Zombie Villager V2 - 1.16.0.2

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Last Updated

The Zombie Villager V2 entity last updated in Minecraft Version 1.16
View Entity Version History >>

What's Changed:

Changes since stable release 1.14.60.5


      • New Value:
        "minecraft:type_family": {
            "family": [
                "stone_mason",
                "zombie_villager",
                "zombie",
                "undead",
                "monster",
                "mob"
            ]
        }
        Previous Value:
        "minecraft:type_family": {
            "family": [
                "mason",
                "zombie_villager",
                "zombie",
                "undead",
                "monster",
                "mob"
            ]
        }
      • New Value:
        "format_version": "1.16.0"
        Previous Value:
        "format_version": "1.13.0"
      • New Value:
        "minecraft:annotation.break_door": []
      • Previous Value:
        "minecraft:behavior.break_door": {
            "priority": 1
        }
      • New Value:
        "minecraft:behavior.equip_item": {
            "priority": 3
        }
      • New Value:
        "minecraft:behavior.look_at_player": {
            "priority": 10,
            "look_distance": 6,
            "probability": 0.02
        }
        Previous Value:
        "minecraft:behavior.look_at_player": {
            "priority": 9,
            "look_distance": 6,
            "probability": 0.02
        }
      • New Value:
        "minecraft:behavior.melee_attack": {
            "priority": 6
        }
        Previous Value:
        "minecraft:behavior.melee_attack": {
            "priority": 6,
            "speed_multiplier": 1,
            "track_target": false
        }
      • New Value:
        "minecraft:behavior.pickup_items": {
            "priority": 8,
            "max_dist": 3,
            "goal_radius": 2,
            "speed_multiplier": 1,
            "pickup_based_on_chance": true,
            "can_pickup_any_item": true
        }
      • New Value:
        "minecraft:behavior.random_look_around": {
            "priority": 11
        }
        Previous Value:
        "minecraft:behavior.random_look_around": {
            "priority": 9
        }
      • New Value:
        "minecraft:behavior.random_stroll": {
            "priority": 9,
            "speed_multiplier": 1
        }
        Previous Value:
        "minecraft:behavior.random_stroll": {
            "priority": 8,
            "speed_multiplier": 1
        }
      • New Value:
        "minecraft:behavior.stomp_turtle_egg": {
            "priority": 4,
            "speed_multiplier": 1,
            "search_range": 10,
            "search_height": 2,
            "goal_radius": 1.14,
            "interval": 20
        }
        Previous Value:
        "minecraft:behavior.stomp_turtle_egg": {
            "priority": 4,
            "speed_multiplier": 1,
            "search_range": 24,
            "search_height": 3,
            "goal_radius": 1.14,
            "search_count": 4,
            "interval": 20
        }
      • New Value:
        "minecraft:despawn": {
            "despawn_from_distance": []
        }
      • New Value:
        "minecraft:equip_item": []
      • New Value:
        "minecraft:navigation.walk": {
            "is_amphibious": true,
            "can_pass_doors": true,
            "can_break_doors": true,
            "avoid_sun": false
        }
        Previous Value:
        "minecraft:navigation.walk": {
            "is_amphibious": true,
            "can_pass_doors": true,
            "can_open_doors": true,
            "avoid_sun": false
        }
      • New Value:
        "minecraft:shareables": {
            "items": [
                {
                 "item": "minecraft:netherite_sword",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 0
                },
                {
                 "item": "minecraft:diamond_sword",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 1
                },
                {
                 "item": "minecraft:iron_sword",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 2
                },
                {
                 "item": "minecraft:stone_sword",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 3
                },
                {
                 "item": "minecraft:golden_sword",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 4
                },
                {
                 "item": "minecraft:wooden_sword",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 5
                },
                {
                 "item": "minecraft:netherite_helmet",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 0
                },
                {
                 "item": "minecraft:diamond_helmet",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 1
                },
                {
                 "item": "minecraft:iron_helmet",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 2
                },
                {
                 "item": "minecraft:chainmail_helmet",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 3
                },
                {
                 "item": "minecraft:golden_helmet",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 4
                },
                {
                 "item": "minecraft:leather_helmet",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 5
                },
                {
                 "item": "minecraft:turtle_helmet",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 6
                },
                {
                 "item": "minecraft:skull:0",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 7
                },
                {
                 "item": "minecraft:skull:1",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 7
                },
                {
                 "item": "minecraft:carved_pumpkin",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 7
                },
                {
                 "item": "minecraft:netherite_chestplate",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 0
                },
                {
                 "item": "minecraft:diamond_chestplate",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 1
                },
                {
                 "item": "minecraft:iron_chestplate",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 2
                },
                {
                 "item": "minecraft:chainmail_chestplate",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 3
                },
                {
                 "item": "minecraft:golden_chestplate",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 4
                },
                {
                 "item": "minecraft:leather_chestplate",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 5
                },
                {
                 "item": "minecraft:netherite_leggings",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 0
                },
                {
                 "item": "minecraft:diamond_leggings",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 1
                },
                {
                 "item": "minecraft:iron_leggings",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 2
                },
                {
                 "item": "minecraft:chainmail_leggings",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 3
                },
                {
                 "item": "minecraft:golden_leggings",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 4
                },
                {
                 "item": "minecraft:leather_leggings",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 5
                },
                {
                 "item": "minecraft:netherite_boots",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 0
                },
                {
                 "item": "minecraft:diamond_boots",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 1
                },
                {
                 "item": "minecraft:iron_boots",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 2
                },
                {
                 "item": "minecraft:chainmail_boots",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 3
                },
                {
                 "item": "minecraft:golden_boots",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 4
                },
                {
                 "item": "minecraft:leather_boots",
                 "want_amount": 1,
                 "surplus_amount": 1,
                 "priority": 5
                }
            ]
        }
      • New Value:
        "from_village": {
            "sequence": [
                {
                 "trigger": "minecraft:entity_spawned"
                },
                {
                 "add": {
                    "component_groups": [
