsb
- resource_packs/vanilla/sounds/mob/bat/takeoff.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/bat.json
Textures
- resource_packs/vanilla/textures/entity/bat.png
Material Info:
Material: Bat
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            