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Minecraft Bedrock Edition 1.13.0.9 changelog

Released 23 August 2019

This is the official changelog from the Minecraft Feedback site, published by Mojang Studios. FoxyNoTail shows it here so every version is easy to find; the text is © Mojang Studios / Microsoft.

Read the original on minecraft.net Last checked 9 Oct 2026
Contents (4 sections)
  1. New Features:
  2. Changes:
  3. For Map Makers and Add-On Creators:
  4. Fixes:

PLEASE READ before participating in the Minecraft Beta:

  • Joining the beta will replace your game with a work in progress version of Minecraft
  • You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
  • Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
  • Beta builds can be unstable and are not representative of final version quality
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions

New Features:

  • Added Wither Rose
  • Added Suspicious Stew
  • Item Frames can now be placed on the floor and ceiling! 
  • Added the Brown Mooshroom
    • Forged by lightning bolts!
  • Added abandoned Villages
  • Added the Light Block for mapmakers
    • This supports auxiliary data from 0 to 15 for light level
    • The invisible end rod (variant 6) is now auto-upgraded to the new light block
    • Light blocks are supported via /give, /fill, and /setblock.
  • Added successful Village Raid celebration 
  • Added game credits
    • These can be viewed after defeating the Ender Dragon, and also through a new button found in the Settings menu
  • New note block sounds!
    • Added note block functionality for glowstone, haybale, block of emerald, pumpkin, soul sand, block of Iron, bone block, wool, packed ice, clay, and block of gold 

Changes:

  • Squid can now spawn in rivers!
  • Added Dead Coral Plants
  • Updated and added new Note Block sounds
  • Players are now 1.8 blocks tall (MCPE-31710)
  • Villagers can now heal if they have bread in their inventory
  • Added a "How to Play" section for Structure Blocks 

For Map Makers and Add-On Creators:

  • New Data Driven Items:
    • Turtle Lightning interactions are now data driven
    • Pufferfish puffed states are now data driven 
    • Brewing Stand potion recipes are now data driven 
  • Changed Breathable, RideTick, and Transformation systems to use ViewedEntityContext
  • Added precompiled header targeting for ScriptAPI 
  • Significantly increased the maximum “spawnRadius” distance
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Fixes:

