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Minecraft Bedrock Edition 1.13.0.4 changelog
Released 24 July 2019
This is the official changelog from the Minecraft Feedback site, published by Mojang Studios. FoxyNoTail shows it here so every version is easy to find; the text is © Mojang Studios / Microsoft.
Read the original on minecraft.net Last checked 9 Oct 2026PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
Fixes
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Crashes/Performance
- Fixed several crashes that could occur during gameplay
- Fixed a crash that happens when quick moving a structure void block (MCPE-47903)
- Fixed a crash that could occur when blocking projectiles with a shield (MCPE-48070)
- Fixed a crash that could sometimes occur when approaching world spawn (MCPE-46686)
- Fixed a crash that could occur on Xbox when changing internet connection
- Improved performance and stability when playing on split-screen on Xbox
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General
- Fixed minecart rider rotation not being updated correctly on some packs
- Fixed third person camera view shaking issue (MCPE-48987)
- Adjusted player sneak animation position (MCPE-47883)
- Players can join the world correctly after accepting an invite
- Nether portals now connect properly after being cloned
- Fixed the animation of nausea (including using nether portals) (MCPE-47960)
- Added mirror back to left arm in humanoid geometry (MCPE-47944)
- Split-screen players can only join if they have an adequate controller available
- The correct Marketplace Inventory items are now shown when switching users
- Fixed broken rotations in player animation for attacking
- Players now face the specified direction when added to teleport commands
- Fix issue of Damaged Elytra texture never getting used (MCPE-47758)
- /clear now works correctly with damageable items
- Global Resource Packs in Settings will now update to the new chosen language
- Throwing animation now plays when charging trident with riptide
- Corrected player sprint/swim state when exiting water
- Fixed an issue with making purchases on Oculus Rift
- Fixed a controller issue when docking the Nintendo Switch
- Left and right brackets on world/friend/server tabs now function correctly with full keyboard controls toggled on
- The text to speech narrator now works correctly with punctuation in text boxes
- Fixed an issue with in-game patch notes not always showing up correctly
- Fixed an issue with some damageable items (such as armour, tools) not being suggested in recipe book
- Armour stands and players can again wear helmets with secondary layers
- Items no longer appear as mobs when held by armour stands (MCPE-48629)
- Arrows now render correctly when held by armour stands
- Removed the “Create Realm” button from beta versions of the game
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Gameplay
- Fixed an issue that was sometimes causing mobs to despawn randomly (MCPE-47922)
- Players no longer fall through opening shulker boxes and pistons (MCPE-47882)
- Items that have been smelted can now be crafted and stacked correctly (MCPE-47907, MCPE-48421, MCPE-47684)
- Buttons are now craftable from recipe book again (MCPE-48584)
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Mobs
- Adult villagers can now get into beds with low ceilings
- Creepers no longer lose aggro when line of sight is broken briefly
- Removed the Fox “moveToVillage” behaviour to match Java
- Mobs can now enter minecarts and boats again (MCPE-48596)
- Dolphins now jump properly again
- Zombies no longer become stuck on doors
- The parrot dancing animation is now at the correct speed (MCPE-48356)
- Parrots can now fly correctly again (MCPE-47954)
- Dolphins now follow players in boats again
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Graphical
- Fixed cloud shading (MCPE-47814)
- Fixed an issue with water not rendering correctly on some servers (MCPE-46813)
- Fixed the flame height issue when player in on fire (MCPE-48175)
- Multiple blocks no longer change colour to black when moved by pistons
- Using ‘/fill’ and ‘/clone’ commands with glass structures now render correctly
-
User Interface
- Fixed directional arrow controls when using full keyboard gameplay setting (MCPE-47853)
- Removed accessibility tab from create world screen
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Add-Ons and Script Engine
- Ducks can once again be hit by the player in the MINECON 2018 Pack (not that you would, of course!)
- Fixed the positioning of particles that were only showing correctly when centered on screen
- Adding back-compatibility for old player animation flags
- Experimental UI is registered as trusted pack (MCPE-47818)
- Fixed horse rein positioning and rotation in certain packs
- Fixed an issue with nested behaviour pack definitions not running correctly
- Fixed an issue with minimum compatible versions of certain packs not working correctly
- Timer component now works on vanilla projectiles
- ‘minecraft:spell_effects’ no longer trigger a second timer
- Fixed an issue with the ‘must_see_forget_duration’ component not working
- Fixed an entity collision issue that was affecting some marketplace maps
- Invisible end rods (variant 6) used in various marketplace maps are now invisible again
More Bedrock Edition changelogs
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