Slime - 1.18.12.1

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Last Updated

The Slime entity last updated in Minecraft Version 1.18.10
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What's Changed:

Changes since stable release 1.18.0.2


Changes since stable release 1.18.10.4

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

Slime Large: [16]

Slime Medium: [4]

Loot / Barter Loot / Additional Drops

Slime Ball

    Attack Damage
    • Slime Large: 4
    • Slime Medium: 2
    • Slime Small: 0
    Families
    • Default: Mob, Monster, Slime
    Movement Speed
    • Slime Large: 0.6
    • Slime Medium: 0.4
    • Slime Small: 0.3
    Variations
    • Slime Large
    • Slime Medium
    • Slime Small
    Other Attributes
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Health > Slime Small
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.18.10/entities/slime.json
    Entity
    • resource_packs/vanilla/entity/slime.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/slime.geo.json
    • resource_packs/vanilla/models/entity/slime_armor.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/slime.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/slime.render_controllers.json
    • resource_packs/vanilla/render_controllers/slime_armor.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/slime/big1.fsb
    • resource_packs/vanilla/sounds/mob/slime/big2.fsb
    • resource_packs/vanilla/sounds/mob/slime/big3.fsb
    • resource_packs/vanilla/sounds/mob/slime/big4.fsb
    • resource_packs/vanilla/sounds/mob/slime/small1.fsb
    • resource_packs/vanilla/sounds/mob/slime/small2.fsb
    • resource_packs/vanilla/sounds/mob/slime/small3.fsb
    • resource_packs/vanilla/sounds/mob/slime/small4.fsb
    • resource_packs/vanilla/sounds/mob/slime/small5.fsb
    Spawn Rules
    • behavior_packs/vanilla_1.16.100/spawn_rules/slime.json
    Textures
    • resource_packs/vanilla/textures/entity/slime/slime.png

    Material Info:

    Material: Slime
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }
    Material: Slime Outer
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY"
        ],
        "+states": [
            "Blending"
        ]
    }