Pillager - 1.13.0.34

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Last Updated

The Pillager entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.12.0.28



      • New Value:
        "body": {
            "rotation": [
                0,
                "math.sin(math.sqrt(variable.attack_time) * 360) * 11.46 - this",
                0
            ]
        }
        Previous Value:
        "body": {
            "rotation": [
                0,
                "variable.attack_body_rot_y - this",
                0
            ]
        }
      • New Value:
        "head": {
            "scale": 1.4
        }
        Previous Value:
        "head": {
            "scale": 1.399999976158142
        }
      • New Value:
        "head": {
            "relative_to": {
                "rotation": "entity"
            },
            "rotation": [
                "query.target_x_rotation",
                "query.target_y_rotation",
                0
            ]
        }
        Previous Value:
        "head": {
            "rotation": [
                "query.target_x_rotation",
                "query.target_y_rotation",
                0
            ]
        }
      • New Value:
        "leftarm": {
            "rotation": {
                "0.7": {
                 "post": [
                    "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 0.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0 - 0.01877 * (-65.0 * math.mod(query.modified_distance_moved, 26.0) + math.mod(query.modified_distance_moved, 26.0) * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)"
                 ]
                },
                "1.1": [
                 "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
                 "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                 "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
                ],
                "1.3": {
                 "post": [
                    "math.lerp(this, 90.0 - (22.5 * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
                 ]
                }
            }
        }
        Previous Value:
        "leftarm": {
            "rotation": {
                "0.7": {
                 "post": [
                    "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 0.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0 - 0.01877 * (-65.0 * variable.internal_swim_pos + variable.internal_swim_pos * variable.internal_swim_pos), variable.leftarmswim_amount)"
                 ]
                },
                "1.1": [
                 "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
                 "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                 "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
                ],
                "1.3": {
                 "post": [
                    "math.lerp(this, 90.0 - (22.5 * variable.internal_swim_pos), variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
                    "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
                 ]
                }
            }
        }
      • New Value:
        "rightarm": {
            "rotation": [
                "variable.use_item_startup_progress * -60.0 + variable.use_item_interval_progress * 11.25",
                "variable.use_item_startup_progress * -22.5 + variable.use_item_interval_progress * 11.25",
                "variable.use_item_startup_progress * -5.625 + variable.use_item_interval_progress * 11.25"
            ]
        }
        Previous Value:
        "rightarm": {
            "rotation": [
                "variable.useitemstartupprogress * -60.0 + variable.useitemintervalprogress * 11.25",
                "variable.useitemstartupprogress * -22.5 + variable.useitemintervalprogress * 11.25",
                "variable.useitemstartupprogress * -5.625 + variable.useitemintervalprogress * 11.25"
            ]
        }
      • New Value:
        "animation.humanoid.celebrating": {
            "loop": true,
            "bones": {
                "leftarm": {
                 "rotation": [
                    "(math.cos(query.life_time * 800.0) * 2.865)",
                    180,
                    -135
                 ]
                },
                "rightarm": {
                 "rotation": [
                    "(math.cos(query.life_time * 800.0) * 2.865)",
                    180,
                    153
                 ]
                }
            }
        }
      • New Value:
        "animation_length": 1.3
        Previous Value:
        "animation_length": 1.299999952316284
      • New Value:
        "rightarm": {
            "rotation": [
                "math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
                "variable.is_brandishing_spear ? 0.0 : (math.sin(math.sqrt(variable.attack_time) * 360) * 11.46) * 2.0",
                0
            ]
        }
        Previous Value:
        "rightarm": {
            "rotation": [
                "math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
                "variable.is_brandishing_spear ? 0.0 : variable.attack_body_rot_y * 2.0",
                0
            ]
        }
      • New Value:
        "leftarm": {
            "rotation": [
                "math.sin(math.sqrt(variable.attack_time) * 360) * 11.46",
                0,
                0
            ]
        }
        Previous Value:
        "leftarm": {
            "rotation": [
                "variable.attack_body_rot_y",
                0,
                0
            ]
        }
      • New Value:
        "leftleg": {
            "rotation": [
                "variable.tcos0 * -1.4",
                0,
                0
            ]
        }
        Previous Value:
        "leftleg": {
            "rotation": [
                "variable.tcos1 * 1.4",
                0,
                0
            ]
        }
      • Previous Value:
        "leftleg": {
            "rotation": [
                "-math.sin(query.life_time * 76.8) * 2.865",
                0,
                0
            ]
        }
      • New Value:
        "rightarm": {
            "rotation": [
                "-variable.tcos0",
                0,
                0
            ]
        }
        Previous Value:
        "rightarm": {
            "rotation": [
                "variable.tcos1",
                0,
                0
            ]
        }
      • New Value:
        "rightarm": {
            "rotation": {
                "0.7": {
                 "post": [
                    "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 0.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, -0.1019 * (-65.0 * math.mod(query.modified_distance_moved, 26.0) + math.mod(query.modified_distance_moved, 26.0) * math.mod(query.modified_distance_moved, 26.0)), variable.rightarmswim_amount)"
                 ]
                },
                "1.1": [
                 "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)",
                 "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                 "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)"
                ],
                "1.3": {
                 "post": [
