Advertisement
Skin Pack Creator
Make your own Minecraft Bedrock skin pack: add skins, pick Classic or Slim arms, and download a ready-to-import .mcpack. Your files never leave your device.
Edit a pack you made before. It's read in your browser; nothing is uploaded.
Drop skin PNGs here or click to choose
No skins yet. Drop some PNGs above to get started.
Add a skin to preview it
How it works
- Add your skin PNGs. Drop or select one or more 64×64, 64×32, or 128×128 PNG files. Each becomes a skin in the pack.
- Name them and pick arm style. Give each skin a display name and choose Classic (4-pixel arms) or Slim (3-pixel arms).
- Set the pack details. Enter a pack name, optional author, and version number. The tool generates two unique UUIDs automatically.
- Download the .mcpack. Click the button and your browser builds a valid zip with
manifest.json,skins.json, the PNGs, and atexts/en_US.langfile - all locally, no upload.
Installing your skin pack
Once you have the .mcpack file:
- Windows: double-click the file. Minecraft launches and imports the pack automatically.
- Android / iOS: open the file with Minecraft (tap → "Open with Minecraft").
- Then: go to the Dressing Room → Classic Skins and you will see your pack listed. Select a skin and click Equip.
Consoles (Xbox, PlayStation, Switch) cannot import custom skin packs. Use the in-game Marketplace or Character Creator instead.
Need more detail? See our full guide: How to install skin packs.
Skin rules
- Format: PNG only. Standard size is 64×64. Legacy 64×32 (no separate left limbs) and HD 128×128 are also accepted, though 128×128 may not work on every platform.
- Classic skins use 4-pixel-wide arms (Steve model). Slim skins use 3-pixel-wide arms (Alex model). Pick the one that matches your texture.
- Transparent pixels (opacity ≤ 25/255) are invisible in-game, letting the inner layer show through the outer overlay.
- Skin PNGs must sit at the root of the pack - no subfolders.
Learn more: How to make a skin · Classic vs Slim
Advertisement