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Beta / Preview

Minecraft Bedrock Edition 1.19.60.23 changelog

Released 7 December 2022

This is the official changelog from the Minecraft Feedback site, published by Mojang Studios. FoxyNoTail shows it here so every version is easy to find; the text is © Mojang Studios / Microsoft.

Read the original on minecraft.net Last checked 9 Oct 2026
Contents (14 sections)
  1. Experimental Features
  2. Gameplay
  3. Features and Bug Fixes
  4. Blocks
  5. Gameplay
  6. Graphical
  7. Items
  8. Mobs
  9. User Interface
  10. Technical Updates
  11. Components
  12. Molang
  13. Projectile
  14. API (Experimental)

Posted: 7 December, 2022

NOTE: This week's Preview version is not available on iOS. We apologize for the inconvenience and are working to resolve the issue. Update: We are now unblocked and hoping to release the Preview on iOS as well.

Information on the Minecraft Preview and Beta: 

  • These work-in-progress versions can be unstable and may not be representative of final version quality
  • Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
  • The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

A Minecraft screenshot featuring chiseled bookshelves and camels.

Here's a list of what is new in this week's Minecraft Preview and Beta! Remember to send us all your feedback at aka.ms/MC120Feedback and report any bugs to bugs.mojang.com.

Experimental Features

Gameplay

  • Chiseled Bookshelf no longer triggers Observer blocks on world load

Features and Bug Fixes

Blocks

  • Respawn Anchor no longer retains its charges if mined with Silk Touch or picked (MCPE-145682)
  • Scaffolding now displays particles and produces vibrations when the block under it is destroyed (MCPE-163738)
  • The Sculk Shrieker block's shriek sound can now be heard at the longer distance of 32 blocks (MCPE-163989)

Gameplay

  • Bamboo sapling will no longer replace double plants when placed (MCPE-99806)
  • Campfires do not set players and mobs on fire anymore, but still inflict damage (MCPE-98931)
  • Campfires do not destroy Minecarts and Boats anymore (MCPE-109489)
  • Ender Pearls will no longer teleport a sleeping player (MCPE-161189)

Graphical

  • Players can no longer see through terrain by riding a Horse, Mule, or Donkey at the edge of a 2-block-tall space (MCPE-133984)

Items

  • Blocks that require supporting blocks now appear properly on a Map when placed on partial blocks or above air (MCPE-159713)

Mobs

  • Ravagers are now able to attack on various partial blocks like Mud (MCPE-162483)
  • Glow Squid now emit particles when spawned outside of water

User Interface

  • Fixed structure block UI so the Y value field can be accessed with just the keyboard (MCPE-164148)

Technical Updates

Components

  • Expanded "minecraft:shooter" component to define multiple projectiles that can specify different projectile definitions and condition filters
  • Exposed more fields to shooter component to allow for more projectile customization such as throw power, sounds, and whether the attack is a magic attack

Molang

  • Fixed a bug where dividing any value in Molang by a dynamically determined negative variable resulted in a division by a positive (absolute) value instead
    • This is a Molang Versioned Change that only takes effect for Molang expressions in packs that use a min_engine_version of 1.19.60 or higher

Projectile

Component

  • Projectiles that teleport their owner will no longer do so while their owner is sleeping (MCPE-161189)

API (Experimental)

  • Added method setOnFire(seconds: number, useEffects?: boolean = true): boolean)which sets an entity on fire (if it is not in water or rain).
  • Added method extinguishFire(useEffects?: boolean = true): void which extinguishes the fire.
  • If an entity is on fire, you can call getComponent('minecraft:onfire')on it, which returns an object of type EntityOnFireComponent, which has a property onFireTicksRemaining.
  • Fixed a bug where viewDirectionwould return the direction from the previous tick
  • Fixed a bug where getEntitiesFromViewDirectionwould use the direction from the previous tick
  • Fixed a bug where getBlockFromViewDirectionwould use the direction from the previous tick
  • Fixed a bug where headLocationwould return the location from the previous tick
  • Renamed ScriptScriptCommandMessageEvent to ScriptEventCommandMessageEvent

More Bedrock Edition changelogs

All Bedrock Edition changelogs

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