Arrow - 1.13.0.34
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                Last Updated
The Arrow entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:"minecraft:projectile": {
 "on_hit": {
 "impact_damage": {
 "damage": [
 1,
 5
 ],
 "knockback": true,
 "semi_random_diff_damage": false,
 "destroy_on_hit": true
 },
 "stick_in_ground": {
 "shake_time": 0.35
 },
 "arrow_effect": []
 },
 "hit_sound": "bow.hit",
 "power": 1.6,
 "gravity": 0.05,
 "uncertainty_base": 16,
 "uncertainty_multiplier": 4,
 "anchor": 1,
 "should_bounce": true,
 "offset": [
 0,
 -0.1,
 0
 ]
 }Previous Value:"minecraft:projectile": {
 "onHit": {
 "impact_damage": {
 "damage": [
 1,
 5
 ],
 "knockback": true,
 "semirandomdiffdamage": false,
 "destroyonhit": true
 },
 "stick_in_ground": {
 "shake_time": 0.35
 },
 "arrow_effect": []
 },
 "hitSound": "bow.hit",
 "power": 1.6,
 "gravity": 0.05,
 "uncertaintyBase": 16,
 "uncertaintyMultiplier": 4,
 "anchor": 1,
 "shouldbounce": true,
 "offset": [
 0,
 -0.1,
 0
 ]
 }
- New Value:"minecraft:projectile": {
 "on_hit": {
 "impact_damage": {
 "damage": [
 3,
 6
 ],
 "knockback": true,
 "semi_random_diff_damage": false,
 "destroy_on_hit": true
 },
 "stick_in_ground": {
 "shake_time": 0.35
 },
 "arrow_effect": []
 },
 "hit_sound": "bow.hit",
 "power": 1.6,
 "gravity": 0.05,
 "uncertainty_base": 16,
 "uncertainty_multiplier": 4,
 "anchor": 1,
 "should_bounce": true,
 "offset": [
 0,
 -0.1,
 0
 ]
 }Previous Value:"minecraft:projectile": {
 "onHit": {
 "impact_damage": {
 "damage": [
 3,
 6
 ],
 "knockback": true,
 "semirandomdiffdamage": false,
 "destroyonhit": true
 },
 "stick_in_ground": {
 "shake_time": 0.35
 },
 "arrow_effect": []
 },
 "hitSound": "bow.hit",
 "power": 1.6,
 "gravity": 0.05,
 "uncertaintyBase": 16,
 "uncertaintyMultiplier": 4,
 "anchor": 1,
 "shouldbounce": true,
 "offset": [
 0,
 -0.1,
 0
 ]
 }
- New Value:"minecraft:projectile": {
 "on_hit": {
 "impact_damage": {
 "damage": 1,
 "knockback": true,
 "semi_random_diff_damage": true,
 "destroy_on_hit": true,
 "max_critical_damage": 10,
 "min_critical_damage": 9,
 "power_multiplier": 0.97
 },
 "stick_in_ground": {
 "shake_time": 0.35
 },
 "arrow_effect": []
 },
 "hit_sound": "bow.hit",
 "power": 5,
 "gravity": 0.05,
 "uncertainty_base": 1,
 "uncertainty_multiplier": 0,
 "anchor": 1,
 "should_bounce": true,
 "offset": [
 0,
 -0.1,
 0
 ]
 }Previous Value:"minecraft:projectile": {
 "onHit": {
 "impact_damage": {
 "damage": 1,
 "knockback": true,
 "semirandomdiffdamage": true,
 "destroyonhit": true,
 "maxcriticaldamage": 10,
 "mincriticaldamage": 9,
 "powermultiplier": 0.97
 },
 "stick_in_ground": {
 "shake_time": 0.35
 },
 "arrow_effect": []
 },
 "hitSound": "bow.hit",
 "power": 5,
 "gravity": 0.05,
 "uncertaintyBase": 1,
 "uncertaintyMultiplier": 0,
 "anchor": 1,
 "shouldbounce": true,
 "offset": [
 0,
 -0.1,
 0
 ]
 }
- New Value:"format_version": "1.13.0"Previous Value:"format_version": "1.8.0"
- New Value:"minecraft:hurt_on_condition": {
 "damage_conditions": [
 {
 "filters": {
 "test": "in_lava",
 "subject": "self",
 "operator": "==",
 "value": true
 },
 "cause": "lava",
 "damage_per_tick": 4
 }
 ]
 }
- New Value:"minecraft:projectile": {
 "on_hit": {
 "impact_damage": {
 "damage": [
 1,
 4
 ],
 "knockback": true,
 "semi_random_diff_damage": false,
 "destroy_on_hit": true
 },
 "stick_in_ground": {
 "shake_time": 0.35
 },
 "arrow_effect": []
 },
 "hit_sound": "bow.hit",
 "power": 1.6,
 "gravity": 0.05,
 "uncertainty_base": 16,
 "uncertainty_multiplier": 4,
 "anchor": 1,
 "should_bounce": true,
 "offset": [
 0,
 -0.1,
 0
 ]
 }Previous Value:"minecraft:projectile": {
 "onHit": {
 "impact_damage": {
 "damage": [
 1,
 4
 ],
 "knockback": true,
 "semirandomdiffdamage": false,
 "destroyonhit": true
 },
 "stick_in_ground": {
 "shake_time": 0.35
 },
 "arrow_effect": []
 },
 "hitSound": "bow.hit",
 "power": 1.6,
 "gravity": 0.05,
 "uncertaintyBase": 16,
 "uncertaintyMultiplier": 4,
 "anchor": 1,
 "shouldbounce": true,
 "offset": [
 0,
 -0.1,
 0
 ]
 }
- New Value:"minecraft:pushable": {
 "is_pushable": false,
 "is_pushable_by_piston": true
 }
 
 
- New Value:"body": {
 "rotation": [
 "variable.shake_power - query.target_x_rotation",
 "-query.target_y_rotation",
 0
 ],
 "scale": [
 0.7,
 0.7,
 0.9
 ]
 }Previous Value:"body": {
 "rotation": [
 "-query.target_x_rotation",
 "-query.target_y_rotation",
 0
 ],
 "scale": [
 0.699999988079071,
 0.699999988079071,
 0.8999999761581421
 ]
 }
 
 
- New Value:"scripts": {
 "pre_animation": [
 "variable.shake = query.shake_time - query.frame_alpha;",
 "variable.shake_power = variable.shake < 0.0 ? -Math.sin(variable.shake * 200.0) * variable.shake : 0.0;"
 ],
 "animate": [
 "move"
 ]
 }Previous Value:"scripts": {
 "animate": [
 "move"
 ]
 }
 
 
- New Value:"geometry": "geometry.default"Previous Value:"geometry": "Geometry.default"
- New Value:"textures": [
 "texture.default"
 ]Previous Value:"textures": [
 "Texture.default"
 ]
 
 
Statistics:
Other Attributes
- Has Collisions
- Has Gravity
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/arrow.json
Animations
- resource_packs/vanilla/animations/arrow.animation.json
Entity
- resource_packs/vanilla/entity/arrow.entity.json
Geometry
- resource_packs/vanilla/models/entity/arrow.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/arrow.render_controllers.json
Textures
- resource_packs/vanilla/textures/entity/arrows.png
Material Info:
Material: Arrow
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            