Ravager - 1.14.60.5

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Last Updated

The Ravager entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.14.0.9

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.14.30.2

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[100]

Loot / Barter Loot / Additional Drops

Saddle

    Attack Damage
    • Default: 12
    Can be Ridden by Mobs
    • Default: Evocation Illager, Pillager, Vindicator
    Families
    • Default: Illager, Mob, Monster, Ravager
    Knockback Resistance
    • Default: 0.5
    Movement Speed
    • Default: 0
    • Hostile: 0.3
    Other Attributes
    • Can be Renamed
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/ravager.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/ravager.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/ravager.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/ravager.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/ravager.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/ravager.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/ravager.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/ravager/bite1.fsb
    • resource_packs/vanilla/sounds/mob/ravager/bite2.fsb
    • resource_packs/vanilla/sounds/mob/ravager/bite3.fsb
    • resource_packs/vanilla/sounds/mob/ravager/celebrate1.fsb
    • resource_packs/vanilla/sounds/mob/ravager/celebrate2.fsb
    • resource_packs/vanilla/sounds/mob/ravager/death1.fsb
    • resource_packs/vanilla/sounds/mob/ravager/death2.fsb
    • resource_packs/vanilla/sounds/mob/ravager/death3.fsb
    • resource_packs/vanilla/sounds/mob/ravager/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/ravager/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/ravager/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/ravager/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/ravager/idle1.fsb
    • resource_packs/vanilla/sounds/mob/ravager/idle2.fsb
    • resource_packs/vanilla/sounds/mob/ravager/idle3.fsb
    • resource_packs/vanilla/sounds/mob/ravager/idle4.fsb
    • resource_packs/vanilla/sounds/mob/ravager/idle5.fsb
    • resource_packs/vanilla/sounds/mob/ravager/idle6.fsb
    • resource_packs/vanilla/sounds/mob/ravager/idle7.fsb
    • resource_packs/vanilla/sounds/mob/ravager/idle8.fsb
    • resource_packs/vanilla/sounds/mob/ravager/roar1.fsb
    • resource_packs/vanilla/sounds/mob/ravager/roar2.fsb
    • resource_packs/vanilla/sounds/mob/ravager/roar3.fsb
    • resource_packs/vanilla/sounds/mob/ravager/roar4.fsb
    • resource_packs/vanilla/sounds/mob/ravager/step1.fsb
    • resource_packs/vanilla/sounds/mob/ravager/step2.fsb
    • resource_packs/vanilla/sounds/mob/ravager/step3.fsb
    • resource_packs/vanilla/sounds/mob/ravager/step4.fsb
    • resource_packs/vanilla/sounds/mob/ravager/step5.fsb
    • resource_packs/vanilla/sounds/mob/ravager/stun1.fsb
    • resource_packs/vanilla/sounds/mob/ravager/stun2.fsb
    • resource_packs/vanilla/sounds/mob/ravager/stun3.fsb
    Textures
    • resource_packs/vanilla/textures/entity/illager/ravager.png

    Material Info:

    Material: Ravager
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }