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Minecraft Bedrock Edition 1.17.20.21 changelog

Released 30 June 2021

This is the official changelog from the Minecraft Feedback site, published by Mojang Studios. FoxyNoTail shows it here so every version is easy to find; the text is © Mojang Studios / Microsoft.

Read the original on minecraft.net Last checked 9 Oct 2026

Posted: 30 June 2021

PLEASE READ before participating in the Minecraft Beta: 

  • Joining the beta will replace your game with a work in progress version of Minecraft 
  • You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them 
  • Beta builds can be unstable and are not representative of final version quality 
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

It's time for another Caves & Cliffs beta update! Please continue to leave us your feedback in the threads at aka.ms/CavesCliffsFeedback, and search and reports any new bugs you may encounter at bugs.mojang.com.

 

crystal_16x9.jpg

 

Features and Bug Fixes 

Commands 

  • Fixed a crash that could occur if a structure was placed with a command in an unloaded area, and that structure was deleted  

Graphical 

  • Fixed text from signs drawing on maps when RTX is on  

Items 

  • Clock and Compass items no longer function in the Recipe Book (MCPE-36354)  

Structure Blocks 

  • Added Corner mode to Structure Blocks, which is used with Save mode's Detect button to automatically set the area you want to save  
  • Fixed tamed Wolves being transparent on the Structure Block screen  

Technical Updates 

GameTest Framework (Experimental) 

  • Renamed helper method worldLocation(location : BlockLocation) to worldBlockLocation(location : BlockLocation) 
  • Renamed helper method relativeLocation(location : BlockLocation) to relativeBlockLocation(location : BlockLocation) 
  • Added helper method worldLocation(relativeLocation : Location) : Location - From a Location with coordinates relative to the GameTest structure block, returns a new Location with coordinates relative to the world 
  • Added helper method relativeLocation(worldLocation : Location) : Location - From a Location, returns a new Location with coordinates relative to the current GameTest structure block 
  • Added helper method spawnWithoutBehaviorsAtLocation(entityIdentifier : string, location : Location) : Entity - Spawns an entity at a location without any AI behaviors 
  • Added helper method rotateDirection(direction : Direction) : Direction - Rotates the given direction relative to the GameTest structure rotation 
  • Added helper method getTestDirection() : Direction - Returns the direction the GameTest is facing based on its structure rotation 

Commands 

  • Commands ran through animations now will run in the order defined in animation files on all platforms, including Realms  
  • Commands or structures being placed in a loaded area that is only partially loaded by a ticking area will now be considered loaded if the required chunks are loaded  

More Bedrock Edition changelogs

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