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Minecraft Bedrock Edition 1.17.30.22 changelog
Released 18 August 2021
This is the official changelog from the Minecraft Feedback site, published by Mojang Studios. FoxyNoTail shows it here so every version is easy to find; the text is © Mojang Studios / Microsoft.
Read the original on minecraft.net Last checked 9 Oct 2026Contents (13 sections)
Posted: 18 August 2021
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
It's time for another Bedrock Beta update! Please continue to send us your feedback in the threads at https://aka.ms/CavesCliffsFeedback, and search and report any new bugs you may encounter at https://bugs.mojang.com.
Experimental Features
Mobs
- Fixed incorrect position when dismounting at a negative world height (MCPE-136622)
Features and Bug Fixes
Cartographers
- Cartographers will now only give maps to undiscovered monuments (MCPE-29375)
Enchanting
- Enchanting Table's enchantment probability is now weighted (MCPE-101588)
Vanilla Parity
- Fixed Barrier Block hitbox missing when not holding a Barrier Block (MCPE-137646)
- Fixed Barrier Blocks not blocking projectiles (MCPE-137646)
- Fixed Barrier Blocks not blocking player interaction with blocks behind them
- Shulker Boxes now drop their contents when destroyed as an item (MCPE-129470, MCPE-87877)
- Bows and Tridents are now held more similarly to Java Edition (MCPE-126717, MCPE-44418)
- Grass and water block tint colors are no longer slightly randomized with noise
- Abandoned villages are now far rarer, more closely matching the Java Edition (MCPE-71769)
Graphical
- Fixed a bug that could cause the Trident, Shield, and Crossbow to render incorrectly when an additional player is connected over the internet using a Marketplace skin (MCPE-118358)
- Fixed a bug which could cause the Spyglass to appear as if it's being thrown when using a custom skin (MCPE-127498)
- Fixed emissive light propagation in ray tracing mode by increasing irradiance cache sample size (MCPE-135157)
- The hotbar is no longer too dark when anti-aliasing is increased (MCPE-54213)
- The crosshair no longer flickers during multiplayer sessions (MCPE-123918)
Marketplace
- Replaced loading bars with new loading spinner in the Marketplace
User Interface
- Fixed the hotbar being misaligned with XP bar by 1 pixel (MCPE-46975)
- Using the touch interface, holding the output slot on the Stonecutter or Loom will now rapidly craft items (MCPE-128423)
- Fixed an incorrect popup when attempting to activate a pack with a missing dependency (MCPE-130978)
- Fixed translation issues for some keys containing upper case letters
Technical Updates
Commands
- Animations and events defined in Behavior Packs can now run commands that require cheats without the player enabling cheats (such as setting certain rules with the /gamerule command)
Potions
- "potion.prefix" and "potion..postfix" potion string resources have been renamed to "potion..name"
- Potion name string resources have been changed so there are separate "Splash" and "Lingering" string resources
- The old style of using "potion.prefix" and "potion.*.postfix" is still supported
User Interface
- Content warning message now informs the user of issues with their language file if the format is invalid
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