Tropicalfish - 1.12.0.28
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Last Updated
The Tropicalfish entity last updated in Minecraft Version oldWhat's Changed:
There is no comparison data for version 1.12.0.28
This means it's probably identical to the previous version.
Statistics:
Health
[6]
Loot / Barter Loot / Additional Drops
- Clownfish
- Bone
Families
- Default: Fish, Tropicalfish
Mark Variations
- Anenonme
- Black Tang
- Blue Dory
- Butterfly Fish
- Cc Betta
- Cichlid
- Clownfish
- Dog Fish
- E Red Snapper
- Goat Fish
- Moorish Idol
- Ornate Butterfly
- Parrot Fish
- Queen Angel Fish
- Red Cichlid
- Red Lipped Benny
- Red Snapper
- Threadfin
- Tomato Clown
- Triggerfish
- Tropicalfish Variant Pattern 1
- Tropicalfish Variant Pattern 2
- Tropicalfish Variant Pattern 3
- Tropicalfish Variant Pattern 4
- Tropicalfish Variant Pattern 5
- Tropicalfish Variant Pattern 6
- Yellow Tang
- Yellowtail Parrot
Movement Speed
- Default: 0.12
Variations
- Anenonme
- Black Tang
- Blue Dory
- Butterfly Fish
- Cc Betta
- Cichlid
- Clownfish
- Dog Fish
- E Red Snapper
- Goat Fish
- Moorish Idol
- Ornate Butterfly
- Parrot Fish
- Queen Angel Fish
- Red Cichlid
- Red Lipped Benny
- Red Snapper
- Threadfin
- Tomato Clown
- Triggerfish
- Tropicalfish Variant A
- Tropicalfish Variant B
- Yellow Tang
- Yellowtail Parrot
Other Attributes
- Can be Renamed
- Can Swim
- Has Collisions
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/tropicalfish.json
Animations
- resource_packs/vanilla/animations/tropicalfish.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/fish.animation_controllers.json
Entity
- resource_packs/vanilla/entity/tropicalfish.entity.json
Geometry
- resource_packs/vanilla/models/entity/tropical_fish.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/tropicalfish.json
Render Controllers
- resource_packs/vanilla/render_controllers/tropicalfish.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/fish/flop1.fsb
- resource_packs/vanilla/sounds/mob/fish/flop2.fsb
- resource_packs/vanilla/sounds/mob/fish/flop3.fsb
- resource_packs/vanilla/sounds/mob/fish/flop4.fsb
- resource_packs/vanilla/sounds/mob/fish/hurt1.fsb
- resource_packs/vanilla/sounds/mob/fish/hurt2.fsb
- resource_packs/vanilla/sounds/mob/fish/hurt3.fsb
- resource_packs/vanilla/sounds/mob/fish/hurt4.fsb
- resource_packs/vanilla/sounds/mob/fish/swim1.fsb
- resource_packs/vanilla/sounds/mob/fish/swim2.fsb
- resource_packs/vanilla/sounds/mob/fish/swim3.fsb
- resource_packs/vanilla/sounds/mob/fish/swim4.fsb
- resource_packs/vanilla/sounds/mob/fish/swim5.fsb
- resource_packs/vanilla/sounds/mob/fish/swim6.fsb
- resource_packs/vanilla/sounds/mob/fish/swim7.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/tropicalfish.json
Textures
- resource_packs/vanilla/textures/entity/fish/tropical_a.png
- resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_1.png
- resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_2.png
- resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_3.png
- resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_4.png
- resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_5.png
- resource_packs/vanilla/textures/entity/fish/tropical_a_pattern_6.png
- resource_packs/vanilla/textures/entity/fish/tropical_b.png
- resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_1.png
- resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_2.png
- resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_3.png
- resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_4.png
- resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_5.png
- resource_packs/vanilla/textures/entity/fish/tropical_b_pattern_6.png
Material Info:
Material: Tropicalfish
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Clamp"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST",
"USE_COLOR_MASK",
"MULTIPLICATIVE_TINT",
"MULTIPLICATIVE_TINT_COLOR",
"USE_OVERLAY"
],
"+states": [
"DisableCulling"
]
}