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Beta / Preview

Minecraft Bedrock Edition 26.30.29 changelog

Released 19 May 2026

This is the official changelog from the Minecraft Feedback site, published by Mojang Studios. FoxyNoTail shows it here so every version is easy to find; the text is © Mojang Studios / Microsoft.

Read the original on minecraft.net Last checked 9 Oct 2026
Contents (40 sections)
  1. Chaos Cubed Features and Fixes
  2. Biomes
  3. Blocks
  4. Potent Sulfur
  5. Sulfur Caves
  6. Sulfur Cube
  7. Sounds
  8. Features and Bug Fixes
  9. Biomes
  10. Blocks
  11. Character Creator
  12. General
  13. Graphical
  14. Loot Tables
  15. Marketplace
  16. Mobs
  17. Music
  18. Realms
  19. User Interface
  20. World Storage
  21. Technical Updates
  22. Add-Ons
  23. Editor
  24. API
  25. Biome Components
  26. Blocks
  27. Commands
  28. Components
  29. Entity Components
  30. Items
  31. Renderer
  32. Stability and Performance
  33. User Interface
  34. World Generation
  35. Experimental Technical Updates
  36. API
  37. Blocks
  38. API
  39. General
  40. User Interface

Update: 21 May 2026

Beta & Preview 26.30.31 - Mobile Only

  • Please note, we have additional fixes being added for Android and iOS devices rolling out to players, to address some important bugs that could occur during gameplay.

Posted: 19 May 2026

Information on Minecraft Preview and Beta:

  • These work-in-progress versions can be unstable and may not be representative of final version quality
  • Minecraft Preview is available on Xbox, PlayStation, Windows, and iOS devices. More information can be found at aka.ms/PreviewFAQ
  • The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions 

Chaos Cubed Features and Fixes

Biomes

  • Added a grass color override specific to the Sulfur Caves

Blocks

  • The textures of Sulfur and Cinnabar Blocks have been updated to match Java (MCPE-238420)

  • Chiseled Sulfur and Chiseled Cinnabar can no longer be crafted by stonecutting Polished Sulfur and Cinnabar Bricks, respectively (MCPE-238470)

  • Sulfur Spikes now grow over time (MCPE-238496)

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Potent Sulfur

  • Entities propelled by erupting Potent Sulfur now travel slightly higher, matching Java Edition

  • Erupting Potent Sulfur particles now travel slightly higher, matching Java Edition

  • Erupting Potent Sulfur particles no longer get blocked as easily by surrounding blocks

  • Noxious Gas particles now darken based on surrounding light levels (MCPE-238484)

  • Potent Sulfur can no longer be moved by Pistons or by Sticky Pistons (MCPE-238533)

  • Fixed a bug where naturally generated Sulfur Springs would occasionally not produce a geyser (MCPE-238482)

Sulfur Caves

  • Sulfur Caves now spawn more Sulfur pools

  • Adjusted spawn ratios for the following mobs within the Sulfur Caves .

    • Creeper: spawns less frequently and always in groups of two
    • Skeleton: spawns less frequently and always in groups of two
    • Sulfur Cube: spawns in groups of two to four
    • Witch: spawns less frequently
    • Zombie: spawns less frequently and always in groups of two
    • Cave Spiders replace Spiders
  • Reduced the amount of Glow Lichen occurring to be in line with other caves

  • Sulfur Caves exposed to the surface now generate with all the features

Sulfur Cube

  • Fixed bug where the Sulfur Cube would look for blocks and be tempted at a longer distance than intended

  • Fixed an issue where upward gravity compensation was incorrectly applied after a slow, straight-up bounce on the Sulfur Cube (MCPE-237914)

  • Sulfur Cubes can no longer pick up more than one item at a time by themselves

  • Fixed bug where the Sulfur Cube would inconsistently stay floating after absorbing a block that should make it sink

  • Improved server-side performance when lots of Sulfur Cubes are in an area

  • Added death message for when a player is killed by a Magma Sulfur Cube (MCPE-238663)

  • Sulfur Cube with an absorbed block is now immune to the Poison effect

  • Fixed the Sulfur Cube not being able to spawn in 1x1 large spaces (MCPE-237758)

  • TNT Sulfur Cubes can now be ignited when in contact with either a Magma block or a Sulfur Cube with a Magma block inside of it

  • Magma Sulfur Cubes now won't damage Netherite Armor anymore (MCPE-238665)

  • Shields don't block the damage from Magma Sulfur Cubes anymore (MCPE-238664)

  • Fire Resistance effect now properly protects against Magma Sulfur Cubes (MCPE-238669)

  • Sulfur Cubes with an absorbed block no longer push player-controlled mounts

  • Sulfur Cubes using the fast_flat archetype are no longer buoyant

  • Sulfur Cubes using the hot archetype now have the same physics properties as the regular archetype

Sounds

  • Regular Sulfur Cube once again plays a landing sound after a jump

  • Geysers now have unique sounds when continuously erupting

Features and Bug Fixes

Biomes

  • Fixed a bug that caused custom Nether biomes to generate with a repeating tiling pattern across chunk boundaries
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Blocks

  • TNT blocks now have smoke particles when ignited (MCPE-238488)

Character Creator

  • Fixed error message displayed when importing a custom skin on android without enough device space (MCPE-231262)

General

  • Fixed an issue where accepting a game invite while the game was loading could fail due to skins not yet being loaded

  • Fixed placement of Lakes where they would not break above the surface

  • Fixed a scenario where the game would send excessive web requests.

Graphical

  • Fixed Vibrant Visuals shadows and reflections not rendering on PlayStation 4

  • Fixed a crash that could occur on Windows when resizing the game window during initial loading

Loot Tables

  • Fixed loot table container filling so that when trying to insert a new item, existing partial stacks will be merged to open up slots for new additions (MCPE-233039)

Marketplace

  • Fixed issue causing the Marketplace screen to throw an assert

Mobs

  • Sulfur Cubes can now receive angled knockback when hit using weapons enchanted with Knockback and when the attacker is sprinting or swimming (MCPE-238284)

Music

  • Reference to the nonexistent clark.ogg sound asset has been removed (MCPE-238930)

Realms

  • Fixed an issue where clearing Realm members via "Clear All Members" resulted in a crash

  • Adding in a hardcore heart and border in the Realms Hub Slots section

  • Fixed an issue where pack content would not visually reset until leaving the screen when resetting the world

User Interface

  • Fixed a freeze when opening a furnace without recipes

  • Replaced the Locator Bar toggle in the Multiplayer tab of the Create New World and Edit World screens with a Player Waypoints setting, allowing players to choose between "Off" (no players shown on the locator bar) and "Everyone" (all players shown on the locator bar)

  • Added support for new Marketplace Content Cards

  • Updated skin info panel in dressing room to remove duplicate author label

World Storage

  • Increased Windows Preview cloud backup storage capacity to 4GB

Technical Updates

Add-Ons

  • Released the Custom Projectiles experiment. They can now be used beyond the experimental context

Editor

  • Added a modal dialog to Vibrant Visuals that allows users to map per-biome lighting configurations, letting creators assign specific lighting groups, atmospheric scattering, color grading, water, and cubemap settings to individual biomes

  • Added Dimensions and Biome Data Assignment tools

  • Added the Custom Mesh tool to Editor, allowing creators to import STL mesh files and place them as blocks

  • Updated editor tools to show a load/busy mouse cursor during longer-running operations (shape placement, flood apply, chunk operations).

  • Modifying buttons in a button pane now works correctly again

API

  • Fixed a bug where the @minecraft/debug-utilities package didn't have a peer dependency on the beta version of @minecraft/server.

  • Released EntityUpgradeAfterEvent and EntityUpgradeAfterEventSignal from beta to stable

  • Released LocatorBarErrorReason from beta to v2.8.0

  • Released WaypointTexture from beta to v2.8.0

  • Released EntityWaypoint from beta to v2.8.0

  • Released LocationWaypoint from beta to v2.8.0

  • Released LocatorBar from beta to v2.8.0

  • Released PlayerWaypoint from beta to v2.8.0

  • Released Waypoint from beta to v2.8.0

  • Released WaypointTextureBounds from beta to v2.8.0

  • Released WaypointTextureSelector from beta to v2.8.0

  • Released InvalidWaypointError from beta to v2.8.0

  • Released InvalidWaypointTextureSelectorError from beta to v2.8.0

  • Released LocatorBarError from beta to v2.8.0

  • Released CustomTexture from beta to v2.8.0

  • Released EntityVisibilityRules from beta to v2.8.0

  • Released PlayerVisibilityRules from beta to v2.8.0

  • Released DimensionRegistry from beta to v2.8.0

  • Released StartupBeforeEvent.dimensionRegistry from beta to v2.8.0

  • Released CustomDimensionAlreadyRegisteredError from beta to v2.8.0

  • Released CustomDimensionInvalidRegistryError from beta to v2.8.0

  • Released CustomDimensionNameError from beta to v2.8.0

  • Released CustomDimensionReloadNewDimensionError from beta to v2.8.0

  • Added new @minecraft/server-ui 2.1.0 release

DDUI

  • Released MessageBox, CustomForm, and all supporting APIs out of beta and into @minecraft/server-ui 2.1.0

Biome Components

  • The minecraft:noise_gradient surface builder type has been updated. The API is the same as before, but the noise ranges provided are now clamped to the range [-1, 1] instead of [0, 1]

Blocks

  • The "lava_flammable" field of the "minecraft:flammable" component is now usable without the Experimental Upcoming Creator Features

  • Fixed block traits not respecting experimental requirements for format_version >= 1.26.20

  • Blocks with a custom beforeOnPlayerPlace scripting event placed by an item with a minecraft:block_placer component no longer desyncs upon placement (MCPE-238017)

Commands

  • Fixed an issue where every /camerashake add changed the shake types of previously added shake events

  • Fix missing suggestions for commands typed after '/execute run setblock' (MCPE-238266)

Components

  • Added field 'stop_if_holding_item' to "minecraft:behavior.pickup_items"

    • Defaults to false,
    • If true, the mob will not pick up another item if the item's preferred slot matches

Entity Components

  • Added the field extra_knockback_approach to minecraft:apply_knockback_rules preset settings for handling extra knockback from enchantments, sprinting and swimming

    • reapply_default preserves the current behaviour where knockback is reapplied with the new power and a default preset
    • multiply instead combines it into the original knockback calculation by multiplying the power value in the preset provided by minecraft:apply_knockback_rules
  • Made several changes to minecraft:pushable_by_entity presets:

    • The min_distance field now controls the minimum range at which push interactions can occur for all push_mode values

      • Distance is measured as the horizontal distance between the centers of the two entities
    • Renamed the kick_distance_threshold field to max_distance, which now controls the maximum range at which push interactions can occur for all push_mode values

      • Distance is measured as the horizontal distance between the center of the pushed entity and the edge of the pushing entity's collision box
    • Added a play_sound field to control whether the pushed_by_player sound is played

    • Added a new none value to the push_mode field, which disables pushing behavior entirely

Items

  • Items with both a "minecraft:use_modifiers" and a "minecraft:shooter" component with no available ammo will no longer draw with "start_using" set to "if_first" on the "minecraft:use_modifiers" component (MCPE-228331)

Renderer

  • Entity held_item_scale now accepts a Molang expression for state-driven scaling, and consistently applies to the main hand only in both first- and third-person

Stability and Performance

  • When leaving the game in split screen the ecomode system could receive a callback after the client had been removed causing a crash

User Interface

  • Fixed a bug where the coin icon may not appear on certain Marketplace offers

World Generation

  • Bedrock floor and ceiling will be placed regardless of "minecraft:surface_builder" and "minecraft:subsurface_builder" presence in the biome.json file

Experimental Technical Updates

API

  • Added EntityFogComponent to @minecraft/server (beta) for manipulating a player's fog settings, with push, pop, remove, getStack, getTags, and applyStack methods

  • Added EntityFogComponentError to @minecraft/server (beta)

Blocks

  • Added the minecraft:instrument_sound block component behind the Upcoming Creator Features experiment

    • it can be used to assign an instrument to "up" and "down" faces of a block and it's permutations

      • all current instruments can be used to define a sound
      • newly added "note.none" can be used to specify no sound for a face
      • if a face is not defined it will use its default value; "up": "note.harp" and "down": "note.none"
      • at least one face must be defined for the component to be valid Example:
{
	"format_version": "1.26.20",
	"minecraft:block": {
		"description": {
			"identifier": "test:test_block"
		},
		"components": {
			"minecraft:instrument_sound": {
				"up": "note.bit",
                		"down": "note.bell"
			}
		}
	}
}

API

  • Fixed a race condition when connecting script websocket clients to a server which caused the socket to fail to connect.

  • Added class PlayerCancelBreakingBlockAfterEvent to beta

  • Added class PlayerCancelBreakingBlockAfterEventSignal to beta

  • Added property WorldAfterEvents.playerCancelBreakingBlock to beta

General

  • Fixed player spawn position when rejoining a world after their previously saved custom dimension becomes inactive

User Interface

  • Add support for responding to Xbox friend requests from the Social Drawer

More Bedrock Edition changelogs

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