                    "math.lerp(this, 90.0 - (22.5 * math.mod(query.modified_distance_moved, 26.0)), variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.rightarmswim_amount)"
                 ]
                }
            }
        }
        Previous Value:
        "rightarm": {
            "rotation": {
                "0.7": {
                 "post": [
                    "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.rightarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 0.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, -0.1019 * (-65.0 * variable.internal_swim_pos + variable.internal_swim_pos * variable.internal_swim_pos), variable.rightarmswim_amount)"
                 ]
                },
                "1.1": [
                 "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.rightarmswim_amount)",
                 "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                 "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.rightarmswim_amount)"
                ],
                "1.3": {
                 "post": [
                    "math.lerp(this, 90.0 - (22.5 * variable.internal_swim_pos), variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)"
                 ],
                 "pre": [
                    "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.rightarmswim_amount)",
                    "math.lerp(this, 180.0, variable.rightarmswim_amount)",
                    "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.rightarmswim_amount)"
                 ]
                }
            }
        }
      • New Value:
        "format_version": "1.10.0"
        Previous Value:
        "format_version": "1.8.0"
      • Previous Value:
        "animation_controllers": [
            {
                "humanoid_base_pose": "controller.animation.humanoid.base_pose"
            },
            {
                "look_at_target": "controller.animation.humanoid.look_at_target"
            },
            {
                "move": "controller.animation.humanoid.move"
            },
            {
                "riding": "controller.animation.humanoid.riding"
            },
            {
                "attack": "controller.animation.humanoid.attack"
            },
            {
                "bob": "controller.animation.humanoid.bob"
            },
            {
                "pillager_attack": "controller.animation.pillager.attack"
            }
        ]
      • New Value:
        "animations": {
            "humanoid_base_pose": "animation.humanoid.base_pose",
            "look_at_target_default": "animation.humanoid.look_at_target.default",
            "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
            "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
            "move": "animation.humanoid.move",
            "riding.arms": "animation.humanoid.riding.arms",
            "riding.legs": "animation.humanoid.riding.legs",
            "holding": "animation.humanoid.holding",
            "attack.rotations": "animation.humanoid.attack.rotations",
            "bob": "animation.humanoid.bob",
            "crossbow_hold": "animation.pillager.crossbow.hold",
            "crossbow_charge": "animation.pillager.crossbow.charge",
            "celebrating": "animation.humanoid.celebrating",
            "controller_humanoid_base_pose": "controller.animation.humanoid.base_pose",
            "controller_look_at_target": "controller.animation.humanoid.look_at_target",
            "controller_move": "controller.animation.humanoid.move",
            "controller_riding": "controller.animation.humanoid.riding",
            "controller_attack": "controller.animation.humanoid.attack",
            "controller_bob": "controller.animation.humanoid.bob",
            "controller_pillager_attack": "controller.animation.pillager.attack",
            "pillager_root_controller": "controller.animation.pillager.root"
        }
        Previous Value:
        "animations": {
            "humanoid_base_pose": "animation.humanoid.base_pose",
            "look_at_target_default": "animation.humanoid.look_at_target.default",
            "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
            "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
            "move": "animation.humanoid.move",
            "riding.arms": "animation.humanoid.riding.arms",
            "riding.legs": "animation.humanoid.riding.legs",
            "holding": "animation.humanoid.holding",
            "attack.rotations": "animation.humanoid.attack.rotations",
            "bob": "animation.humanoid.bob",
            "crossbow_hold": "animation.pillager.crossbow.hold",
            "crossbow_charge": "animation.pillager.crossbow.charge"
        }
      • New Value:
        "scripts": {
            "pre_animation": [
                "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
            ],
            "animate": [
                "pillager_root_controller"
            ]
        }
        Previous Value:
        "scripts": {
            "pre_animation": [
                "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
                "variable.tcos1 = -variable.tcos0;",
                "variable.attack_body_rot_y = Math.sin(Math.sqrt(variable.attack_time) * 360.0) * 11.46;",
                "variable.cos_attack_body_rot_y = Math.cos(variable.attack_body_rot_y);",
                "variable.sin_attack_body_rot_y = Math.sin(variable.attack_body_rot_y);",
                "variable.internal_swim_pos = Math.mod(query.modified_distance_moved, 26.0);",
                "variable.attack = Math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3;",
                "variable.attack2 = Math.sin(variable.attack_time * 180.0) * 57.3;"
            ]
        }
      • New Value:
        "spawn_egg": {
            "texture": "spawn_egg",
            "texture_index": 56
        }
        Previous Value:
        "spawn_egg": {
            "base_color": "#532f36",
            "overlay_color": "#959b9b"
        }
      • New Value:
        "bones": [
            {
                "name": "head",
                "pivot": [
                 0,
                 24,
                 0
                ],
                "locators": {
                 "lead": [
                    0,
                    0,
                    0
                 ]
                },
                "cubes": [
                 {
                    "origin": [
                        -4,
                        24,
                        -4
                    ],
                    "size": [
                        8,
                        10,
                        8
                    ],
                    "uv": [
                        0,
                        0
                    ]
                 }
                ],
                "parent": "body"
            },
            {
                "name": "nose",
                "pivot": [
                 0,
                 26,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -1,
                        23,
                        -6
                    ],
                    "size": [
                        2,
                        4,
                        2
                    ],
                    "uv": [
                        24,
                        0
                    ]
                 }
                ],
                "parent": "head"
            },
            {
                "name": "body",
                "parent": "waist",
                "pivot": [
                 0,
                 0,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -4,
                        12,
                        -3
                    ],
                    "size": [
                        8,
                        12,
                        6
                    ],
                    "uv": [
                        16,
                        20
                    ]
                 },
                 {
                    "origin": [
                        -4,
                        6,
                        -3
                    ],
                    "size": [
                        8,
                        18,
                        6
                    ],
                    "uv": [
                        0,
                        38
                    ],
                    "inflate": 0.5
                 }
                ]
            },
            {
                "name": "waist",
                "neverRender": true,
                "pivot": [
                 0,
                 12,
                 0
                ]
            },
            {
                "name": "leftLeg",
                "parent": "body",
                "pivot": [
                 2,
                 12,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "rightLeg",
                "parent": "body",
                "pivot": [
                 -2,
                 12,
                 0
                ],
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        -4,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "rightarm",
                "parent": "body",
                "pivot": [
                 -5,
                 22,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -8,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            },
            {
                "name": "rightItem",
                "pivot": [
                 -6,
                 15,
                 1
                ],
                "neverRender": true,
                "parent": "rightArm"
            },
            {
                "name": "leftarm",
                "parent": "body",
                "pivot": [
                 5,
                 22,
                 0
                ],
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        4,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            }
        ]
        Previous Value:
        "bones": [
            {
                "name": "head",
                "pivot": [
                 0,
                 24,
                 0
                ],
                "locators": {
                 "lead": [
                    0,
                    0,
                    0
                 ]
                },
                "cubes": [
                 {
                    "origin": [
                        -4,
                        24,
                        -4
                    ],
                    "size": [
                        8,
                        10,
                        8
                    ],
                    "uv": [
                        0,
                        0
                    ]
                 }
                ],
                "parent": "body"
            },
            {
                "name": "nose",
                "pivot": [
                 0,
                 26,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -1,
                        23,
                        -6
                    ],
                    "size": [
                        2,
                        4,
                        2
                    ],
                    "uv": [
                        24,
                        0
                    ]
                 }
                ],
                "parent": "head"
            },
            {
                "name": "body",
                "parent": "waist",
                "pivot": [
                 0,
                 0,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -4,
                        12,
                        -3
                    ],
                    "size": [
                        8,
                        12,
                        6
                    ],
                    "uv": [
                        16,
                        20
                    ]
                 },
                 {
                    "origin": [
                        -4,
                        6,
                        -3
                    ],
                    "size": [
                        8,
                        18,
                        6
                    ],
                    "uv": [
                        0,
                        38
                    ],
                    "inflate": 0.5
                 }
                ]
            },
            {
                "name": "waist",
                "neverRender": true,
                "pivot": [
                 0,
                 12,
                 0
                ]
            },
            {
                "name": "leftLeg",
                "parent": "body",
                "pivot": [
                 2,
                 12,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "rightLeg",
                "parent": "body",
                "pivot": [
                 -2,
                 12,
                 0
                ],
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        -4,
                        0,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        0,
                        22
                    ]
                 }
                ]
            },
            {
                "name": "rightarm",
                "parent": "body",
                "pivot": [
                 -5,
                 22,
                 0
                ],
                "cubes": [
                 {
                    "origin": [
                        -8,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            },
            {
                "name": "rightItem",
                "pivot": [
                 -6,
                 15,
                 -1
                ],
                "neverRender": true,
                "parent": "rightArm"
            },
            {
                "name": "leftarm",
                "parent": "body",
                "pivot": [
                 5,
                 22,
                 0
                ],
                "mirror": true,
                "cubes": [
                 {
                    "origin": [
                        4,
                        12,
                        -2
                    ],
                    "size": [
                        4,
                        12,
                        4
                    ],
                    "uv": [
                        40,
                        46
                    ]
                 }
                ]
            }
        ]