  • Crashes/Performance
    • Fixed several crashes that could occur during gameplay
    • The game no longer appears frozen after starting a world 
    • Improved world loading times 
    • Fixed crash from mismatched components/definitions from legacy actor updating 
    • Fixed a crash that could occur when trying to brew certain potions
    • Optimized terrain light calculation
    • Fixed a crash that could occur on low and mid-end Android devices
    • Fixed crash from missing component definition 
    • Fixed a crash that could sometimes occur after a guest tries to join a game through an invite 
    • The game no longer crashes when a split screen player picks up log blocks 
    • Fixed a crashing issue that affected certain worlds when approaching spawn (MCPE-46686)
    • Fixed a crash that could occur after changing the File Storage location 
    • Running commands from a mine cart with command block no longer crashes the game 
    • Fixed a crash that could sometimes occur when trying to double tap on an item in the Beacon UI 
    • Optimised FPS during gameplay on Xbox One
    • Fixed a crash that would occur when dispensing bone meal onto a one-high flower (MCPE-50760) 
    • Optimised the time taken to load mobs into the world
    • Fixed a crash that was sometimes occurring on some Android and iOS devices with lower memory
  • General
    • The "We are being attacked!" and "I've got a bad feeling about this" achievements can now be unlocked (MCPE-45060)
    • Powered rails placed using /fill should now work correctly when powered by Redstone
    • Fixed a download loop after purchasing certain content packs 
    • Using /setblock on a piston base no longer leaves an invisible piston arm 
    • When you delete a global resource pack, it will now remove itself from the active stack 
    • The info at the top of the global resource pack screen will now fit correctly when using various language settings 
    • Tweaked the "Host and Player Options" section in the "How to Play" guide (MCPE-28976)
    • Cloned active mob spawners now have an animated mob when placed (MCPE-23106)
    • Fixed some instances of skin selections not saving and reverting to Steve or Alex (MCPE-32089)
    • Fixed the "Multiplayer Restricted Skin!" error message that would pops up when trying to join a world before the skin had loaded in (MCPE-48494)
    • Fixed an issue that was causing many small and empty Villages to be created when trying to expand an existing Village 
    • Fixed an infinite loading screen when opening the skin picker
    • Fixed a missing armor layer for "Tiny Footprints" Marketplace pack
    • Updated the "How to Play" section about taming cats (MCPE-43490) 
  • Gameplay
    • Fire aspect swords no longer set Creative players on fire (MCPE-14036)
    • Players can now teleport on top of non-full or transparent blocks when eating a Chorus Fruit 
    • Endermen holding Red Sand no longer drop regular Sand when killed (MCPE-25926)
    • Fixed an issue that prevented the player from moving while sneaking on top of shulkers or boats (MCPE-44644)
    • Killing Cod, Salmon, Tropical Fish, and Pufferfish now drops XP
    • Boat paddling animation now matches Java and resynchronizes when paddling stops
    • Lightning now strikes less frequently (MCPE-38768)
    • The LT controller button can now be used to quickly equip or replace armor
    • Players are now able to use items like fishing rods while aiming at nearby mobs
    • Lightning from channelling trident now affects more than a single mob in a small area
    • The player no longer keeps on rowing when opening the inventory UI during boat rides (MCPE-36522)
    • Arrows now destroy armor stands properly (MCPE-47785)
    • Flowers no longer become invisible in flower pots (MCPE-40806)
    • Sneaking on Redstone Ore no longer triggers glow 
    • Breaking an extended piston in Creative no longer drops an item (MCPE-37492)
    • Drinking sound for milk and potions now plays correctly (MCPE-38340)
    • Mobs now drop armour and tools correctly (MCPE-48891)
    • Nether Wart now has a chance to drop more items when broken with Fortune tools (MCPE-31107)
    • Animal breeding cooldowns no longer reset after reloading the world
    • Explosions other than TNT now deal damage in water
    • Parrots can now be picked in creative using pickblock
    • Dispensers now place boats correctly
    • Anvils now take damage correctly after use 
    • Mobs can now enter into boats and minecarts correctly (MCPE-48596)
    • Buttons are now craftable from the recipe book 
    • Fixed player swimming state when exiting water
    • Area of effect clouds such as lingering potions now work correctly if world is set to 'Always Day' ( MCPE-39595)
    • Water being dispensed from a dispenser no longer breaks end portals and gateways
    • The Beacon block can now suffocate players and mobs like other opaque blocks (when being clipped into when using a minecart, for example)
    • The player respawn location now favours shallow water rather than deep water
    • Multiple Ender Dragons will no longer spawn in the End if the player dies or moves away (MCPE-37590)
    • Hoppers now pick up items from above correctly (MCPE-31393)
    • The Renewable Energy achievement will now unlock correctly (MCPE-39661)
    • Pillagers now spawn around Pillager Outposts more frequently (MCPE-43396)
    • Player movement speed is no longer slowed down after stepping onto a Shulker Box from certain blocks 
    • The "Where have you been?" Achievement now unlocks correctly on Android
    • Placing and breaking blocks from within a boat now works correctly 
    • Mobs no longer drop fully repaired items (MCPE-45953)
    • End Gateway Portals can no longer generate on the main Obsidian platform in the End
    • The locator map marker now points in the correct direction when riding a boat (MCPE-50512)
    • Falling snow layers no longer breaks blocks in Redstone contraptions (MCPE-49773)
    • Players now receive stored XP from furnaces correctly (MCPE-47324)
    • Maps are now drawn more quickly when exploring, meaning the "Map Room" achievement now unlocks more consistently (MCPE-27720) 
  • Mobs
    • Entity hit and collision boxes no longer exist during mob death animations (MCPE-9999)
    • Wither Skeletons are no longer affected by the Wither Effect (MCPE-46317)
    • Foxes now sleep and find cover during thunderstorms
    • Mobs and entities are no longer slowed when walking one block above ice
    • Baby zombies are now able to ride zombie pigmen (MCPE-20163)
    • The Wither no longer runs away from the player after being spawned 
    • Fixed the held sword position for Vex mobs
    • The Phantom wing flapping animation is faster now (MCPE-42935)
    • Endermen are correctly affected by invisibility effect when applied (MCPE-44492)
    • Parrots can now fly over fences and walls
    • Drowned on land now attack based on brightness levels rather than time of day 
    • Mobs standing on slabs are no longer immune to sunlight damage after reloading the world (MCPE-32822)
    • Witches no longer spawn in 1.8 high gaps (MCPE-45935)
    • Cured Zombie Villagers now keep their trade level
    • Zombies no longer become stuck on doors when pathfinding
    • The parrot dancing animation is the correct speed now (MCPE-48356)
    • Jockeys no longer get stuck trying to move to unreachable mounts 
  • Blocks
    • Barrier blocks no longer stop grass growth
    • Farmland blocks now prevent grass growing underneath  
  • Items
    • Turtle Egg items now have the same 2D icon as Java 
    • Leaves collected with silk touch now stack correctly (MCPE-32347)
    • Trapdoor items now have the correct inventory icon textures (MCPE-44214)
    • Six-sided wood block variants can now be smelted or used as furnace fuel 
    • Grass Path block is no longer missing from the creative inventory
    • Items dropped from breaking blocks underwater now show bubbles
    • Damaged Elytra now have their own texture
    • Fixed an issue that prevented certain items not being suggested in the recipe book correctly 
    • Items cooked on the campfire now stack together correctly (MCPE-47684) 
  • Graphical
    • The paperdoll model now properly reloads animations when the app suspends and resumes 
    • The player model is now visible again while sleeping on a bed 
    • Improved the texture for the stonecutter with non-fancy graphics (MCPE-42487)
    • Fixed shield block animation in third person view
    • Iron bars no longer lose some of their textures when surrounded by other bars (MCPE-47324)
    • Fixed the smooth player sneaking animation (MCPE-49586)
    • The screen now fades to black when sleeping in a bed
    • Leads rendered in the structure block UI will no longer stretch really far away
    • Added correct hue to the Ender Dragon's death animation 
  • User Interface
    • Fixed incorrect tooltip text showing for various potions 
    • Keyboard inputs now work correctly when the game loads out of window focus
    • Fixed HUD positioning after sleeping on VR immersive mode 
    • Fixed the "Open Chat" message for touch screen devices 
    • Flight controls will no longer show when sleeping in a bed in creative (MCPE-44928) 
  • Commands
    • Pistons with data values 6 and 7 can no longer be placed using slash commands (MCPE-21558)
    • Using the /clear @p item now clears correctly auxiliary values 
    • Players can no longer use the /spawnpoint command in the Nether dimension
    • Using the /replaceitem command now works correctly with Barrels (MCPE-48184)
    • The /clear command now works correctly with damageable items 
    • Running the "/clear" command message now shows correct amount of items removed (MCPE-34750)
    • Carpet is now removed correctly when using the "/clear" command 
  • Add-Ons and Script Engine
    • Fixed the death override event firing twice when leaving world from the death screen
    • Fixed `minecraft:scale` component failing to scale certain Actor models
    • Running the "tick_world" component now removes ticking areas correctly and consistently 
    • Fixed double damage events being sent when mobs are hurt by non-magic
    • Behaviour Pack animations now run correctly when set
    • Timer component now works on projectiles
    • "minecraft:spell_effects" no longer trigger a second time incorrectly
    • Fixed player entity components that were not getting added
    • Added stone slab aliases to allow backwards compatibility on Marketplace maps 

More Bedrock Edition changelogs

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