Arrow - 1.13.0.34

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Last Updated

The Arrow entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.12.0.28


      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": [
                    1,
                    5
                 ],
                 "knockback": true,
                 "semi_random_diff_damage": false,
                 "destroy_on_hit": true
                },
                "stick_in_ground": {
                 "shake_time": 0.35
                },
                "arrow_effect": []
            },
            "hit_sound": "bow.hit",
            "power": 1.6,
            "gravity": 0.05,
            "uncertainty_base": 16,
            "uncertainty_multiplier": 4,
            "anchor": 1,
            "should_bounce": true,
            "offset": [
                0,
                -0.1,
                0
            ]
        }
        Previous Value:
        "minecraft:projectile": {
            "onHit": {
                "impact_damage": {
                 "damage": [
                    1,
                    5
                 ],
                 "knockback": true,
                 "semirandomdiffdamage": false,
                 "destroyonhit": true
                },
                "stick_in_ground": {
                 "shake_time": 0.35
                },
                "arrow_effect": []
            },
            "hitSound": "bow.hit",
            "power": 1.6,
            "gravity": 0.05,
            "uncertaintyBase": 16,
            "uncertaintyMultiplier": 4,
            "anchor": 1,
            "shouldbounce": true,
            "offset": [
                0,
                -0.1,
                0
            ]
        }
      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": [
                    3,
                    6
                 ],
                 "knockback": true,
                 "semi_random_diff_damage": false,
                 "destroy_on_hit": true
                },
                "stick_in_ground": {
                 "shake_time": 0.35
                },
                "arrow_effect": []
            },
            "hit_sound": "bow.hit",
            "power": 1.6,
            "gravity": 0.05,
            "uncertainty_base": 16,
            "uncertainty_multiplier": 4,
            "anchor": 1,
            "should_bounce": true,
            "offset": [
                0,
                -0.1,
                0
            ]
        }
        Previous Value:
        "minecraft:projectile": {
            "onHit": {
                "impact_damage": {
                 "damage": [
                    3,
                    6
                 ],
                 "knockback": true,
                 "semirandomdiffdamage": false,
                 "destroyonhit": true
                },
                "stick_in_ground": {
                 "shake_time": 0.35
                },
                "arrow_effect": []
            },
            "hitSound": "bow.hit",
            "power": 1.6,
            "gravity": 0.05,
            "uncertaintyBase": 16,
            "uncertaintyMultiplier": 4,
            "anchor": 1,
            "shouldbounce": true,
            "offset": [
                0,
                -0.1,
                0
            ]
        }
      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": 1,
                 "knockback": true,
                 "semi_random_diff_damage": true,
                 "destroy_on_hit": true,
                 "max_critical_damage": 10,
                 "min_critical_damage": 9,
                 "power_multiplier": 0.97
                },
                "stick_in_ground": {
                 "shake_time": 0.35
                },
                "arrow_effect": []
            },
            "hit_sound": "bow.hit",
            "power": 5,
            "gravity": 0.05,
            "uncertainty_base": 1,
            "uncertainty_multiplier": 0,
            "anchor": 1,
            "should_bounce": true,
            "offset": [
                0,
                -0.1,
                0
            ]
        }
        Previous Value:
        "minecraft:projectile": {
            "onHit": {
                "impact_damage": {
                 "damage": 1,
                 "knockback": true,
                 "semirandomdiffdamage": true,
                 "destroyonhit": true,
                 "maxcriticaldamage": 10,
                 "mincriticaldamage": 9,
                 "powermultiplier": 0.97
                },
                "stick_in_ground": {
                 "shake_time": 0.35
                },
                "arrow_effect": []
            },
            "hitSound": "bow.hit",
            "power": 5,
            "gravity": 0.05,
            "uncertaintyBase": 1,
            "uncertaintyMultiplier": 0,
            "anchor": 1,
            "shouldbounce": true,
            "offset": [
                0,
                -0.1,
                0
            ]
        }
      • New Value:
        "format_version": "1.13.0"
        Previous Value:
        "format_version": "1.8.0"
      • New Value:
        "minecraft:hurt_on_condition": {
            "damage_conditions": [
                {
                 "filters": {
                    "test": "in_lava",
                    "subject": "self",
                    "operator": "==",
                    "value": true
                 },
                 "cause": "lava",
                 "damage_per_tick": 4
                }
            ]
        }
      • New Value:
        "minecraft:projectile": {
            "on_hit": {
                "impact_damage": {
                 "damage": [
                    1,
                    4
                 ],
                 "knockback": true,
                 "semi_random_diff_damage": false,
                 "destroy_on_hit": true
                },
                "stick_in_ground": {
                 "shake_time": 0.35
                },
                "arrow_effect": []
            },
            "hit_sound": "bow.hit",
            "power": 1.6,
            "gravity": 0.05,
            "uncertainty_base": 16,
            "uncertainty_multiplier": 4,
            "anchor": 1,
            "should_bounce": true,
            "offset": [
                0,
                -0.1,
                0
            ]
        }
        Previous Value:
        "minecraft:projectile": {
            "onHit": {
                "impact_damage": {
                 "damage": [
                    1,
                    4
                 ],
                 "knockback": true,
                 "semirandomdiffdamage": false,
                 "destroyonhit": true
                },
                "stick_in_ground": {
                 "shake_time": 0.35
                },
                "arrow_effect": []
            },
            "hitSound": "bow.hit",
            "power": 1.6,
            "gravity": 0.05,
            "uncertaintyBase": 16,
            "uncertaintyMultiplier": 4,
            "anchor": 1,
            "shouldbounce": true,
            "offset": [
                0,
                -0.1,
                0
            ]
        }
      • New Value:
        "minecraft:pushable": {
            "is_pushable": false,
            "is_pushable_by_piston": true
        }


Statistics:

    Other Attributes
    • Has Collisions
    • Has Gravity
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/arrow.json
    Animations
    • resource_packs/vanilla/animations/arrow.animation.json
    Entity
    • resource_packs/vanilla/entity/arrow.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/arrow.geo.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/arrow.render_controllers.json
    Textures
    • resource_packs/vanilla/textures/entity/arrows.png

    Material Info:

    Material: Arrow
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }