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Minecraft Bedrock Edition 1.16.200.57 changelog
Released 24 November 2020
This is the official changelog from the Minecraft Feedback site, published by Mojang Studios. FoxyNoTail shows it here so every version is easy to find; the text is © Mojang Studios / Microsoft.
Read the original on minecraft.net Last checked 9 Oct 2026Posted: 24 November 2020
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see ms/JoinMCBeta for detailed instructions
Bug Fixes
Performance and Stability
- Improved terrain building speed when flying with Elytra (MCPE-85614)
- Fixed a bug that would crash the game when using the crafting table on Creative mode
- Fixed an issue with a runaway block ticking queue that occurred on a looping data-driven block that changed itself to a different permutation. The bug could cause memory issues, increase load and save times, as well as stalling the game periodically
Technical Changes
- Reduced content warning spam with data-driven block geometry
- A fix for dedicated server that copies the experimental toggle state to LevelSettings while initializing the server instance to make sure it uses the values specified in the loading world
- Fixed data-driven blocks to shrink UVs the same was as actors to prevent UV bleeding
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