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Minecraft Bedrock Edition 1.16.200.55 changelog

Released 10 November 2020

This is the official changelog from the Minecraft Feedback site, published by Mojang Studios. FoxyNoTail shows it here so every version is easy to find; the text is © Mojang Studios / Microsoft.

Read the original on minecraft.net Last checked 9 Oct 2026
Contents (3 sections)
  1. General
  2. Technical Changes
  3. MoLang

 

Posted: 11 November 2020

PLEASE READ before participating in the Minecraft Beta:

  • Joining the beta will replace your game with a work in progress version of Minecraft
  • You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
  • Beta builds can be unstable and are not representative of final version quality
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see ms/JoinMCBeta for detailed instructions

Bug Fixes

General

  • Fixed a bug that caused mobs such as Pillagers to hide away from sunlight
  • Fixed an issue where some mobile devices would lose audio after suspend and resume (MCPE-101027)
  • Fixed a bug that caused Vertical Knockback to be too weak
  • Fixed an issue in RTX when flying around would stutter and have poor frame rate (MCPE-103532)
  • Added UI start up screen to inform players if they are on outdated graphics drivers

Technical Changes

  • Fix so that old command versions use the previous position instead of current one
    • Fixed issue where 'query.cardinal_block_face_placed_on' no longer worked with 'on_player_placing'
  • Changed texture atlas padding size from 0 to 1 when disabling mipmap
  • Fixed issue of blocks listed in the "minecraft:block_placer" component wouldn't work correctly

MoLang

  • Geometry, Material, and Texture variable names can once again contain dots

More Bedrock Edition changelogs

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