                        "from_abandoned_village"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "from_village": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 9500,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "weight": 425,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby"
                         ]
                        }
                    },
                    {
                        "weight": 75,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby",
                            "jockey"
                         ]
                        }
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "unskilled"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "nitwit"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "mason"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "swamp"
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "taiga"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "extreme_hills"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                },
                {
                 "add": {
                    "component_groups": [
                        "from_abandoned_village"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:add_biome_and_skin": {
            "sequence": [
                {
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "swamp"
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 9500,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "weight": 425,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby"
                         ]
                        }
                    },
                    {
                        "weight": 75,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby",
                            "jockey"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "unskilled"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "nitwit"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "mason"
                         ]
                        }
                    }
                 ]
                },
                {
                 "trigger": "minecraft:add_biome_and_skin"
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 9500,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "weight": 425,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby"
                         ]
                        }
                    },
                    {
                        "weight": 75,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "baby",
                            "jockey"
                         ]
                        }
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "unskilled"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "nitwit"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "mason"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "swamp"
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "has_component",
                         "subject": "other",
                         "value": "minecraft:is_baby"
                        },
                        "add": {
                         "component_groups": [
                            "baby"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_component",
                         "subject": "other",
                         "operator": "!=",
                         "value": "minecraft:is_baby"
                        },
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "unskilled"
                        },
                        "add": {
                         "component_groups": [
                            "unskilled"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "nitwit"
                        },
                        "add": {
                         "component_groups": [
                            "nitwit"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "farmer"
                        },
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fisherman"
                        },
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "shepherd"
                        },
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fletcher"
                        },
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "librarian"
                        },
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cartographer"
                        },
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cleric"
                        },
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "armorer"
                        },
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "weaponsmith"
                        },
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "toolsmith"
                        },
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "butcher"
                        },
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "leatherworker"
                        },
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "stone_mason"
                        },
                        "add": {
                         "component_groups": [
                            "mason"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:mark_variant"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 6
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 0
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "has_component",
                         "subject": "other",
                         "value": "minecraft:is_baby"
                        },
                        "add": {
                         "component_groups": [
                            "baby"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_component",
                         "subject": "other",
                         "operator": "!=",
                         "value": "minecraft:is_baby"
                        },
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "unskilled"
                        },
                        "add": {
                         "component_groups": [
                            "unskilled"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "nitwit"
                        },
                        "add": {
                         "component_groups": [
                            "nitwit"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "farmer"
                        },
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fisherman"
                        },
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "shepherd"
                        },
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fletcher"
                        },
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "librarian"
                        },
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cartographer"
                        },
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cleric"
                        },
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "armorer"
                        },
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "weaponsmith"
                        },
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "toolsmith"
                        },
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "butcher"
                        },
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "leatherworker"
                        },
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "mason"
                        },
                        "add": {
                         "component_groups": [
                            "mason"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:mark_variant"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 6
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 0
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
      • New Value:
        "minecraft:spawn_skilled_adult": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "add": {
                    "component_groups": [
                        "adult"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "farmer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fisherman"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "shepherd"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "fletcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "librarian"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cartographer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "cleric"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "armorer"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "weaponsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "toolsmith"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "butcher"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "leatherworker"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "mason"
                         ]
                        }
                    }
                 ]
                },
                {
                 "trigger": "minecraft:add_biome_and_skin"
                }
            ]
        }

      • New Value:
        "leftarm": {
            "rotation": [
                "-90.0 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) - (math.sin(query.life_time * 76.776372) * 2.865) - this",
                "5.73 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 0.6) - this",
                "math.cos(query.life_time * 103.13244) * -2.865 - 2.865 - this"
            ]
        }
        Previous Value:
        "leftarm": {
            "rotation": [
                "-90 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) - (math.sin(query.life_time * 76.776372) * 2.865) - this",
                "5.73 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 0.6) - this",
                "math.cos(query.life_time * 103.13244) * -2.865 - 2.865 - this"
            ]
        }
      • New Value:
        "body": {
            "position": [
                0,
                "variable.swim_amount * -10.0 - this",
                "variable.swim_amount * 9.0 - this"
            ],
            "rotation": [
                "variable.swim_amount * (90.0 + query.target_x_rotation)",
                0,
                0
            ]
        }
      • New Value:
        "leftleg": {
            "rotation": [
                "math.lerp(this, math.cos(query.life_time * 390.0 + 180.0) * 0.3, variable.swim_amount)",
                0,
                0
            ]
        }
      • New Value:
        "leftarm": {
            "rotation": [
                "math.lerp(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) - (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
                "math.lerp(this, 14.325, variable.swim_amount) - this",
                "math.lerp(this, 14.325, variable.swim_amount) - (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
            ]
        }
        Previous Value:
        "leftarm": {
            "rotation": [
                "math.lerprotate(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) - (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
                "math.lerprotate(this, 14.325, variable.swim_amount) - this",
                "math.lerprotate(this, 14.325, variable.swim_amount) - (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
            ]
        }
      • New Value:
        "rightarm": {
            "rotation": [
                "90.0 * (variable.is_brandishing_spear - 1.0) - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) + (math.sin(query.life_time * 76.776372) * 2.865) - this",
                "(math.sin(variable.attack_time * 180.0) * 57.3) * 0.6 - 5.73 - this",
                "math.cos(query.life_time * 103.13244) * 2.865 + 2.865 - this"
            ]
        }
        Previous Value:
        "rightarm": {
            "rotation": [
                "90 * (variable.is_brandishing_spear - 1.0) - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) + (math.sin(query.life_time * 76.776372) * 2.865) - this",
                "(math.sin(variable.attack_time * 180.0) * 57.3) * 0.6 - 5.73 - this",
                "math.cos(query.life_time * 103.13244) * 2.865 + 2.865 - this"
            ]
        }
      • New Value:
        "rightarm": {
            "rotation": [
                "math.lerp(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) + (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
                "math.lerp(this, 14.325, variable.swim_amount) - this",
                "math.lerp(this, -14.325, variable.swim_amount) + (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
            ]
        }
        Previous Value:
        "rightarm": {
            "rotation": [
                "math.lerprotate(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) + (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
                "math.lerprotate(this, 14.325, variable.swim_amount) - this",
                "math.lerprotate(this, -14.325, variable.swim_amount) + (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
            ]
        }
      • New Value:
        "rightleg": {
            "rotation": [
                "math.lerp(this, math.cos(query.life_time * 390.0) * 0.3, variable.swim_amount)",
                0,
                0
            ]
        }
      • New Value:
        "animation_controllers": [
            {
                "humanoid_baby_big_head": "controller.animation.humanoid.baby_big_head"
            },
            {
                "humanoid_base_pose": "controller.animation.humanoid.base_pose"
            },
            {
                "look_at_target": "controller.animation.humanoid.look_at_target"
            },
            {
                "move": "controller.animation.humanoid.move"
            },
            {
                "riding": "controller.animation.humanoid.riding"
            },
            {
                "holding": "controller.animation.humanoid.holding"
            },
            {
                "brandish_spear": "controller.animation.humanoid.brandish_spear"
            },
            {
                "charging": "controller.animation.humanoid.charging"
            },
            {
                "attack": "controller.animation.humanoid.attack"
            },
            {
                "sneaking": "controller.animation.humanoid.sneaking"
            },
            {
                "bob": "controller.animation.humanoid.bob"
            },
            {
                "damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
            },
            {
                "bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
            },
            {
                "use_item_progress": "controller.animation.humanoid.use_item_progress"
            },
            {
                "zombie_attack_bare_hand": "controller.animation.zombie.attack_bare_hand"
            },
            {
                "swimming": "controller.animation.zombie.swimming"
            }
        ]
        Previous Value:
        "animation_controllers": [
            {
                "humanoid_baby_big_head": "controller.animation.humanoid.baby_big_head"
            },
            {
                "humanoid_base_pose": "controller.animation.humanoid.base_pose"
            },
            {
                "look_at_target": "controller.animation.humanoid.look_at_target"
            },
            {
                "move": "controller.animation.humanoid.move"
            },
            {
                "riding": "controller.animation.humanoid.riding"
            },
            {
                "holding": "controller.animation.humanoid.holding"
            },
            {
                "brandish_spear": "controller.animation.humanoid.brandish_spear"
            },
            {
                "charging": "controller.animation.humanoid.charging"
            },
            {
                "attack": "controller.animation.humanoid.attack"
            },
            {
                "sneaking": "controller.animation.humanoid.sneaking"
            },
            {
                "bob": "controller.animation.humanoid.bob"
            },
            {
                "damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
            },
            {
                "bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
            },
            {
                "swimming": "controller.animation.humanoid.swimming"
            },
            {
                "use_item_progress": "controller.animation.humanoid.use_item_progress"
            },
            {
                "zombie_attack_bare_hand": "controller.animation.zombie.attack_bare_hand"
            }
        ]
      • New Value:
        "animations": {
            "humanoid_big_head": "animation.humanoid.big_head",
            "humanoid_base_pose": "animation.humanoid.base_pose",
            "look_at_target_default": "animation.humanoid.look_at_target.default",
            "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
            "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
            "move": "animation.humanoid.move",
            "riding.arms": "animation.humanoid.riding.arms",
            "riding.legs": "animation.humanoid.riding.legs",
            "holding": "animation.humanoid.holding",
            "brandish_spear": "animation.humanoid.brandish_spear",
            "charging": "animation.humanoid.charging",
            "attack.rotations": "animation.humanoid.attack.rotations",
            "sneaking": "animation.humanoid.sneaking",
            "bob": "animation.humanoid.bob",
            "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
            "bow_and_arrow": "animation.humanoid.bow_and_arrow",
            "use_item_progress": "animation.humanoid.use_item_progress",
            "zombie_attack_bare_hand": "animation.zombie.attack_bare_hand",
            "swimming": "animation.zombie.swimming"
        }
        Previous Value:
        "animations": {
            "humanoid_big_head": "animation.humanoid.big_head",
            "humanoid_base_pose": "animation.humanoid.base_pose",
            "look_at_target_default": "animation.humanoid.look_at_target.default",
            "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
            "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
            "move": "animation.humanoid.move",
            "riding.arms": "animation.humanoid.riding.arms",
            "riding.legs": "animation.humanoid.riding.legs",
            "holding": "animation.humanoid.holding",
            "brandish_spear": "animation.humanoid.brandish_spear",
            "charging": "animation.humanoid.charging",
            "attack.rotations": "animation.humanoid.attack.rotations",
            "sneaking": "animation.humanoid.sneaking",
            "bob": "animation.humanoid.bob",
            "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
            "bow_and_arrow": "animation.humanoid.bow_and_arrow",
            "swimming": "animation.humanoid.swimming",
            "use_item_progress": "animation.humanoid.use_item_progress",
            "zombie_attack_bare_hand": "animation.zombie.attack_bare_hand"
        }

Statistics:

Health

[20]

Loot / Barter Loot / Additional Drops
  • Rotten Flesh
  • Iron Ingot
  • Carrot
  • Potato
    Attack Damage
    • Default: 3
    Can be Ridden by Mobs
    • Adult: Zombie
    Families
    • Armorer: Armorer, Mob, Monster, Undead, Zombie, Zombie Villager
    • Butcher: Butcher, Mob, Monster, Undead, Zombie, Zombie Villager
    • Cartographer: Cartographer, Mob, Monster, Undead, Zombie, Zombie Villager
    • Cleric: Cleric, Mob, Monster, Undead, Zombie, Zombie Villager
    • Farmer: Farmer, Mob, Monster, Undead, Zombie, Zombie Villager
    • Fisherman: Fisherman, Mob, Monster, Undead, Zombie, Zombie Villager
    • Fletcher: Fletcher, Mob, Monster, Undead, Zombie, Zombie Villager
    • Leatherworker: Leatherworker, Mob, Monster, Undead, Zombie, Zombie Villager
    • Librarian: Librarian, Mob, Monster, Undead, Zombie, Zombie Villager
    • Mason: Mob, Monster, Stone Mason, Undead, Zombie, Zombie Villager
    • Nitwit: Mob, Monster, Nitwit, Undead, Zombie, Zombie Villager
    • Shepherd: Mob, Monster, Shepherd, Undead, Zombie, Zombie Villager
    • Toolsmith: Mob, Monster, Toolsmith, Undead, Zombie, Zombie Villager
    • Unskilled: Mob, Monster, Undead, Unskilled, Zombie, Zombie Villager
    • Weaponsmith: Mob, Monster, Undead, Weaponsmith, Zombie, Zombie Villager
    Mark Variations
    • Desert Villager
    • Jungle Villager
    • Savanna Villager
    • Snow Villager
    • Swamp Villager
    • Taiga Villager
    Movement Speed
    • Adult: 0.23
    • Baby: 0.35
    Variations
    • Armorer
    • Butcher
    • Cartographer
    • Cleric
    • Farmer
    • Fisherman
    • Fletcher
    • Leatherworker
    • Librarian
    • Mason
    • Nitwit
    • Shepherd
    • Toolsmith
    • Unskilled
    • Weaponsmith
    Other Attributes
    • Burns in Daylight
    • Can be Renamed
    • Can Breath in Water
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.16/entities/zombie_villager_v2.json
    Animations
    • resource_packs/vanilla/animations/zombie.animation.json
    • resource_packs/vanilla_1.16/animations/humanoid.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
    • resource_packs/vanilla/animation_controllers/zombie.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/zombie_villager_v2.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/zombie_villager_v2.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/zombie.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/zombie_villager_v2.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/zombie/step1.fsb
    • resource_packs/vanilla/sounds/mob/zombie/step2.fsb
    • resource_packs/vanilla/sounds/mob/zombie/step3.fsb
    • resource_packs/vanilla/sounds/mob/zombie/step4.fsb
    • resource_packs/vanilla/sounds/mob/zombie/step5.fsb
    • resource_packs/vanilla/sounds/mob/zombie_villager/death.fsb
    • resource_packs/vanilla/sounds/mob/zombie_villager/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/zombie_villager/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/zombie_villager/say1.fsb
    • resource_packs/vanilla/sounds/mob/zombie_villager/say2.fsb
    • resource_packs/vanilla/sounds/mob/zombie_villager/say3.fsb
    Textures
    • resource_packs/vanilla/textures/entity/zombie_villager2/zombie-villager.png
    • resource_packs/vanilla/textures/entity/zombie_villager2/biomes/biome-desert-zombie.png
    • resource_packs/vanilla/textures/entity/zombie_villager2/biomes/biome-jungle-zombie.png
    • resource_packs/vanilla/textures/entity/zombie_villager2/biomes/biome-plains-zombie.png
    • resource_packs/vanilla/textures/entity/zombie_villager2/biomes/biome-savanna-zombie.png
    • resource_packs/vanilla/textures/entity/zombie_villager2/biomes/biome-snow-zombie.png
    • resource_packs/vanilla/textures/entity/zombie_villager2/biomes/biome-swamp-zombie.png
    • resource_packs/vanilla/textures/entity/zombie_villager2/biomes/biome-taiga-zombie.png
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/armorer.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/butcher.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/cartographer.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/cleric.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/farmer.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/fisherman.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/fletcher.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/leatherworker.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/librarian.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/nitwit.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/shepherd.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/stonemason.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/toolsmith.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/weaponsmith.tga

    Material Info:

    Material: Zombie Villager V2
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ],
        "depthFunc": "LessEqual"
    }
    Material: Zombie Villager V2 Masked
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Clamp"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST",
            "MASKED_MULTITEXTURE"
        ],
        "+states": [
            "DisableCulling"
        ],
        "depthFunc": "LessEqual"
    }