Statistics:

Health

[24]

Loot / Barter Loot / Additional Drops
  • Arrow
  • Banner
  • Crossbow
  • Emerald
  • Book
  • Iron Pick
  • Iron Axe
  • Iron Shovel
  • Iron Sword
  • Iron Helmet
  • Iron Chestplate
  • Iron Leggings
  • Iron Boots
    Attack Damage
    • Melee Attack: 3
    Families
    • Default: Illager, Mob, Monster, Pillager
    Movement Speed
    • Default: 0.35
    Shoots Projectiles
    • Ranged Attack: Arrow
    Variations
    • Default
    • Illager Squad Captain
    • Patrol Captain
    Other Attributes
    • Can be Renamed
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/pillager.json
    Animations
    • resource_packs/vanilla/animations/humanoid.animation.json
    • resource_packs/vanilla/animations/pillager.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
    • resource_packs/vanilla/animation_controllers/pillager.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/pillager.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/pillager.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/pillager.json
    • behavior_packs/vanilla/loot_tables/entities/pillager_captain_equipment.json
    • behavior_packs/vanilla/loot_tables/entities/pillager_gear.json
    • behavior_packs/vanilla/loot_tables/entities/pillager_raid.json
    • behavior_packs/vanilla/loot_tables/entities/raider_drops.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/pillager.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/pillager/celebrate1.fsb
    • resource_packs/vanilla/sounds/mob/pillager/celebrate2.fsb
    • resource_packs/vanilla/sounds/mob/pillager/celebrate4.fsb
    • resource_packs/vanilla/sounds/mob/pillager/death1.fsb
    • resource_packs/vanilla/sounds/mob/pillager/death2.fsb
    • resource_packs/vanilla/sounds/mob/pillager/horn_celebrate.fsb
    • resource_packs/vanilla/sounds/mob/pillager/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/pillager/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/pillager/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/pillager/idle1.fsb
    • resource_packs/vanilla/sounds/mob/pillager/idle2.fsb
    • resource_packs/vanilla/sounds/mob/pillager/idle3.fsb
    • resource_packs/vanilla/sounds/mob/pillager/idle4.fsb
    Spawn Rules
    • behavior_packs/vanilla/spawn_rules/pillager.json
    Textures
    • resource_packs/vanilla/textures/entity/pillager.png

    Material Info:

    Material: Pillager
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }