Wandering Trader - 1.14.1.5

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Last Updated

The Wandering Trader entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.14.0.9

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[20]

    Families
    • Default: Mob, Wandering Trader
    • Despawning: Mob, Wandering Trader, Wandering Trader Despawning
    Movement Speed
    • Default: 0.5
    Other Attributes
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/wandering_trader.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/villager.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/villager.animation_controllers.json
    • resource_packs/vanilla/animation_controllers/villager_v2.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/wandering_trader.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/villager_v2.geo.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/wandering_trader.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/wandering_trader/death.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/disappeared1.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/disappeared2.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/drink_potion.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/haggle1.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/haggle2.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/haggle3.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/idle1.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/idle2.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/idle3.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/idle4.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/idle5.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/no1.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/no2.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/no3.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/no4.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/no5.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/reappeared1.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/reappeared2.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/yes1.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/yes2.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/yes3.fsb
    • resource_packs/vanilla/sounds/mob/wandering_trader/yes4.fsb
    Textures
    • resource_packs/vanilla/textures/entity/wandering_trader.png
    Trading
    • behavior_packs/vanilla/trading/economy_trades/wandering_trader_trades.json

    Material Info:

    Material: Wandering Trader
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }