Piglin Brute - 1.16.210.05

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Last Updated

The Piglin Brute entity last updated in Minecraft Version 1.16.100
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What's Changed:

Changes since stable release 1.16.201.102

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.16.0.2

The Piglin Brute did not exist in this version.


Statistics:

Health

[50]

Loot / Barter Loot / Additional Drops

Golden Axe

    Attack Damage
    • Melee Unit: 7
    Families
    • Default: Adult Piglin, Monster, Piglin, Piglin Brute
    Movement Speed
    • Default: 0.35
    Variations
    • Melee Unit
    Other Attributes
    • Can be Renamed
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.16.100/entities/piglin_brute.json
    Animations
    • resource_packs/vanilla_1.16/animations/humanoid.animation.json
    • resource_packs/vanilla_1.16/animations/piglin.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
    • resource_packs/vanilla_1.16/animation_controllers/piglin.animation_controllers.json
    Entity
    • resource_packs/vanilla_1.16/entity/piglin_brute.entity.json
    Geometry
    • resource_packs/vanilla_1.16/models/entity/piglin.geo.json
    Loot Tables
    • behavior_packs/vanilla_1.16.100/loot_tables/entities/piglin_brute_gear.json
    Render Controllers
    • resource_packs/vanilla_1.16/render_controllers/piglin_brute.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/piglin_brute/angry1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/angry2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/angry3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/angry4.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/death1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/death2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/death3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle4.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle5.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step4.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step5.fsb
    Textures
    • resource_packs/vanilla_1.16/textures/entity/piglin/piglin_brute.png

    Material Info:

    Material: Piglin Brute
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }