Chicken - 1.12.0.28
<<
back to
entity list
View
Entity Version History >>
Last Updated
The Chicken entity last updated in Minecraft Version oldWhat's Changed:
There is no comparison data for version 1.12.0.28
This means it's probably identical to the previous version.
Statistics:
Health
[4]
Loot / Barter Loot / Additional Drops
- Feather
- Chicken
Can be Ridden by Mobs
- Chicken Adult: Zombie
Families
- Default: Chicken
Movement Speed
- Default: 0.25
Other Attributes
- Breedable > Chicken Adult
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/chicken.json
Animations
- resource_packs/vanilla/animations/chicken.animation.json
- resource_packs/vanilla/animations/look_at_target.animation.json
Entity
- resource_packs/vanilla/entity/chicken.entity.json
Geometry
- resource_packs/vanilla/models/entity/chicken.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/chicken.json
Render Controllers
- resource_packs/vanilla/render_controllers/chicken.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/chicken/hurt1.fsb
- resource_packs/vanilla/sounds/mob/chicken/hurt2.fsb
- resource_packs/vanilla/sounds/mob/chicken/plop.fsb
- resource_packs/vanilla/sounds/mob/chicken/say1.fsb
- resource_packs/vanilla/sounds/mob/chicken/say2.fsb
- resource_packs/vanilla/sounds/mob/chicken/say3.fsb
- resource_packs/vanilla/sounds/mob/chicken/step1.fsb
- resource_packs/vanilla/sounds/mob/chicken/step2.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/chicken.json
Textures
- resource_packs/vanilla/textures/entity/chicken.png
Material Info:
Material: Chicken
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY"
]
}
Material: Chicken Legs
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}