Lingering Potion - 1.16.10.2

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Last Updated

The Lingering Potion entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.16.0.2

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.16.1.2

There have been no changes to this entity or its associated files since this previous version


Statistics:

    Other Attributes
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/lingering_potion.json
    Animations
    • resource_packs/vanilla/animations/actor.animation.json
    Entity
    • resource_packs/vanilla/entity/lingering_potion.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/item_sprite.geo.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/lingering_potion.render_controllers.json
    Textures
    • resource_packs/vanilla/textures/items/potion_bottle_lingering.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_damageBoost.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_fireResistance.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_harm.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_heal.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_invisibility.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_jump.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_moveSlowdown.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_moveSpeed.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_nightVision.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_poison.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_regeneration.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_slowFall.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_turtleMaster.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_waterBreathing.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_weakness.png
    • resource_packs/vanilla/textures/items/potion_bottle_lingering_wither.png
    • resource_packs/vanilla/textures/misc/enchanted_item_glint.png

    Material Info:

    Material: Lingering Potion Enchanted
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST",
            "GLINT"
        ],
        "+states": [
            "DisableCulling"
        ]
    }